Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What about giving it a terraforming funcion, like the thumping around is for making good soil or prepare the soil for some function? I haven't played much with the terraforming yet but I bet there are things it could do.
I've got a list of ideas for it, just never got around to doing any of them.
That would be awesome, worm sign and harvesters and vehicles from emporer battle for dune o.o
Compatibility with Patriot Missile Defense System.
started a full scale war against it. The harvester didn't seem to be taking damage so I used the option to destroy it. The harvester successfully self destructed but my missile defense system is still fighting the war! Fortunately I spoke with the Founders Council and they agreed to use an Autosave to restore peace to the galaxy.
Fixed a bug from last update.
Shuttles now randomly attack "worms" (suspicious looking rocks).
Stopped the thumper sound when the game is paused.
Idle shuttles now fire jets down.
but if you have a save with these frozen shuttles, I wouldn't mind taking a look?
Removed some log spam.
Cleaning up code (ChoGGi's Library).
It was breaking down, must've been too much spice...
Added a confirm before destruction.
Reworked the internals a bit.
Did you read the description?
Though it shouldn't be breaking down, might be something changed in DA update...
Da Vinci...
No more thumping when the game is paused.
Sounds actually happen when you destroy it.
Pin icon changed to build icon instead of attack rover.
I might be able to do something like tour scene from tremors 2? ;)
@Gilrad I'm liking those ideas as well.
@subscribers 43 people with a mod that does jack, you guys are awesome :)
-Telepathy: Colonists can increase production of wherever they are working (because it could be like they are helping communicate with or control the minds of their coworkers), but it causes minor discomfort and sanity losses to other colonists.
-Navigator: This would make a colonist "Earthsick," but whatever rocket the colonist with the navigator trait boards can somehow have no travel time when coming from or returning to Earth, making it so that rocket has no wait time at all. However, that colonist will never be able to be an available colonist.
(END)
-Life Extension: Colonists can age a lot more slowly (maybe slow enough to see the year 10,191).
-Blue Eyes: Generates happiness in the colony, and they can see much better in the dark than the average human, making them not show any discomfort or sanity losses while working hours during the night.
(continued in next comment)...