A Hat in Time

A Hat in Time

Erratic Heights
15 Comments
James da Salada de Fruta (nação 18 Jan, 2019 @ 5:42pm 
This mod need to be recompiled by author
Meaw  [author] 8 Oct, 2018 @ 10:13pm 
@choas_fantazy thanks for the feedback! And I will likely look into fixing the checkpoint, and making different challenges in future projects :)
CHAOS_FANTAZY 27 Sep, 2018 @ 11:56am 
A lot of this level's challenges focus on staying on top of quickly moving objects, which isn't a bad premise, but it did strike me as pretty "Press Time Slow to win." Compared to other levels I've played, it actually struck me as rather easy, despite its advertisements to the contrary.

I did want to say that I think the checkpoints were very intelligently placed in this Time Rift, but the first one didn't properly activate the first time I reached it, so that's probably worth looking into.
Arash & [Razia] 10 Sep, 2018 @ 6:59am 
Yeah, that would be great. Thanks for answering and good luck with new projects.
Meaw  [author] 8 Sep, 2018 @ 6:44pm 
@TheGuyPL Thanks for the feedback :) and yes, if I make future levels I think I will refrain from using the spinning spike blocks, at least so quickly (as the camera glitch was something wrong with the engine, since it's not meant to deal with such quick transitions of objects so the camera tries to compensate)
Arash & [Razia] 6 Sep, 2018 @ 2:30pm 
Completed it without time stop hat and died 2 times. Pretty, good, but if you ask me, you should work on camera. It was sometimes switching from my point like: I was going though these windmill things and surprisingly camera did 180 and turned me back.
XIII Lone Red 8 Jul, 2018 @ 4:59pm 
A very fun and challenging level, a bit too short though.

You might consider turning the time stop hat off if possible, I feel like it makes some parts too easy.
ferrettt55 5 Jul, 2018 @ 4:39pm 
Pretty good. Not as hard as I thought it would be. Or maybe I was having a good day. Definitely had to do some erratic movement for some parts of it. Nice job!
Pay Child Suport 24 Jun, 2018 @ 11:22am 
deleted those levels, started anew, no longer getting freaking BSOD due to conflicting mods. I find lilac's headpiece mod to be very very stable.

the top-down glitch where the camera does a complete 180 for no reason also happened to me. it usually happens when spinning platforms move too fast.

the level itself is on the little hard side. not that time stop hat can fix.
Meaw  [author] 23 Jun, 2018 @ 1:11pm 
Thanks! Happy to hear the feedback :)
bird daughter 23 Jun, 2018 @ 11:22am 
After playing and not managing to crash, I'd say it's a pretty good level, though I'd recommend lowering the speed of the final platforms as I've encountered a glitch using top-down view where it does a 180 and makes you face the opposite direction of where you're going. It's a glitch with ahit itself, so as soon as it's fixed, feel free to revert it back to normal (or make it normal speeds and add a bunch of flamethrowers).
I'd prefer if it used the default music too, as it fits better with the level.
Since I've played over 200 hours of this game (and near mastered the controls), it wasn't too difficult for me, however it was very fun. Manages to avoid being super-duber hard like the Hell levels on the workshop while managing to be still challenging for most others.
Meaw  [author] 22 Jun, 2018 @ 8:47pm 
@Cocoa I see, to be honest AHIT has crashed every now and again at random, especially when starting new mods, so that could be the issue (especially with so many). However, I'm not going to try and blame the actual game and I will see if there are problems I can fix/optimize myself instead :) cheers
bird daughter 22 Jun, 2018 @ 7:29pm 
I mean, tbf it might be hard to reproduce on your end due to the amount of mods I'm currently subscribed to (201 mods I think, though most are dyes and other levels)
Meaw  [author] 22 Jun, 2018 @ 7:06pm 
@Cocoa I'm sorry about the crashes, I'm investigating now to see what is causing them (I can't replicate a crash as of now though)
bird daughter 22 Jun, 2018 @ 12:02pm 
It crashed my game twice, one loading it for the first time and the other after death.