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Sorry for a late answer,
there are Switches for the Constructors, Food Processor, (to-be-installed) Repair Station, (to-be-installed) Repair Bay, Gravity Generator und the ("hidden") Floor Shutter door, the Main Engine Power Switch at the Pilot chair and the Lights Switch above.
Hope that helps :-)
F.e. My IRON HAWK or the not yet released CONDOR (size between ORION and IRON HAWK) both can have Mining Lasers attached, are bigger/wider, have way more Room (especially Hangar-Space!!), but aren't as easy to manoever around Asteroids even if their Stats are very similar!
But perhaps these Ships are better for you? You should have a look! ;-)
You've seen there is only a cannon turret on it, right?
and this build is way different from the Challenger Series.
But when you talk about the Difference to the Level 25 Version,
Now, that's exactly that, this one is the Level 10 without Z&E ressources and less weapons,
so you can spawn it earlier in your Game and build it up ingame -OR-
You have alreadly Level 25 and the Ressources so you can spawn in the MAX Version already.
Even you friend XCal, JRandal and other do have that.
But some people will never learn.
and found a small O2 problem - the problem with voxel "blocks"...
fixed now.
I do see that "problem" but on the other side, you won't be effected by whatever hazardous Elements are out there in these few seconds you need from jumping out of cockpit, running to the roof door and sliding in ;-) or the other way around ;-)
9 Plots are enough for 18 Energy Bars / Juices, not good as a Diet, but you won't starve at least.
(I know, for more variety / meds etc you need atleast double or tripple the amount - but that's where later ingame your bigger Ships and/or Bases are for.)