Total War: ATTILA

Total War: ATTILA

Movement + Supply System
25 comentarios
SrbLeX 9 JUN a las 7:11 
Is this compatible with 1212 AD ?
Casper 14 MAR a las 16:55 
the icon of supply next to army stances, when I hover on it, it gives me a message that Developer Info says:"
This effect bundle is outdated and should be removed. If you can read this, please contact me.

So I did :)

Though it still detect some good buffs from fully supplied,
Integrity: +4
Campaign movement range +10%
Morale: +2
Replenishment: +2%

So it is up to you Dev & guys
Big Boxus 24 MAY 2024 a las 14:12 
The mod conflicts with the '[MAGA] Region Trading (Reloaded)' mod. The '[MAGA] Region Trading (Reloaded)' mod should be placed higher.
Hug'Z 6 MAR 2024 a las 8:41 
i have the same concern as @JackBeauregard
JackBeauregard 1 NOV 2023 a las 9:16 
Very interesting mod. I want to try it out. Does it work with 1212? The supply mod for 1212 is bad adapted by the AI, they march to death. could this mod improve that? Thanks for your time!
Andy's Take 6 OCT 2022 a las 0:35 
Can you please make this mod compatible with the Rome era population mod (the one that works for vanilla)? Would love to have my population and supply mods working together, right now they dont :(
SEMI 6 OCT 2021 a las 8:04 
Calculation of supply system is same with standalone Supply System ?
Greq7  [autor] 15 JUN 2019 a las 11:01 
update: garrisoned and fortified will give only -10% and -5% bonuses to upkeep now.
Greq7  [autor] 23 ABR 2019 a las 15:10 
"Ligon Flarius 13 Dec, 2018 @ 1:31am
Another concern: Do you guys know if the AI is capable of knowing the advantage of less movement cost for raid, ambush, fort, etc? or is it programmed to think as it is in vanilla?"

In my playtesting Ai handle it very well. You can look at Huns using it to travel a little bit further and not raiding same regions all the time. It is benefiting the game greatly in my opinion.
Greq7  [autor] 23 ABR 2019 a las 15:08 
@Ligon Flarius Your worries has been addressed in latest update: bonus to upkeep has been reduced to only -30% and penalties for region gdp has been raised to -20%. This will ensure lower gains from raiding own provinces.
Ligon Flarius 4 FEB 2019 a las 20:07 
Having your army raid or "confiscate" goods from your own people is OK. the weird part is having the OVERALL income increased
Greq7  [autor] 27 ENE 2019 a las 11:47 
when it comes to raiding own province, I agree with tmodelsk. In history many nations did that before, during war and even during peace. There are penalties for public order , food ect so its fair. If you are using good Ai mods and spend time raiding own territories you might find yourself in a bit of troubles because AI will also react to it and raid and attack regions that are already been raided. I have tested it with my other mods including Ai and raiding own territories would not be bad idea if I have huge territories and many allies but not in other situations.
Greq7  [autor] 27 ENE 2019 a las 11:38 
yep AI ambush works with this mod and I am happy I could improve your game :)
Ligon Flarius 12 DIC 2018 a las 17:31 
Another concern: Do you guys know if the AI is capable of knowing the advantage of less movement cost for raid, ambush, fort, etc? or is it programmed to think as it is in vanilla?
Ligon Flarius 12 DIC 2018 a las 17:28 
I tried raiding my own province and in fact my income increased. This shouldn't happen, right?
AlviseLeone 8 DIC 2018 a las 7:59 
Again... Just raid your own province and u will win easy...
Greq7  [autor] 14 SEP 2018 a las 5:02 
Sure, maybe this or next week
sixt 13 SEP 2018 a las 9:54 
Any chance of you making a version without the supply system so the mod can be used in multiplayer campaigns? :-) cool mod by the way.
Zephif cp_dustbowl team 6 SEP 2018 a las 8:32 
This is awesome then! also thanks for the reply!
Greq7  [autor] 29 AGO 2018 a las 4:52 
hordes are slower than professional armies by 5%. I decided to make them slower because I can't imagine they run faster with all those families, tents and animals. So it's easier to catch hordes but armies has to have some advantage in bonuses and cunning of its general. You don't need any other mod but if you are interested you can check links to collections above the description or my workshop.
Zephif cp_dustbowl team 28 AGO 2018 a las 1:41 
I'm concerned that the ai will run on forced march everytime i'm about to finish it off. haven't tried yet so i don't know.
Zephif cp_dustbowl team 27 AGO 2018 a las 15:25 
Do I need other mods or just subscribe to this one?

Looks pretty good to be honest, gonna try it for sure!

Btw never got abushed by the ai in TTW Attila.

Greq7  [autor] 27 JUN 2018 a las 9:33 
with recent updates I am trying to make Ai to try to ambush player more not just fight in an open field. Let me know guys if I have succeeded.

https://steamuserimages-a.akamaihd.net/ugc/950705636506755350/DEC9C0F6490E46C86982CD83074ECBC04412C555/
last AI attempt was unsuccessful but I have change some stats here and there and let see what happens :)