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I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.
Turrets highly explosive. Handle with care
The three pedestal buttons at the start have a cool device, but ends up being mostly busy work. I found a few "not clean" solutions to getting the cube up the top. I couldn't get into the excursion tube and the fact that a miss kills you means you need to do all the busy work again. I like the way that the main area goes through a few configurations, but when you press the button, the change is often obscured from view.
Keep it up!
A couple of suggestions:
Face the pedestal buttons towards the gel droppers so you can see what they activate (right now they're facing a blank wall).
Also make the tunnel to the gel room wider so you can just use your portal gun on the floor from the first room and don't have to constantly run back and forth to put a portal on the ground for the gels in that room.
Lastly I'm not sure what the faithplate in the first room is for - I never used it. Maybe an element you forgot to take out?
Feel free to try one of my easier maps:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=133277492
cheers
Digital Limbo 2 will be able on May 14th (almost done) Stay in touch.
If you like challenging tests please try one of my maps .
Otherwise, those tiny things can`t harm the puzzle.
Digital Limbo 2 will be released on May 14th (still working in it) Stay in touch.
Speaking of the faith plate, the area that the launch target is could use some work with the antlines. Did you know if you select one of the objects the button activates and select it to not have an antline, it won't affect the other antlines of that button? Just a tip to make antline placement cleaner. Also the laser field and aerial faith plate make that area a little ugly. Make it less cluttered.
Instead of an angled panel blocking the pedestal button, use a laser field. In fact, make that button more distant and wider and have me jump a long goo gap since we have blue and orange gel. Don't forget a portal surface to get back over. Make sure that antlines are visible with that pedestal button.
Also, try out my map, I think people will like it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=143690550
Would you mind trying one of mine?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=139714179
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=143032975