The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

JKalenad's Zelda Mods
250 Comments
GIJoey 20 Jan, 2018 @ 9:40pm 
fuck was i a cringeworthy little shit... sorry for bothering you a lot
Cyberchoom 14 Oct, 2016 @ 3:15pm 
Snakes move like chu chu's kinda i dunno
lol
GIJoey 23 Jun, 2016 @ 5:31pm 
hey did you know that steam has made it possible to upload very large items onto steam
GIJoey 18 Jul, 2015 @ 10:29pm 
oooooooooooooooooooooooooooooooooooooooooooooooooooooooooo, how about a staff that spawns 4 ash things except they are called sand warriors... just an idea...
Semen Reaper 15 Apr, 2015 @ 10:56pm 
Hey I know you said you do not do requests and I am probably ignoring it 100% here but honestly I would like to see Volga's spear. Again I am sorry for requesting when I know you dont do em but I thought this would be good, it's your choice though I am not going to force or ask a thousand times.
GIJoey 25 Feb, 2015 @ 10:13pm 
Here try and review this build if you can please: http://skyrimcalculator.com/build/405401/knight-enchanter?sr=1
JKalenad  [author] 18 Feb, 2015 @ 7:49am 
ChuChus would not be as simple as putting random shapes together. They move in a very distinctive way, and Skyrim has no creatures that move like them. Custom animation is beyond my set of skills, and a purely custom creature has never been done, even by modders with much more skill than I.
GIJoey 17 Feb, 2015 @ 9:50pm 
Hey why not take a bunch of random colored shapes an making chu chus
JKalenad  [author] 16 Feb, 2015 @ 5:04pm 
I do have plans for a small dungeon called Ganon's Tomb that will help explain his fate, but I have no plans to include any of the Triforce-bearers in a recognizable way, statue or not.
GIJoey 16 Feb, 2015 @ 2:01pm 
Never mind that last one but I wanted to know about an idea where you have Gannon dead frozen as a statue somewhere.
JKalenad  [author] 16 Feb, 2015 @ 8:30am 
There will be no Dragonborn vs. Ganon or Demise, because in the lore of the mod, Ganon and Demise have already been dealt with. Plus, that's Link's destiny, not the Dragonborn's. There will be a familiar face as a final boss, but not Ganon, for he died with Hyrule. The lore of the mod actually goes further, in that Ganon was not even the true cause of Hyrule's fall.
GIJoey 16 Feb, 2015 @ 12:09am 
Saw your sneak peek and I was wondering if there was going to be a final showdown between the player and Gannon/Dimise and if not why? My reason for asking is because that would be the proper way to end the mod is by decapitating or running the master sword through the dark lord.
JKalenad  [author] 27 Dec, 2014 @ 3:51pm 
I'm very busy with my Zelda mods, and don't intend to do much on the Steam Workshop anymore. There are plenty of follower mods out there, so my contribution to the pool would be negligible.
GIJoey 26 Dec, 2014 @ 10:45pm 
could you make a couple non zelda related unique followers
GIJoey 25 Dec, 2014 @ 8:47pm 
Fezzes are cool ^-^
GIJoey 11 Dec, 2014 @ 8:17pm 
Ok
JKalenad  [author] 9 Dec, 2014 @ 3:58pm 
The fire dungeon is finished, but it is part of a larger dungeon with seven parts. There is still a lot of work to be done.
GIJoey 9 Dec, 2014 @ 2:53pm 
So how far is the dungeon going.
GIJoey 25 Oct, 2014 @ 9:29pm 
I just wunna check on progress ^.^
GIJoey 24 Oct, 2014 @ 8:15pm 
I've been watching way too much doctor who.... I'm gunna be the tenth doctor on October 31
GIJoey 24 Oct, 2014 @ 5:04am 
2nd is Martha my bad -_-
GIJoey 22 Oct, 2014 @ 8:03pm 
Rose, margret, Donna, bad wolf, Christopher eccelson, David tennant ^-^, Matt smith, and Peter capaldi.
GIJoey 20 Oct, 2014 @ 9:07pm 
Ok just wanted to put that out there and I will also be working on a project too... A dlc like mod kind of like falskaar except with a more DEATH kind of theme....
JKalenad  [author] 19 Oct, 2014 @ 5:30pm 
In my main project, Relics of Hyrule, I am working on a fire dungeon with a dragon boss. I don't have any plans to release it separately, however.
GIJoey 19 Oct, 2014 @ 10:51am 
I was thinking and you could make a new dungeon with a more fire/puzzle emphasis on the dungeon and maybe with a dragon boss as well..... Just thinking though....
JKalenad  [author] 19 Sep, 2014 @ 4:08pm 
wow. such comment. many welcome.
kratom.enema223 19 Sep, 2014 @ 3:39pm 
Such Mods
Such Happy Such Thanks
JKalenad  [author] 13 Sep, 2014 @ 8:38am 
I made the Atronach Forge version first, and it requires Dawnguard and doesn't work very well, so I made the Dawnguard Forge version for folks who didn't want to mess with the Atronach Forge. Then I made the Skyforge version for folks who don't have Dawnguard.
Tijngle 13 Sep, 2014 @ 6:04am 
Why the three different master swords?
GIJoey 16 Aug, 2014 @ 10:47pm 
i has an idea for how it would be possible. take the frosbite spider skeleton and add a tail then make something with the same articulation in the tail and have it stab.there is a problem, if its just a mm of alignment it will not work :( still possible though... sigh!
JKalenad  [author] 16 Aug, 2014 @ 7:14pm 
No one has ever made a purely custom creature like that. Animation is not just hard, it is very, very, very hard. A scorpion would have to be somehow based on the Frostbite Spiders to be feasible. Moldarach is theoretically possible, yes, but in practice it would be prohibitively difficult to add to Skyrim.
GIJoey 16 Aug, 2014 @ 7:08pm 
all you have to do is find an scorpion mesh and animation set.still hard but possible,maybe.
JKalenad  [author] 16 Aug, 2014 @ 6:23pm 
Animation in Skyrim is a deep, sinister magic that I don't understand at all, so be warned that there is every possibility that your idea will not be possible for me to accomplish.
GIJoey 16 Aug, 2014 @ 6:02pm 
now i got an idea if you can find the animation.
JKalenad  [author] 15 Aug, 2014 @ 6:43pm 
The Master Sword was actually my first Zelda mod (and one of my first mods). I made three versions of it over a year ago. It's at the very top of the collection.
I agree with the sentiment that my collection is great as it is. I don't plan to expand it any further.
Tantalized Funyuns 15 Aug, 2014 @ 6:19pm 
I'm sure people have modded it to death, so I like your sense in variety. (:
Tantalized Funyuns 15 Aug, 2014 @ 6:18pm 
Cool collection, funny how there's everything but the master sword but it's great as it is.
GIJoey 7 Aug, 2014 @ 8:37am 
Ok
JKalenad  [author] 7 Aug, 2014 @ 5:03am 
You may not use the entirety of Relics of Hyrule in another mod.
GIJoey 6 Aug, 2014 @ 8:09pm 
I perfer the tunics but if I could find a way to make the hookshot and
Alexander j. Velicky says so then you make a dungeon in the north
But this is also unlikely but if I can may I use your mod if I were to make
A hyrule mod unlike others(with a quest) it would be larger than the
Land of skyrim and how I imagine it.
JKalenad  [author] 6 Aug, 2014 @ 7:11pm 
I've played Falskaar, yes. That's how I know it's compatible with Relics of Hyrule. My character was wearing the Goron Glass Armor all the way through the adventure.
GIJoey 6 Aug, 2014 @ 7:09pm 
I fixed the problem by loading an earlier save but I wanted to know if you've played falskaar.
JKalenad  [author] 6 Aug, 2014 @ 5:02pm 
Relics of Hyrule should be compatible with Falskaar as long as it's actually active (Relics of Hyrule, that is). I didn't put any relics on Falskaar itself, but there shouldn't be any conflicts.
GIJoey 6 Aug, 2014 @ 12:59pm 
Hey dude are there little bugs in relics of hyrule that bite your neck and
Glitch out your weapons because I'm playing falskaar and it isn't in it
Waffles 27 Jul, 2014 @ 2:30pm 
you have to craft the suff right. like at a forge
JKalenad  [author] 26 Jul, 2014 @ 10:20am 
The Hylian Shield can be improved with a new enchantment, or corrupted and then enhanced. The enhanced Dark Shield is in a different section of the smithing menu. It's either Daedric or Dragon, if my memory serves correctly.
DarthNocturnal 26 Jul, 2014 @ 10:07am 
Awesome, thanks.

