Garry's Mod

Garry's Mod

Buttercup's Taser
31 Comments
High Ping problem 25 Apr @ 11:33am 
thx yu
Toelicker69420 15 Feb, 2023 @ 7:35pm 
The taser works (so far) but it defaults to 9mm with that error message. Is it supposed to be 9mm model?
Toelicker69420 15 Feb, 2023 @ 7:34pm 
lua/weapons/weapon_taser.lua:47: attempt to index local 'righthandagain' (a nil value)
1. unkown - lua/weapons/weapon_taser.lua:47

help?
Franz 28 Nov, 2022 @ 5:27am 
nice, and can you maybe give if possible the Taser a better Model? Only if possible
Buttercup <3  [author] 27 Nov, 2022 @ 5:25pm 
yes!
Franz 27 Nov, 2022 @ 1:48am 
Can i tase NPC's too?
yugibeaux 29 Apr, 2022 @ 2:18am 
LIGHTNIN BOLTS! LIGHTNING BOLTS!
Buttercup <3  [author] 31 May, 2021 @ 2:29pm 
yea
Aidan1234 31 May, 2021 @ 2:13pm 
i havent tested this on someone but can you shoot this at another play from a little far away
idioticEd 7 Feb, 2021 @ 10:17pm 
can u make a tranquilizer variant, for long range?
Oskardoggy 14 Jul, 2020 @ 5:39am 
now this taser works on NPCs you say... I got this because the only other NPC compatible taser I could find was Ced's but that one is broken for me
Buttercup <3  [author] 17 Jan, 2020 @ 4:22pm 
Good to know.
Punchy 207 12 Jan, 2020 @ 9:08am 
lies
Buttercup <3  [author] 10 Dec, 2019 @ 8:19pm 
You need to be within a certain range of the player or npc you're trying to tase.
Nadim Portant C. C. TF2 8 Dec, 2019 @ 6:37pm 
this thing doesnt work, what do I need to do?
Buttercup <3  [author] 7 Jul, 2019 @ 2:44pm 
Indeed it does.
grapes 3 Jul, 2019 @ 6:33pm 
does it work on NPCs
Sayo 30 Aug, 2018 @ 3:57pm 
keybindings*
Sayo 30 Aug, 2018 @ 3:57pm 
If you want more keybinging, you could try using E+R to change "firemodes," or the rightclick's effect to whatever else you desire.
Buttercup <3  [author] 28 Jun, 2018 @ 8:59pm 
Not currently, no.
BIG PAPA YOUS 28 Jun, 2018 @ 8:49pm 
can you damage people in ragdoll form
Buttercup <3  [author] 28 Jun, 2018 @ 9:33am 
Secondary already does something, I'm open to suggestions of how to implement your idea though.
IntellectualPotato 28 Jun, 2018 @ 8:55am 
maybe secondary makes them fly really highinstead of forward?
Buttercup <3  [author] 28 Jun, 2018 @ 8:22am 
Well I could certainly make that, but both primary and secondary attacks have a function attached to them.
IntellectualPotato 28 Jun, 2018 @ 7:40am 
can you make one that makes them into a ragdoll for like 10 secodns and fligns them across the entire fllatgrass map? XD
Buttercup <3  [author] 27 Jun, 2018 @ 2:43pm 
That means so much to me! Thank you! :steamhappy:
FranknKitty 27 Jun, 2018 @ 2:38pm 
Nice! Its funny and awsome my two favorate things! ;)
Buttercup <3  [author] 27 Jun, 2018 @ 9:26am 
Aw, thanks! I put a lot of work into these and it's so nice to see them get noticed
Anticipaste 27 Jun, 2018 @ 8:48am 
Oh, it's there now, it wasn't before. I wonder if it would be difficult to add the electrocution effect from the super gravity gun from HL2. (Like in the "electroducer" mod). Great addon, I'm gonna have fun with this baby
Buttercup <3  [author] 26 Jun, 2018 @ 10:21pm 
Should be in "Buttercup's Weapons". Works for me.
Anticipaste 26 Jun, 2018 @ 9:18pm 
I can't find the weapon in the spawn menu