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I can drop on discord and drop it in the anvil section for you Jeff, (I know this is an old build but, Fixing Old to reuse... *Is Worth it*)
its hard to catch those drones flying everywhere. those drones don't do much, but its just very annoying
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1874032586
A general question for you and anybody interested in providing feedback. . . For larger SV's like this one, is there any practical benefit in using force fields to create multiple O2 zones in case of hull breach?
1/. The internal cockpit, not seeing it, do I place one of my own in the central area you built ??
2/. The performance switch in the internal cabin, how do I access that from the front cockpit whilst in flight, for cruising etc, do I just switch off the signal tag under General in the P menu?
Like all of your ships, this one is excellent....I'm grinding for one of your principal capitals at the mo, (probably the cerberus) feel a bit like a mole.....
The LCD and one block in the entrance needs to be removed too, but everything else works like a charm. If needed place a wall of blocks infornt of the open cockpit for an extra block shield.
In the last photo on bellow link I show where the player is positioned when exiting the open cockpit.
Photos [imgur.com]
Any idea whats going on?