Total War: ATTILA

Total War: ATTILA

Character
44 kommentarer
Brother Lazarus Skywolf 28. juni kl. 4:25 
Is it just me or is it that when you play Huns or White Huns, you lose your traditions for Tiers, 2, 3, 4 and the two in 5? Because Tier 1 stays and the rest that are unlocked get locked again!
Firenand_CZ 5. apr. kl. 15:02 
Too bad it doesnt show any text. I can see updated skill tree and each skills with bonuses and debuffs, but there is no name to it or description
Casper 15. mar. kl. 18:39 
Warning: Any one who is first time thinking to use this mod, it resets all your generals skill points as if they begin as lvl 1 but they keep their old traits and rank. Even after you DISABLE THIS MOD and reload your game you will find the same effect even in older past save gams. It changes the whole skill tree of the characters to new one even if your general is lvl 8 or 9. SO make sure if you want this use mod it best at new campaign and it gives cool traits.

If you missed this comment and found your skill points f**ked up in mid campaign,
Do this:
- Disable all mods
- Delete the last save games you used this mod
- Reload older save game by two or three turns
- If you found skill tree got back to original, then the problem fixed.
- Then load your nearest save game you want to start with
- Close game and enable the mods you safely you want to use.. and reload your last save game.

Hope this helps.
HogMassive 29. sep. 2023 kl. 5:53 
This mod is really fun, but I wonder if it makes the game easier by a sizable amount. The melee attack/defense buffs are larger, being +10 for the champion and the generals, so if you have both leveled up that's a +20/+20 which can make a bad unit into god-tier, especially in Fall of the Eagles where many units don't even have 20 base melee attack.
Manwhale 3. dec. 2021 kl. 1:27 
Fantastic mod for Grand Campaign. Does it work for AoC and TLR?
Alessar 🐺🦄🦅 25. juni 2021 kl. 15:35 
What are the changelog for the last updates you made for the mod? Thx
GALUISMARIUS 8. juni 2021 kl. 20:43 
does this work for 1212
Alessar 🐺🦄🦅 5. okt. 2020 kl. 22:04 
Confirm the same sort of bugs than JethroKirby
Alessar 🐺🦄🦅 29. sep. 2020 kl. 22:02 
Thanks for this mod, is it save to use bugfree even if is not updated?
JethroKirby 8. maj 2020 kl. 22:17 
With this mod (or the Very Hard Campaign mod) installed, the Abbess agent for Mercia has 0 skills in her tree. Are your mods compatible with Age of Charlemagne?
Greq7  [ophavsmand] 30. aug. 2019 kl. 5:06 
I accepted your request CenZ and I am interested but one obstacle could be the amount of free time I have lately. But I definitely want to hear your ideas. Thank you
Pingu 29. aug. 2019 kl. 7:33 
Yo Greq, I have a request, and it's not about a mod or anything for personal use... It's an ideea for a bit of collaboration. I added you to friendslist i can explain there everything and i don't expect you to accept or not but atleast hear me out. I really love your ideas and they are the closest to the realism view of mine on this game. I have a few view on certain mods and and certaing things we can do to make your mods really great. You have the knowledge, and i am the Total War fanatic Realism guy. We could work this out, i hope You will understand and give this a shot, one love!
Greq7  [ophavsmand] 22. aug. 2019 kl. 17:50 
UPDATE: Offices has just been improved significantly. Ranks req. has been lowered. and every office will give bonuses according to characters rank. Also some bonuses has been added and errors repaired.
Greq7  [ophavsmand] 19. juni 2019 kl. 6:30 
update: starting attributes table has been extracted and transferred from "Empire" mod.
Lala-Bek 13. juni 2019 kl. 6:00 
ok thx. I play mostly with Armenia, so I wont play vanilla.
Greq7  [ophavsmand] 13. juni 2019 kl. 5:57 
Most of my mods are designed to work on vanilla. It would take forever for me to test it with other overhauls.
Greq7  [ophavsmand] 13. juni 2019 kl. 5:55 
All those mods might go into conflict. Have you tried using it only with my mods?
Lala-Bek 12. juni 2019 kl. 22:57 
ok, thats weird. i also tried forgotten realms, eastern kingdoms and settled huns. still no traditions. character traits, etc. work fine but in case of army traditions no improvement.
Greq7  [ophavsmand] 12. juni 2019 kl. 16:48 
my startpos mods does not cause any issues
Greq7  [ophavsmand] 12. juni 2019 kl. 16:48 
never tested it with that one sorry
Lala-Bek 12. juni 2019 kl. 13:40 
true. that was armenia between two worlds mod. might have causing the problem. so your mod is not compatible of startpos?
Greq7  [ophavsmand] 12. juni 2019 kl. 12:31 
Armenia is not in the game as playable faction
Greq7  [ophavsmand] 12. juni 2019 kl. 12:30 
@Lala-Bek have you tried without your mods that allows you to play factions other than those playable by default?
Lala-Bek 12. juni 2019 kl. 9:09 
or maybe it only works certain factions? i was playing with Armenia.
Greq7  [ophavsmand] 12. juni 2019 kl. 4:29 
It must be some glitch from previous mods.
Greq7  [ophavsmand] 12. juni 2019 kl. 4:21 
Never experienced it. Army traditions works for me.
Lala-Bek 12. juni 2019 kl. 0:55 
Hi Greq, thx for the good mods. With that one I dont have any army traditions at all. The field remains empty. I also used it without any other mods and still.
Greq7  [ophavsmand] 26. apr. 2019 kl. 18:32 
Although once you upgrade to second level of "Ready and Willing" character loses its +1 bonus to loyalty. I want to keep it as it is. It actually makes a lot of sense. Characters wants to become generals therefore are more loyal at start. It also provides player with a choice: keep character loyal and choose other skills in progression or upgrade "Ready and Willing" adding Authority and Zeal bonuses.
Greq7  [ophavsmand] 26. apr. 2019 kl. 15:28 
@The Space Sloth I have corrected those two skills
Greq7  [ophavsmand] 26. apr. 2019 kl. 15:09 
yep. AI Spies no longer can kill half of your generals in a couple of turns like it happened in one of my playtesting.
Greq7  [ophavsmand] 26. apr. 2019 kl. 11:21 
update: It is now harder for spies to assassinate. (I am testing it right now to be absolutely sure I haven't done any mistakes with this table but it all looks promising).
Greq7  [ophavsmand] 26. apr. 2019 kl. 10:42 
@The Space Sloth I w2ill look at it very soon. thank you for your feedback
Ser_Chonks 27. feb. 2019 kl. 20:10 
The same seems to apply to Ready and Willing's Loyalty effect, setting it up as the Supportive trait got it to count towards the effective total (was only showing in the summary and not going into the calculation, like Merc Contracts).

