The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Armageddon's Manor
108 Comments
QueenBee 22 Feb, 2016 @ 12:49am 
maybe update that and make it so you can sit in some of the pool like areas.. like I saw 3 lazy strollers half naked in hot water just chilling. they don't say much. .. oh and I went in the pool in the basement. and going towards any way out of it, the opposite of the door I entered, gave me a (like a gave entrance. to enter such and such cave or mine) and then I disappeared as if entering a cave and I was on the walkway of the basement pool. its ok to not change it, but if other's want this fixed, you should know.. I just wont go back in it again. no biggie. I love it all, none the less.
QueenBee 22 Feb, 2016 @ 12:49am 
ok so updates. I found everything even the works in progress because I thought, if you have 2 locations entered behind a waterfall, why not a third. so I found it in the main home. I don't mind that it never gets finished personally I find it super awesome already. found the dragon. almost thought it was going to eat me when I got closer to the rotating egg like things. I assume they are eggs, he's protecting them. well.. just before I logged out the game, I was in the basement. there's a spa like circle bath there. Id advice not going in it. I couldn't get back out of it.. I don't plan to go back in it for fear of getting stuck. maybe fix that.. if it helps, I can tell you all the mods I have.. not many.. maybe 15. and I bought the legendary edition off of steam, not a store. . if that helps anything at all.
QueenBee 22 Feb, 2016 @ 12:26am 
hi, sorry im very new. just downloaded this mod. been a skyrim player on ps3 for 8+ years. so bare with me. I've been on a search for the perfect house. this house is so entertaining for my disability *ADHD*. so all the things to look at is amazing. ill even avoid all the load doors, avoid the scary waterfall location, avoid that it doesn't have a nice castle like outer wall, avoid ample walking space(I just like to see everything while I walk around, this is a bit cluttered for me. Id like to get rid of the trees as a separator in the front room/bedroom. plus I just activated a map, because I didn't know it was going to disappear. lol. so I tried peeking my map to not find a new map location. so I don't know what it did. but lastly. I cant figure how to get to this basement you speak of. and now that I understand where the dungeon is.. im heading there now.. thanks again.
KidCalamity32 29 Sep, 2015 @ 8:48pm 
can someone make a forgotten vale house mod? thad be sweet X-D
Kynie 8 Sep, 2015 @ 5:10am 
ITS NOT TUERE BETQWEEN THE FARMS AND THE TOWER IN WHITERUNN UGHH i think you need a DLC am i right? :ooo if not where the fuck is it? -.-
Kynie 8 Sep, 2015 @ 5:07am 
where is it do you need to have a DLC ?? HELP
Doctor Disco 13 Jun, 2015 @ 7:29pm 
where is the library
Doctor Disco 12 Jun, 2015 @ 4:54pm 
:0 EHR MA GERD this is awesome
Pacific Cooler™ 24 Mar, 2015 @ 8:32am 
Wish I could move people in this place though :P
Pacific Cooler™ 24 Mar, 2015 @ 6:37am 
I have no words
Wyrn 14 Feb, 2015 @ 6:20pm 
There are no words to describe this... except for... DAYUMMMMMMMMMMMMMMMMMMM!
jabyrdtx 6 Feb, 2015 @ 3:15pm 
This is a really awesome mod. Great design and wonderful layout. I have a problem with the basement wspecially around the archery range outside and inside the trees are avergrowing everywhere. Any suggestions? I'd like to suggest a staff enchanter along with loadable open shelves for potions and scrools. Thanks for a great job, it must have taken while to accomplish this.
malachigordon01 7 Dec, 2014 @ 7:38pm 
how do you make your own mods give me the link
Hugo 14 Nov, 2014 @ 12:15am 
Best hous mod ever seen, but key to the basement stays a ???????????????????????
Thanks Lady.
BTW how do you do something like this, you see changing the stats of a race or a wapon is easy, but this...................WOW
penisboy 8 Sep, 2014 @ 2:16pm 
Nice House needs some fixing though. :)
CrypticCorvo87 2 Dec, 2013 @ 8:08am 
umm.. not to alarm you but theres a massive black gap in the middle of the armory..
Storm_at_Sea 30 Nov, 2013 @ 6:18am 
jena_angela - I'd love to try this one out, whenever dizzychris90's issue is fixed, I probably will. I don't know how many mods you have- or player homes you've made (running out of time so about to start my game, while I can!), but have you or will you ever make a nice home in the Pale- heavily snowy area? GOOD SNOW HOMES SORELY NEEDED- well, that aren't overkill :) I love big places but I don't like it when it takes most my game time to go through 'part' of it.

