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I agree with Mad Cube re: weapon sounds, user weapons seem far too quiet relative to nearby troops.
Also, the Colt 1860 (and possibly others, haven't progressed that far yet) seems extremely powerful, it has no trouble hitting faraway targets with substantially more precision than rifled-muskets. I would recommend reducing accuracy substantially and either slowing the refire rate or increasing recoil to account for cocking the hammer between shots. If the intention is Western hero-style two-handed hip-firing, there should be a greater penalty to accuracy. Reload time should also be much longer, for balance reasons and authenticity: each cartridge had to be rammed into place with the lever individually, with a percussion cap inserted for each round. For that reason, I'd also recommend shotgun-style reloading (but slower than vanilla shotguns, maybe 1.5s per round).
For Quickmatch: Go to 270150/1421276337/packages/vanilla/maps and go to each map you want to disable the fov and find this line: https://gyazo.com/74584933f0db4d2138fdeb21ffd402e8 then change the value from 1 to 0