att_general_skills_ready_and_willing
att_effect_character_loyalty_mod_characters 1
general_to_character_own 1

ps: Thank you for the excellent mods! I use almost all of them :)
Ser_Chonks 27. feb. 2019 kl. 19:04 
Mercenary recruitment modifiers din't seem to apply for me, comparing to a similar Vanilla skill seems the effect_scope might have changed in some patch.

Replacing "general_to_force_own" with "force_to_general_own_forcewide" seems to work.


Vanilla
att_trad_army_roman_3_foederati_corps
att_effect_force_all_campaign_recruitment_cost_mercenary 1
force_to_general_own_forcewide -6


Character/ Green Raven's RPG Mod
att_general_skills_merc_contacts
att_effect_force_all_campaign_recruitment_cost_mercenary 1
general_to_force_own -10

edit: The Blitz is strong with this one. :P
SirGreg263 4. jan. 2019 kl. 0:59 
Keep up the good work man! :D
Greq7  [ophavsmand] 31. okt. 2018 kl. 7:21 
in last update offices has been improved and rebalanced
Greq7  [ophavsmand] 26. okt. 2018 kl. 23:51 
I just tested it again and it works fine. I haven't experienced it. Please look carefully. This mod will give you only 1 point at first levels so it could be the reason you thought you should have more. But the points does not disappear. It works as intended.
Greq7  [ophavsmand] 12. okt. 2018 kl. 15:32 
Ill check on that when I come back from holiday. I never experienced it though
MangyMinotaur 12. okt. 2018 kl. 12:31 
Hi, fun mod so far. Are the army traditions for the huns bugged or something? The points allocated dissapear the next turn after assigning them
Greq7  [ophavsmand] 22. sep. 2018 kl. 11:41 
description updated
Greq7  [ophavsmand] 21. sep. 2018 kl. 17:24 
ancillaries improved
Greq7  [ophavsmand] 21. sep. 2018 kl. 15:28 
enjoy :)
Greq7  [ophavsmand] 21. sep. 2018 kl. 15:28 
all recent changes to character in overhaul has been mirrored
Greq7  [ophavsmand] 21. sep. 2018 kl. 7:40 
updated with some more skills and ranks