Sid Meier's Civilization V

Sid Meier's Civilization V

Caravan Range Extension
6 Comments
slow worm 27 Apr, 2023 @ 7:17am 
just crashes the game
dninemfive  [author] 5 Aug, 2018 @ 7:17pm 
@Don't Give Up (别放弃) It's not a formula, the base game represents caravan range in units of the base distance, so the percentage gained disregards any subsequent modifiers.
engineer gaming 5 Aug, 2018 @ 7:04pm 
I mean base range+range extensions from techs
engineer gaming 5 Aug, 2018 @ 7:02pm 
Yeah, I know, which is why when you already have a caravansary, with this mod you get +33%. Base caravan range=10, With Caravansary=15, With Caravansary+Mod=20. You could edit your post to say the +50% applies only to base range, but people wouldn't really understand what that means unless they know the formula.
dninemfive  [author] 5 Aug, 2018 @ 6:57pm 
@Don't Give Up (别放弃) It gives +50% of the base caravan range, which the caravanasary/harbor also does. It's not a cumulative modifier, no.
engineer gaming 5 Aug, 2018 @ 6:47pm 
Your description is a little misleading, it gives only +50% range before the city gets caravansary/harbor, after you have them the mod gives +33%. But thanks for the mod!