Total War: ATTILA

Total War: ATTILA

Movement + Supply System
25 Comments
SrbLeX 9 Jun @ 7:11am 
Is this compatible with 1212 AD ?
Casper 14 Mar @ 4:55pm 
the icon of supply next to army stances, when I hover on it, it gives me a message that Developer Info says:"
This effect bundle is outdated and should be removed. If you can read this, please contact me.

So I did :)

Though it still detect some good buffs from fully supplied,
Integrity: +4
Campaign movement range +10%
Morale: +2
Replenishment: +2%

So it is up to you Dev & guys
Big Boxus 24 May, 2024 @ 2:12pm 
The mod conflicts with the '[MAGA] Region Trading (Reloaded)' mod. The '[MAGA] Region Trading (Reloaded)' mod should be placed higher.
Hug'Z 6 Mar, 2024 @ 8:41am 
i have the same concern as @JackBeauregard
JackBeauregard 1 Nov, 2023 @ 9:16am 
Very interesting mod. I want to try it out. Does it work with 1212? The supply mod for 1212 is bad adapted by the AI, they march to death. could this mod improve that? Thanks for your time!
Andy's Take 6 Oct, 2022 @ 12:35am 
Can you please make this mod compatible with the Rome era population mod (the one that works for vanilla)? Would love to have my population and supply mods working together, right now they dont :(
SEMI 6 Oct, 2021 @ 8:04am 
Calculation of supply system is same with standalone Supply System ?
Greq7  [author] 15 Jun, 2019 @ 11:01am 
update: garrisoned and fortified will give only -10% and -5% bonuses to upkeep now.
Greq7  [author] 23 Apr, 2019 @ 3:10pm 
"Ligon Flarius 13 Dec, 2018 @ 1:31am
Another concern: Do you guys know if the AI is capable of knowing the advantage of less movement cost for raid, ambush, fort, etc? or is it programmed to think as it is in vanilla?"

In my playtesting Ai handle it very well. You can look at Huns using it to travel a little bit further and not raiding same regions all the time. It is benefiting the game greatly in my opinion.
Greq7  [author] 23 Apr, 2019 @ 3:08pm 
@Ligon Flarius Your worries has been addressed in latest update: bonus to upkeep has been reduced to only -30% and penalties for region gdp has been raised to -20%. This will ensure lower gains from raiding own provinces.
Ligon Flarius 4 Feb, 2019 @ 8:07pm 
Having your army raid or "confiscate" goods from your own people is OK. the weird part is having the OVERALL income increased
Greq7  [author] 27 Jan, 2019 @ 11:47am 
when it comes to raiding own province, I agree with tmodelsk. In history many nations did that before, during war and even during peace. There are penalties for public order , food ect so its fair. If you are using good Ai mods and spend time raiding own territories you might find yourself in a bit of troubles because AI will also react to it and raid and attack regions that are already been raided. I have tested it with my other mods including Ai and raiding own territories would not be bad idea if I have huge territories and many allies but not in other situations.
Greq7  [author] 27 Jan, 2019 @ 11:38am 
yep AI ambush works with this mod and I am happy I could improve your game :)
Ligon Flarius 12 Dec, 2018 @ 5:31pm 
Another concern: Do you guys know if the AI is capable of knowing the advantage of less movement cost for raid, ambush, fort, etc? or is it programmed to think as it is in vanilla?
Ligon Flarius 12 Dec, 2018 @ 5:28pm 
I tried raiding my own province and in fact my income increased. This shouldn't happen, right?
AlviseLeone 8 Dec, 2018 @ 7:59am 
Again... Just raid your own province and u will win easy...
Greq7  [author] 14 Sep, 2018 @ 5:02am 
Sure, maybe this or next week
sixt 13 Sep, 2018 @ 9:54am 
Any chance of you making a version without the supply system so the mod can be used in multiplayer campaigns? :-) cool mod by the way.
Zephif cp_dustbowl team 6 Sep, 2018 @ 8:32am 
This is awesome then! also thanks for the reply!
Greq7  [author] 29 Aug, 2018 @ 4:52am 
hordes are slower than professional armies by 5%. I decided to make them slower because I can't imagine they run faster with all those families, tents and animals. So it's easier to catch hordes but armies has to have some advantage in bonuses and cunning of its general. You don't need any other mod but if you are interested you can check links to collections above the description or my workshop.
Zephif cp_dustbowl team 28 Aug, 2018 @ 1:41am 
I'm concerned that the ai will run on forced march everytime i'm about to finish it off. haven't tried yet so i don't know.
Zephif cp_dustbowl team 27 Aug, 2018 @ 3:25pm 
Do I need other mods or just subscribe to this one?

Looks pretty good to be honest, gonna try it for sure!

Btw never got abushed by the ai in TTW Attila.

Greq7  [author] 27 Jun, 2018 @ 9:33am 
with recent updates I am trying to make Ai to try to ambush player more not just fight in an open field. Let me know guys if I have succeeded.

https://steamuserimages-a.akamaihd.net/ugc/950705636506755350/DEC9C0F6490E46C86982CD83074ECBC04412C555/
last AI attempt was unsuccessful but I have change some stats here and there and let see what happens :)