Starbound

Starbound

No Falling Blocks
13 Comments
Artificer 26 Dec, 2019 @ 6:21am 
even liquids?
Foxhell 2 Jul, 2019 @ 8:10am 
but not can make toggle on or off for mini quickbar?
binskibub 7 Jul, 2018 @ 1:59pm 
Thanks! Have a good day.
blahblahbal  [author] 7 Jul, 2018 @ 7:52am 
Oh oof. Looks like I forgot one xD. I'll fix that real quick.
binskibub 6 Jul, 2018 @ 4:58pm 
The packed bones block still has gravity. Just wanted to let you know.
blahblahbal  [author] 6 Jul, 2018 @ 7:58am 
I used the no fall damage mod :P. But yeah, being serious now... if fall damage was on I'd probably just use the triple jump tech to get to the Heart of the Ruin.
Dragonfriend18 5 Jul, 2018 @ 5:35pm 
Actually, to access the ruin boss at the end of the game you use falling blocks to get down.
At least I did...did anyone else do something different?
umecoalpaw 5 Jul, 2018 @ 10:38am 
Especially when you're mining for a specific ore and all of a sudden you got to dig yourself out of a pile that keeps on falling ONTO YOU.
Wyv.ase 5 Jul, 2018 @ 9:07am 
Yeah, but falling blocks can be a annoyance when mining. Especially slime biomes.
God's Drunkest Driver™ 5 Jul, 2018 @ 7:41am 
I've played with FU, not sure if I know what you're talking about

Tbh falling blocks are pretty fun, it's satisfying as hell to dig away at a cliff and then a whole new cave opens up above you
blahblahbal  [author] 5 Jul, 2018 @ 6:50am 
To be fair, there really is no actual purpose of falling blocks. Other than to be annoying.
umecoalpaw 5 Jul, 2018 @ 5:03am 
@KOMISSARIAT
Apperently you haven't played with Frakn' universe on where falling blocks are made as soon as they move from a spot.
God's Drunkest Driver™ 4 Jul, 2018 @ 11:51pm 
kinda defeats the purpose of falling blocks though