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But when I use this mod...
Alpha Rex's & Alpha Raptors no longer spawn on the map?
If still supporting this mod, Plz have a look into.
Many Thx.
Bless the modding community,
They don't make the games you play,
They make them better!!!
Coupled with a mod like Harvestable Bionics, it'd be pretty neat if you could turn the spawn rate down to 1-2% so Tek dinos are extremely rare but also extremely valuable
I know there are ways to sub out the classes in the game.ini but using arkmanager it's easier to have certain mods enabled than to replace the game.ini since I still want those Dino's enabled in the extinction map and don't want to have to duplicate all the game files just for that one reason
we use this:
[TekRexSpawnAdjuster]
TekRexSpawnWeight=25
TekStegoSpawnWeight=25
TekRaptorSpawnWeight=25
TekParasaurSpawnWeight=25
Will you be adding the newer Tek Stego and other tek dinos as they become available in the future? I ask since the tek stego was just recently confirmed
As for mutations, no creatures were harmed, duplicated, or modified in the making of this mod :D. So that means that muts will work as per normal.
Were you able to check this mod working in sp yet? I would love to use it for awhile but I play singleplayer and wanted to see if it was working at this time. Thanks for your hard work and making this mod. Are your models able to mutate still? Assuming they are but want to make sure on that. Great work!
To do a dinowipe this is how...when you are loaded in your ark map hit the "tab" button on keyboard. This will bring up a command line at the bottom of your screen. One thing that will matter for this command is if you are on a singleplayer server. If you are using singleplayer then after you hit tab copy and paste this command or retype it in...
Cheat destroywilddinos
@Wrektar as Rex's don't spawn on aberration, that's a no.
@Chadder You apply the mod, then do cheat destroywilddinos