Actually, one other thing; I noticed in the Hylian Shield mod's description, that it mentions a Dark Shield (which I saw in the forge menu), and that you could "Awaken" it. Is that to turn it into the more powerful Hylian Shield w/ enchantment, or to grant said Dark Shield it's own enchantment? I ask because I know I saw the normal and more powerful Hylian Shield recipes, as well as the Dark Shield, but I don't recall seeing a 2nd Dark Shield (unless it's in another category from the other one). Again, sorry if this sounds like a dumb question.
JKalenad  [author] 26 Jul, 2014 @ 9:44am 
Any mod that adds a new forging recipe should be compatible with other mods that add forging recipes. The only way to replace recipes is by creating a direct connection to another mod.
So no, the recipes are not overwritten by Magicka Sabers. It might just be that you don't have the requirements yet. Sometimes the game also takes a little time to populate the smithing list.

I'll check to make sure I didn't mess up the recipes for the shields.
DarthNocturnal 26 Jul, 2014 @ 9:34am 
Are the mods that require forging safe to use with others that require the same? I have Magicka Sabers Expanded, and was wondering if a forge recipe might be overwritten by anything. I tried the Master Sword (Dawnguard Edition) and Hylian Shield mod (on a separate save copy), and on the surface, it looks fine. But there's so many lightsabers that can be crafted, I have no idea if any got replaced, or if that's even possible.

Also, when "smelting" the heavy Mirror Shield from the Mirror Shield of the Desert mod to make it light, is the option for the other shield supposed to vanish as well? I wanted to turn both into light armor versions, but couldn't, as it vanished from the smelt menu (had to reload my save).

Sorry if either of these seem like dumb questions. And I'd also like to thank you for making these. Big LoZ fan.