ARK: Survival Evolved

ARK: Survival Evolved

Tek Creature Spawn Adjuster
54 Comments
Ralf Yaknchuk 31 Mar, 2023 @ 3:42pm 
Don't know why?
But when I use this mod...
Alpha Rex's & Alpha Raptors no longer spawn on the map?
If still supporting this mod, Plz have a look into.
Many Thx.

Bless the modding community,
They don't make the games you play,
They make them better!!! :steamhappy:
LADY D GAMING 21 May, 2021 @ 12:07am 
ok i figured it out in what file it goes to...and dude...as for the quetzs 15 is like overkill on the quetzs...they are everywhere!!! has anyone figured out an optimal setting??
LADY D GAMING 20 May, 2021 @ 9:12pm 
ok do i have to add that into an ini file?? And does it go in the Game.ini or gameusersettings.ini file?? Cause ive added these and have hit the destroywilddinos and have turned off the game again after enough time to respawn the new dinos. So if this is suppose to autoshow in an ini after all of that after installing...im not finding it...so if we have to manually add it...which file does it go in??
Grieving_Tatsunoko 30 Jun, 2019 @ 10:45pm 
i Too am having a Raptor overspawn issue on Valguero, literally THOUSANDS of Raptors carpeting the White Cliffs areas, great for farming exp and Meat, not so much for staying alive on foot/exploring
Worgensnack 30 Jun, 2019 @ 4:50pm 
this is preventing deinos on val from spawning, it causes an overspawn of raptors where deinos should be
Glaxo The Cringe 23 May, 2019 @ 11:50am 
its weird that it only happens on Rag, i have extiction and valgero in the same cluster and those maps are completely fine
Baradine Allawa  [author] 23 May, 2019 @ 11:35am 
I had the same earlier. We went away from Naj's because of it. I think the 2 are arguing somewhat, so I'm going to look into it soonish and have a word to the dev of that mod about it
Glaxo The Cringe 23 May, 2019 @ 6:05am 
Having a bit of a quetz over spawn, its only happening on rag, the other maps in my cluster are fine. im not sure if it has to do with Naj's Speedy Flyers being installed, but i thought it was worth noting.
Baradine Allawa  [author] 1 May, 2019 @ 3:14pm 
Will look into it today.
Rax 30 Apr, 2019 @ 12:47am 
Still spawning GachaClaus after disabling TekParasaur
Rax 29 Apr, 2019 @ 11:42pm 
Installed mod, changed TekRex weight to 95, Destroyed all wild dinos. Confirmed that nearly all Rexes were Tek. But now I have GachaClauses spawning >.> Perhaps something to do with Parasaur weights since they replace Parasaur spawns, will disable and test again.
Joom 12 Apr, 2019 @ 5:30am 
i don't get how this works... the gameusersettings.ini has none of these options after installing this mod.
只因 14 Feb, 2019 @ 11:05pm 
watefa
Cirrus(Wanheda) 12 Feb, 2019 @ 2:59pm 
Great mod, but in case you didnt know or no one has reported it this mod makes normal variants of dinos spawn in like the raptor on Aberration along with their aberrant counter parts
Reep 25 Jan, 2019 @ 1:05am 
doenst seem to work in sp, at least not for the tek rex have everyother tek dino spawning but no tek rex at all not a single one on the map :/
Juraks 12 Jan, 2019 @ 9:11pm 
Or it is something which I do not understand that is causing this. We have other alphas but alpha rexes arent spawning at all.
Juraks 12 Jan, 2019 @ 9:10pm 
Hi, I'd like to report that since incorporating your mod that the alpha rexes have stopped spawning across my cluster. Is there anyway you can fix this, as my guesss is that its supposed to be 5% alpha rex, 95% regular rex, which would mean that the tek rexes are either replacing the alpha rexes and need to be added into the bar instead. Thanks in advance.
Baradine Allawa  [author] 11 Jan, 2019 @ 12:04pm 
It's possible. I'll look into adjusting next time I'm in the kit
Viðarr 10 Jan, 2019 @ 10:45am 
Why was this limited to "5 to 95"? Any reason you can't take the spawn rate down to 1 or up to 99?

Coupled with a mod like Harvestable Bionics, it'd be pretty neat if you could turn the spawn rate down to 1-2% so Tek dinos are extremely rare but also extremely valuable
Reigns 23 Nov, 2018 @ 5:36am 
it works perfectly thank you very much
Baradine Allawa  [author] 22 Nov, 2018 @ 7:19pm 
it should be clean and stackable. it only adjusts wildcards array entries with a triple check
Reigns 22 Nov, 2018 @ 8:03am 
is this clean/stackable? or does it have to be in the front of the stack order?
Coragar 20 Nov, 2018 @ 1:12pm 
That would be great I'll keep an eye out for the update
Baradine Allawa  [author] 18 Nov, 2018 @ 6:22pm 
Now that we have Extinct out, I'll look into doing a change to allow turning them off :)
Coragar 18 Nov, 2018 @ 4:52pm 
Great mod, I would really like to be able to set the spawn weight to 0 though. I want to avoid having Tek Dino's on maps other than Extinction. Any way to avoid the 5% minimum?

