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About a thousand klicks north. Three of the rivers are named for states. :)
I *told* you this was a massive scenario, in a small space...
Otherwise, both sides face off on the southern end of the map, with mobile howitzers.
An OGRE usually does the trick.
Each side ends with four mobile howitzers that face each other across the river, just out of range, is a common ending. Even after 1500 turns...
To say the area is key to transportation is a gross understatement.
So, The Combine, and Paneuropeans want it, just like the American Civil War. Very, very badly.
Any unit unable to cross water barriers is at a grave disadvantage. The Combine has only one way in, and out of the city. They get two areas for strongpoints.
If not using OGRES, the AI simulations have proven that infantry, GEV's, and a small number of mobile howitzers are what remains in the endgame. Skillful use of infantry, rubble, and other cover is vital.