Warhammer: Vermintide 2

Warhammer: Vermintide 2

Deathwish
20 kommentarer
Ashkenazidiver最好的中國 30. maj 2019 kl. 4:34 
w00ter +1
Splooge McDuck 16. apr. 2019 kl. 6:11 
Been playing this mod solo on modded realm. Seems better than regular legend if I could find some players to play with. But one thing is really bothering me and that is that enemy health is increased INCLUDING their head.

I think that head shot damage should go back to normal but keep the increased health on body shots. This would keep the enemies tankier and more of a threat, but wouldn't make them complete bullet sponges by encouraging players to go for headshots and would give players the ability to leverage good aim. I think this would make the difficulty a bit more skill oriented instead of a slug fest, which it kind of is.
Enigmatic Salp 10. apr. 2019 kl. 18:47 
Just gave this a run for the first time; just wanna say what an incredibly good mod this is! That was an intense and fun game, and it feels like it should be an official difficulty.
I completed it with three bots, so it is definitely doable even for solo players. :)
MattoFrank 6. feb. 2019 kl. 8:07 
I agree with Gilgamesh. I am currently looking for a mod that makes enemies stronger but fewer in number. I assume it's possible to reduce the amount of spawning enemies? Does anyone know of such a mod, because I can't find one at the moment.
Erik 23. jan. 2019 kl. 3:59 
simply amazing. thank you
ElCamino 6. jan. 2019 kl. 7:28 
@PrometheusGER
"This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies)."
PrometheusGER 6. jan. 2019 kl. 5:31 
@ElCamino Deathwish only works on legend if im not misreading it above ...
ElCamino 26. dec. 2018 kl. 5:38 
Would you consider deathwish/champion to be harder than vanilla legend?
PrometheusGER 19. dec. 2018 kl. 6:02 
Normal legend feels boring, this is a good addition good work!
Panda 18. okt. 2018 kl. 14:25 
This mode instead of legend FS pls.
Gilgamesh 11. okt. 2018 kl. 5:37 
I always kind of wished the enemies in the vanilla game were harder to kill but slightly fewer in number. I don't like the feeling of wiping out like six dudes with one swing of the halberd. It makes it seem like they're not even there. I enjoy fighting the armoured Chaos Warriors because they feel like they're actually there. They seem more like a threat, and less like a momentary distraction.
Vec0 18. juli 2018 kl. 13:20 
I played it for straight 4 hours today, managed to win 4 maps so far. I won each map with a different number of player. The only downside of the mod is the Boss tweak, i had to disable them since i just find them frustrating.

Also some weapons seems a bit underwelming because of the stagger resistence (Mostly flail for me) but it isnt a big issue with a krubber and slayer.

Great mode!
One Man Gaming 15. juli 2018 kl. 3:36 
Finally. :chug:
Homuya 12. juli 2018 kl. 9:02 
The difficulty comes from your team not going in a corner or good spot during waves and instead spread and die or go at a spot where they can come from all directions.
TPKPatchy 12. juli 2018 kl. 3:09 
TBC I mean all these buffs -with- the increased sspawnrates
TPKPatchy 12. juli 2018 kl. 3:08 
Really interesting, but I think it misses the point of difficulty in Vermintide 2. as said before the difficulty doesn't come from most enemies, but the sheer amount of special and elite spawns.

Really interesting way to increase the difficulty, but increasing spawnrates, and maybe increasing the cap for number of bosses on map would be more fitting for the Vermintide 2 style. It goes for mass over power.

But yeah the mod's a lot of fun, and nice work. :)
Ska Bloodtail 12. juli 2018 kl. 2:43 
Yes! Finally! Keep up the good work!
Gimlet Gelt 11. juli 2018 kl. 20:48 
I mean, I think the regular enemies on legend are weak, yeah, but the problem with legend personally is the sheer amount of specials spawn while having to deal with a horde. Good players are good at avoiding hits then they are working together, but with the size of hordes and the constant barrage of specials is really broken sometimes. For a player to kill a special, they'd have to risk losing most of their health just to shoot it.
King of shyguy702 11. juli 2018 kl. 17:40 
Now a challenge worth doing. Endless death road comes.
The Guiding Light 7. juli 2018 kl. 17:16 
you......you are a madman.....I LIKE IT :):wh: