Stellaris

Stellaris

Stellar Fortress Reloaded (for 2.1.x)
19 Comments
LilyanaKabal 9 Jun, 2019 @ 5:30am 
The update for 2.3 is required.
leviathan 12 Jan, 2019 @ 9:41am 
Hope someone will update this for 2.2 in the future...
Sandcrab 28 Dec, 2018 @ 1:28pm 
No, this is not 2.2.* compatable. Too many errors.
CaptainKampfkeks 8 Dec, 2018 @ 3:58am 
Maybe, probably not. 2.2 screwed basically everything. Take it that every mod is broken unless stated otherwise.
captinjoehenry 7 Dec, 2018 @ 7:36pm 
Does this work with 2.2?
Dancid 18 Nov, 2018 @ 7:57am 
anyway to you could get this mod working with extra ship components 2.0 and the overwrites mods... they add many new reactors... not that isn't obscenely powerful as it is
WalkerEvans 8 Sep, 2018 @ 12:13pm 
My bad, it does work, sorry something else must have been conflicting with it or it had not loaded correctly first time, very cool! Thanks.
tjank 13 Aug, 2018 @ 10:45am 
Game crashed, wenn man auf den Verteidigungs-Tab einer Schiffswerft oder Sternenbasis klickt. Das passiert zwar nicht grundsätzlich, tritt aber dennoch SEHR häufig auf! ANsonsten geile Mod! ...nur so leider nicht nutzbar^^
Rakeman Industries 10 Jul, 2018 @ 2:37am 
Hmm I have no other mods and can't get this to work. Is it a contruction ship option?
kevinhann 30 Jun, 2018 @ 4:34pm 
Would gladly give it a try if it becomes more compatible, can't give up NSC sadly :)
Cocoanut 30 Jun, 2018 @ 10:48am 
In my experience, it works just fine.
Sjru 🐲 29 Jun, 2018 @ 4:26pm 
Is this compatible with Extra Ship components 2.0 ?
Leroy  [author] 25 Jun, 2018 @ 3:21am 
Well, I didn't check NSC2 and other mod collections yet because they usually change too much for me. I see NSC2 also includes a mod that brings old stations back so that's obviously an overlap. I may have a look into that but I'm not sure that it can be resolved without breaking other things.
WolvesofZiu 24 Jun, 2018 @ 10:39pm 
damn
WalkerEvans 24 Jun, 2018 @ 12:03pm 
DOes not seem to work with NSC2. A shame as it looks well done. thanks.
WalkerEvans 23 Jun, 2018 @ 10:52am 
thanks I will give it a try, it looks realy good, I hope it does work. I will let ya know.
Leroy  [author] 23 Jun, 2018 @ 6:48am 
The only file overridden is 00_weapons_extra_large.txt to add a tag that these (the regular XL weapons) can only be placed on ships. It could actually be removed but then the regular XLs with their lower damage and very narrow fire angle would pop up too for stations. Other than that it's all own files and shouldn't cause any conflicts. Can't tell about compatibilty with specific mods though.
WalkerEvans 23 Jun, 2018 @ 6:00am 
is it NSC2 compatible?
CaptainKampfkeks 23 Jun, 2018 @ 4:06am 
Seems awesome. Does it override something however?