I love the storage this one lists! :) I collect a lot, in gaming I lead a secret life as a hoarder lol! 0:) :batsilo:
V1nyl_Skratch1 10 Jul, 2013 @ 9:06am 
dude best player home mod ever its so big but i cant finde the key to the gate in the basement
$2 Hooker 5 Jun, 2013 @ 10:09pm 
looks awsome but i can't find the house it's simply not there
BikiniBiscuits 16 Apr, 2013 @ 8:07am 
all my modded weapons and armor get thrown around by the weapon racks and manniquiens. (or however you spell that XD) Be Cool if you could fix that. Other than that awesome job!!!
Bear 2 Mar, 2013 @ 6:28pm 
"ALSO AVAILABLE ON STEAM " lowat
sherryhartsell 1 Mar, 2013 @ 10:24pm 
Depending on where you place the mouse pointer on the Master bed, it shows that the bed is already owned.

Going down to where the door to the Basement is (even before reach the door), you start doing a swimming motion and it sounds like you are underneath the water. While inside the Basement, the big pool in the middle of the room, you sometimes glitch (the screen goes completely black) when getting in or getting out of it.

Inside the Cellar, there are a lot of doors that open up to rock walls with some having chickens hidden behind the doors. I really don't know what those doors are suppose to be there for.

Everything else is really, really nice. I love the player house mod that you have created here. It's one that I plan on keeping. :)
Morgana LeFay 9 Feb, 2013 @ 3:42pm 
shit that is not a manor it is a castle
Ronin_735 25 Jan, 2013 @ 5:33pm 
OMG THIS IS BEST HOUSE EVER!!!!!!!!!! *drools with anticipation (can't play game yet but will be able to soon (i hope))*
micnis 25 Nov, 2012 @ 5:48am 
Just see the pictures
Jera 13 Sep, 2012 @ 6:21pm 
can someone quickly reply to me and give me a bit more detail on the houses location? sorry, kinda lost
Kᴇɴᴅᴏ丂ᴡᴏʀᴅ 11 Sep, 2012 @ 3:32am 
This is simply the best house mod ive come accross, it suits my playing style and taste perfectly, Just want to give big congrats on all the hard work youve put into this! Really Amazing work and great ideas (Applauding!!). All i want to know is, are you still working on it? will there be future updates for the improvement plans you mentioned above? I really hope you do
Izzi 26 Aug, 2012 @ 3:02pm 
Just had to say...Bravo...to this.
The G.H.O.S.T. King 15 Jul, 2012 @ 12:02pm 
but now it works so WOW i almost lost my head
The G.H.O.S.T. King 15 Jul, 2012 @ 5:10am 
the mod is faulty i tried it and my last computer died
quigget 18 Jun, 2012 @ 8:17am 
i really want this mod but staem wont let me get any mods, on the start screen it says downloading mod armageddon's manor but then an error pops up saying failed to download a subscribed file! error 16 PLEASE SOMEONE HELP
HeliPapi 4 Jun, 2012 @ 12:47am 
i cant get to the dungeon
KreyZee 3 Jun, 2012 @ 3:28am 
when you attack the dragon he turns into a mole dragon and darts around underground and knocks everything everywhere :S
Master Blaster 29 May, 2012 @ 10:39am 
This mod is amazing. Sadly iut conflicted with most of my other house mods (that weren't in the same location) causing the area west of whiterun city (b.born farm to w. watchower) to freeze and lock up. Wee I left those mods and stuck with thi one thats how good it is.
AktBad 26 May, 2012 @ 4:06am 
There's no roof on the forge
AktBad 26 May, 2012 @ 1:52am 
hey,basharrah. I had the same problem but when I removed some mods it worked.

