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https://www.youtube.com/watch?v=Sm4BW3AiEAI&list=PL28EC08616CD79916&index=8
as the peace music
and THIS:
https://www.youtube.com/watch?v=Th0n1eXAUD4&list=PL28EC08616CD79916&index=26
as battle music
Sorry.
Still though, it occurs to me that the player doesn't have a lot of options for happiness in the early game, but luckily for you and everyone else who downloaded, I've already got a patch in mind.
I'm thinking that I'll buff the bonus to provide three Science instead of two, but only extend it to the Research Lab and Military Base. Not only does it make a lot more sense, it also confines the Unhappiness issues to the late game.
Sound good?
I'm also dominating the Science game, as expected.
Could you tell me what settings were on in your game? What Civs were in it as well, and what you generally did in it?
I'm going to consider buffing the United States or nerfing China, but first, I'd like to know more. I listed plenty of solutions off the top of my head on how the issue could possibly be dealt with, which I have placed in the mod description due to hitting a comment character limit, and I want to know if the Unhappiness penalties are really as bad as they seem and need to be changed.
This is what I had in mind though, a playstyle of constantly having to keep an eye on your Happiness, while your Science chugs to Future Tech faster than anyone else. Sorry if I didn't get the balance quite right.