I know there are ways to sub out the classes in the game.ini but using arkmanager it's easier to have certain mods enabled than to replace the game.ini since I still want those Dino's enabled in the extinction map and don't want to have to duplicate all the game files just for that one reason
Baradine Allawa  [author] 2 Nov, 2018 @ 6:50pm 
it's as noted on the page above
Su33 22 Oct, 2018 @ 4:24pm 
in the first line is..tekrexspawnadjuster or tekdinoSpawnadjuster ?
Su33 22 Oct, 2018 @ 4:23pm 
hello thanks for the mod .. but my question ... how do I add the data to the game.ini file? it's just copy paste or I have to write more things greetings:steamhappy:
Baradine Allawa  [author] 25 Sep, 2018 @ 11:16pm 
I'll look into it when I'm home again in 24 hrs and get back to you
Battleangel 25 Sep, 2018 @ 4:46pm 
TekRexSpawnWeight=25 have no effect. we have after a dinowipe 4 up to 5 tekrexes around the map. but with all other tek dinos work the mod. we check the dinocount with the s+ transmitter.

we use this:

[TekRexSpawnAdjuster]
TekRexSpawnWeight=25
TekStegoSpawnWeight=25
TekRaptorSpawnWeight=25
TekParasaurSpawnWeight=25
123 21 Sep, 2018 @ 2:14am 
Awesome , Thank you :)
Baradine Allawa  [author] 20 Sep, 2018 @ 5:51pm 
Yes it is, that's part of todays project, and should be done within next few hours.
123 19 Sep, 2018 @ 5:23am 
Is this going to be updated to include the new Tek Parasaur ?
redmouse 4 Aug, 2018 @ 8:07pm 
Thank?
redmouse 4 Aug, 2018 @ 8:06pm 
Is this mod just chang the appearance?
Calmaria 24 Jul, 2018 @ 7:39pm 
Thank you for this, That's all, just a thank you.
Baradine Allawa  [author] 22 Jul, 2018 @ 5:41pm 
Yes, I'll be working on adding those this week (just got back from holidays)
ChainSwUniCrn 17 Jul, 2018 @ 12:50pm 
@Baradine Allawa
Will you be adding the newer Tek Stego and other tek dinos as they become available in the future? I ask since the tek stego was just recently confirmed
Deamonsatwar 6 Jul, 2018 @ 8:38am 
@Monolatristic Egyptian Pharaoh then why are you here? this mod obviously isnt for you
_D_ 4 Jul, 2018 @ 10:14am 
Agree with Akhnaten, this thing is so dumb to see wandering around like a standard dino. It stepped on my immersion so I killed it and went about my day.
antoniusjakovius 4 Jul, 2018 @ 7:15am 
Still can't believe they added the tek Rex to spawn naturally. I turned their spawns off completely
-AKEVA-BANSHEE- 3 Jul, 2018 @ 8:25pm 
Thanks for this mod :steamhappy:
Baradine Allawa  [author] 3 Jul, 2018 @ 7:21pm 
@BuRnT-ToAsT haven't had a chance to check as yet.. no. I can't see this not working in SP though, it's just simply a primalgamedata weight change.

As for mutations, no creatures were harmed, duplicated, or modified in the making of this mod :D. So that means that muts will work as per normal.
to4sted_g4mer13 3 Jul, 2018 @ 1:09am 
@Baradine Allawa...

Were you able to check this mod working in sp yet? I would love to use it for awhile but I play singleplayer and wanted to see if it was working at this time. Thanks for your hard work and making this mod. Are your models able to mutate still? Assuming they are but want to make sure on that. Great work!
to4sted_g4mer13 3 Jul, 2018 @ 1:07am 
@Chadder...

To do a dinowipe this is how...when you are loaded in your ark map hit the "tab" button on keyboard. This will bring up a command line at the bottom of your screen. One thing that will matter for this command is if you are on a singleplayer server. If you are using singleplayer then after you hit tab copy and paste this command or retype it in...

Cheat destroywilddinos
to4sted_g4mer13 3 Jul, 2018 @ 1:07am 
@chadder...I can try and explain how to use this mod if you are still confused. First off, you clicked subscribe on the mod correct? May sound dumb, but just starting from step 1. Next, when you load ark, make sure the mod fully installs before loading your server. Once both of these are done, add the mod to your mod list...(you will know if it is in your mod list by clicking the mod you want to add and clicking the add arrow. It will then show in the top of the active mod list. Now you want to go to your settings. Check forums or google on the correct folders to go through in order to change the mod settings to your liking. Once you get to the gameusersettings.ini open this folder in notepad+ if possible. (YOU ONLY NEED TO ADD THIS IF YOU WANT TO CHANGE THE DEFAULT WEIGHTS. if you are not changing the weight at all then this will add in your folder for you once you load in with mod being active)
Baradine Allawa  [author] 2 Jul, 2018 @ 10:11pm 
@daz84uk i will try and test it in SP later today and let you know.

@Wrektar as Rex's don't spawn on aberration, that's a no.

@Chadder You apply the mod, then do cheat destroywilddinos
Wrek_tar 2 Jul, 2018 @ 4:12pm 
Does this change spawns on Aberration or only the other maps?
ZzDannezZ 2 Jul, 2018 @ 8:23am 
its a naise mod
Ghoulish Rat 1 Jul, 2018 @ 5:58pm 
Good