Stellaris

Stellaris

Backgrounds+ Anomalies
12 Comments
[D]Mit. 29 Nov, 2024 @ 1:19am 
works with 3.14 and all mods that use vanilla backgrounds
yangtuoxiong 7 Jul, 2024 @ 5:16am 
is it wordks now?
Vecho 11 Sep, 2022 @ 7:59am 
So it do not work with More Event Mods?
Flashmeister 16 Jun, 2022 @ 7:12am 
still works and still worth
Ovi7th 18 Jun, 2021 @ 10:35am 
There, Finally found what i was looking for, was getting tired of looking at the same event pics over and over, i hope you add more pics in the future, that + vanilla pictures would make a big difference, thank you.
Spiffing Reynard 8 Mar, 2019 @ 11:34am 
@EliteCthulhu Big thank
QUENTOPOLIS  [author] 8 Mar, 2019 @ 3:10am 
@Some Red Reynard - It should work on all 2.2 versions.
Spiffing Reynard 7 Mar, 2019 @ 8:51pm 
this work on 2.2+?
QUENTOPOLIS  [author] 18 Nov, 2018 @ 4:11pm 
@nynik
The game codes events with a sort of "use image x", many anomalies and events may use 'image x'. And so if I replace 'image x' with the ship image you are referring to (there are multiple in general), the it will appear for all of the events and anomalies that use 'image x'. The only way to vary the usage of the picture would be to edit an event / anomaly to say "use image z", which would make the edit non-achievement compatible.

tl;dr -- no, would need to edit the events / anomalies themselves to get more varied images
nynikai 18 Nov, 2018 @ 11:16am 
Love the variety in general, but is there anyway to vary the use of that ship picture? it seems to appear very regularly.
QUENTOPOLIS  [author] 10 Jul, 2018 @ 5:45pm 
@Peter34 The best to do would be have custom event pictues for the More Events Mod, which a few of their events do have. I could bring it up to them and volunteer to work on the images and add them in the files. Plus they are looking for art that match PDX's style a bit more than the realistic ones I try to add. :P
Peter34 10 Jul, 2018 @ 5:26pm 
Have you thought about cooperating with the More Events Mod team? They've got a pretty good mod, to add more Events, and I think it'd be nice if your mod somehow interacted with their Events (theirs is a *very* popular mod), or perhaps even merged with it.