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I am running several mods attempting to start a new game. When I setup a new game using RAC, CIV V crashes 15-20's into the loading screen.
I am unsure which of these mods below cause conflict when using RAC.
All work fine without RAC (with the exception of Extra victory conditions, that requires RAC)::
Extra Victory Conditions
thecrazyscotsman's omnibus mod
Barbarians Evolved
Plus Three Unique Components
Info Addict
Fortress Borders
After the Revolution
Economics
Future Worlds
(I have more mods, but they just add more units, buildings, wonders, and other small changes. I can't, for the life of me, see being the cause.)
Oh, ok! I get it now! Nice work on the map btw, didn't mention that earlier
I see. With player civs I would like to give players the freedom to choose exactly where they want to put their capital. With city states, which are non-playable, the freedom isn't necessary. Plus I can put city states closer together than it is allowed with settlers (see Tyre and Jerusalem as an example).
No, I mean. The regular civs are set to spawn in certain places, but they aren't actually there yet. City States, on the other hand, ARE already there. Why is that? To prevent players from stealing their settler on turn one?
The regular civs do have pre-placed starting locations (TSL): just follow the instructions above and you'll begin the game with a settler at the approximately "right" place, e.g. in the south of England next to the Thames if you're playing Elizabeth. I have a couple of screenshots above that illustrate how the world looks at Turn 0.
Thanks mate, that helped!
This map was commissioned by Augustus Caesar, Agrippa's father-in-law, and was completed by A.D. 20, which predates Ptolemy's description in Geography (c. A.D. 150), by more than a century.
Good point but there are already plenty of "normal" world maps out there, and my intention with this map is to have a little change of perspectives :)
It turns out that the game may not be able to read the map from the mod folder, so you need to move it to your civ 5 maps folder manually.
Mod folder: Documents\My Games\Sid Meier's Civilization 5\MODS\Orbis Terrarum, the Roman Map (v 1)
Maps folder: Documents\My Games\Civ5\Maps
This custom map has no mod requirements, so it should be compatible with any other mods you use.
Have you checked your mod folder ( users / your username / documents / my games / sid meier's civilization 5 / mods ) to see if this mod is there and whether the map itself is present in the Orbis Terrarum folder?
Maybe try unsubscribing and subscribing this mod to see if it can be installed correctly?
If nothing works I can send you the map directly :)