Wreckfest

Wreckfest

Even More AI Sets
4 Comments
The Stig 25 May, 2019 @ 11:14am 
Thanks for quick answering. I appreciate it.

Yes, the problem could be or is with check- or waypoints. But do bots need to race to goal. No. They just turn to reverse when they start and start drive to that way.

Yeah sounds simple in my mind. ;-) Just find the correct value and change it from 1 to -1, LOL.
Drybones  [author] 24 May, 2019 @ 4:14pm 
I appreciate that you call me knowledgeable, but I only mess around in BagEdit. I've wanted a mod like that for a very long time and I'm assuming that since nobody has made it yet, it isn't possible. I have an idea on how to do it, but my idea needs the players and AI to have separate checkpoints. I'm not sure if that is possible.

I MIGHT, just MIGHT be able to get it to work but the AI would probably start facing the right direction and then have to turn around. The player would also always finish first and the AI would take forever to finish the race since they wouldn't be hitting the checkpoints as quickly as possible.

I've never made any custom tracks, but maybe someone who makes custom tracks would be able to make a track with those compromises that I just stated. Or maybe they couldn't, I'm not really that knowledgeable with how the AI work in this game.
The Stig 24 May, 2019 @ 12:12pm 
Can we hope, a knowledgeable guy as you are, a kind of modification that would put AI drivers in the reverse direction?

We I ask this stupid mod? Because normally on dedicated server you lapped bots after 3 or 4 laps, depends the track and lenght of it. If using bots, it would be nice if they come to reverse. ;-)
druiz996 15 Sep, 2018 @ 6:43pm 
It's a shame users can't make their own AI sets like in many other games. I'd love to see something like "Euro vs Asia", "Asia vs USA", "V8 only", "lightweights" and so on.