Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My biggest fear is that modifying anything without an updated mod kit, based on the current state of the game, is only going to screw more stuff up at this point. If snail comes out with an updated kit, I will be happy to fix any issues. Hell, I'll probably start modding again, and additional features will get added to the mod. As it stands right now, I don't think it's in anyone's best interest for me to mess with it.
My sincere apologies, and appreciation for your understanding.
Hey gang,
So, I've seen a lot of posts recently in regards to DnL and modding. I haven't played DnL in a long time, I have mostly given up on it. The main reason being is, that it appears to me at least, that snail has given up on the modding community behind DnL.
I would love to fix these issues all of you are having, but the sad fact is, snail has not updated the modkit with all of their new content. Can you still mod with it in it's current state? Yeah, kinda. You are going to run into some issues though.
Bitte überprüfen Sie die Diskussion https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1415231480/1727575977522926298/
@Rocks Please check the discussion listed in the mod description https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1415231480
if anyone wants to join our discord and play our dark and light mod server which supports this mod too https://discord.gg/HjMG6ry
I highly recommend it. :)
I can't promise I will ever do anything purely decorative, I generally like focusing on the pragmatic and functional (if not a bit mundane). My personal tastes towards design lean heavily toward steam punk with a splash of modern. If I was to make anything steam punky though I would probably just hand it over to iSpezz to be honest. And modern doesn't much fit the theme of the game. ;)
That's not to say I won't ever do anything cool looking or aesthetically pleasing. I just feel like, in order to fit the theme of this mod, it must also have a purpose. Bridges are on my agenda as well; rope for ledge to ledge (or ceiling structure to ceiling structure) and beam (leg) style bridges.
If you see something in the game, that you normally can't craft, but would serve a functional purpose let me know. I'm more than willing to take requests.
Yes. I have a charcoal kiln that will be added soon, as well as square garden plots that will snap to each other as well as foundations.
Assuming I have the time to complete them those should both be going in tomorrow evening.
I did that because the uploader logs me out from steam, and seems to have a max character limit and an issue with "quotes" of some sort. So things get chopped off or placed incorrectly, and then I have to hurry up and log back into steam in order to fix it every time I update the mod. This is an effort to sort that behaviour.
Things won't be craftable until they update the client and add the ability for things to show in the ModTech tree. Which to my knowledge, still hasn't happened. Once it does, you should be able to earn the knowledge to craft it and have it show up in the workbench.