I think there's another mod that causing it but I don't know what.
John_Doe 6 May, 2012 @ 5:40am 
Lydia gets stuck inside the house, cant get her out, she just stand there and looks retarded!
Saltifex Maximus 27 Apr, 2012 @ 4:01pm 
every time i try to play the game it crashes as soon as i get out of the loading screen from the main menu D: i cant even play on the same game its on and you guys make it sound so awesome
CharlesGuardian 25 Apr, 2012 @ 3:43pm 
Awesome mod it rarely crashes for me and I am running 86 other mods.
jena_angela  [author] 20 Apr, 2012 @ 10:32am 
sorry I have been neglecting this mod lately.

Im trying to finish my Realmshatter Armor and Weapon packs. i do plan to get back to this mod eventualy and finish up some of the additions ive prommised.
Drake Ravenwood 20 Apr, 2012 @ 1:50am 
wyre bash change to esm seemed to solve crashing
swimtech 16 Apr, 2012 @ 6:53pm 
I've been loading this mod as one of the data files since just a few days or so after you first posted this - no crashes at all. I finally found it, then entered - unbelievable (and no crashes for me inside either - I do have thirty other mods going too). It is without a doubt the most aesthetically pleasing environment in the entire game for me. Thank you for all the thought and effort you put into the design and all the details - amazing.
Merkeluus 8 Apr, 2012 @ 6:48am 
just amazing, this is some outstanding work you've done! cant wait to see whats next
mdjacks1 2 Apr, 2012 @ 11:03am 
This place is epic! Looking forward to the archery range working. Excellently done.
ninthguardian 23 Mar, 2012 @ 2:44pm 
on top of the crashing ( seems to be same chance with every door to the house) i figured i should mention that another bug i found was at the pool I keep getting teleported when attempting to enter or exit the pool. At first i thought this was intentionally but im finding the area the teleport is grabbing me along the walkway and throwing me back on the walk way. so seems to be pretty big so maybe reducing the size it does that would be great if you can. Im excited to see what the arcanum features you havnt finished yet will be like! =)
ninthguardian 23 Mar, 2012 @ 2:39pm 
I stumbled on the hidden room doing my normal run through. I was actually expecting to need to pull some lever and at first I thought the dragon was the hidden place=P but nope. Cute reward btw to bad I already have 90 million of them already =D. Im crashing nearly every time I go through a door but holy cow its worth it espcially when you get that butler deilvery service going!
Crimsonthunders 19 Mar, 2012 @ 4:41pm 
I like the hidden room! Getting there made me feel like i was about to "fall off the map" so to speak, but it was awesome none the less(hope that doesnt give it away to much). It would be cool if that area was more solid, so it didnt seem like you were about to kill yourself, and finding a good way to "reintegrate" yourself back into the main basement without the teleport to get out of it. Amazing mod, cant wait to see what else you play up for the seemingly random archery room and the quest! 5/5 imo
poisonmushroom 19 Mar, 2012 @ 7:13am 
I don't have any other house mods running, but I did find that the Shenk Thievery Overhaul was the key issue in my crashes. As stated in previous comments, it's likely a combination of codes/mods in conflict with each other (and I'm currently running more than 40 at once), so this may not be the case for everyone. I'm looking forward to finally being able to play this!
songofdeliverance 18 Mar, 2012 @ 7:46pm 
I was awed by this house. I LOVE IT. I found the secret room the 2nd day I had the house (3/13/12). I keep peeking in there to see if there are new surprises, and funny things go on. Since no one else has mentioned it, I won't spoil it. The mannequins crack me up as well, they move around and pose, take their clothes off. My center weapon rack facing the bedroom has now gathered a bow, a sword, and mace and won't give any back. A shield gained from a quest has dissappeared into a wall...the beautiful house is HAUNTED! But I love it, I love it!
ronr42 17 Mar, 2012 @ 8:41am 
@KUNDY & EVERYONE: yes DYNASTY MANOR conflicts. i had to turn it off in data files to keep game from crashing. don't know about boulders. i really don't know how the creation kit works or how conflicts occure. MANY unrelated mods conflict with each other. its deep in the embeded files somewhere. house mods that are on oppisite ends of the map can conflict. mods that efffect the same house will sometimes work with each other and somtimes not. merchant mods are the same way. one weapons mod will cause another one to not work correctly. the list goes on and on. i do know that no one mod causes game crashes.