Torchlight II

Torchlight II

Map scrolls updated
23 Comments
gregnoblin 31 Mar, 2019 @ 4:41pm 
Logged out in the Endless Dungeon and now the game crashes when I try to load that character.
Ings  [author] 19 Jan, 2019 @ 4:54am 
I have no idea really
da gaming 18 Jan, 2019 @ 12:22am 
Mod doesn't work properly when recompiled without any changes. The map seller contains a bunch of invalid maps and only several working maps that work properly. Is this something that you did to make recompiling your mod more difficult or is this just the game or GUTS messing up?
Screenshots:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1627934348
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1627934382
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1627934501
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1627934533
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1627934568
Ings  [author] 4 Nov, 2018 @ 6:56am 
Yes! publish it i have no problems. I stopped working on this mod since I found the Path Of Torchlight mods. Altough i guess i could try to merge them or something.
full stamina gaming 4 Nov, 2018 @ 6:25am 
Hey Cat, I like this mod so much I went ahead and implemented those changes I mentioned in my July comment (to the best of my abilities) on top of an old version of this mod, without the Toy Collector mod. It's not exactly as I described it as I had to make some compromises but the basic idea is the same. Do I have your permission to release it here? You will of course be credited. If you'd rather not I'll understand, naturally.
elppansmk 19 Aug, 2018 @ 8:27pm 
I added your mod to my collection list: "More useful (Mais úteis)"
Ings  [author] 11 Aug, 2018 @ 12:25pm 
On GUTS you go to View > Layout Link Palette, scroll all the way down and double click on endlessportal5
Gulp DragonDawn 11 Aug, 2018 @ 11:28am 
how? or can you make another version w/ out the toy collector?
Ings  [author] 11 Aug, 2018 @ 11:25am 
yes but you would also need to re-add the portal to the endless dungeon
Gulp DragonDawn 11 Aug, 2018 @ 11:14am 
can I delete the toy collector manually and still have this work properly?
Ings  [author] 8 Aug, 2018 @ 3:59pm 
updated
Ings  [author] 8 Aug, 2018 @ 3:59pm 
I guess the having the merchants from The toy collector is really powerfull, although i plan on having more challenging dungeons in the future. Also you have the Endless Dungeon now, which gets more difficult as you progress.
Gulp DragonDawn 3 Aug, 2018 @ 8:11am 
balanced?
Ings  [author] 1 Aug, 2018 @ 5:05pm 
rolled an update
Ings  [author] 30 Jul, 2018 @ 3:48pm 
Thanks! Yes i feel like it is an essential mod too, not so much now that its incomplete though.

Regarding your suggestions, I think affixes are a bit of a mess right now. i'll take a look at them after i finish the next update. And when i end up adding more I will increase the amount per map, right now there isnt much variety so they will stay at 1-6

I was thinking about maps with negative affixes as a challenge, and adding bigger rewards on them would take extra work but i'll consider it. Also, I plan to add negative affixes that are more interesting.

About spawn density, maybe i could add some maps with extra density and name differently so you know they have more enemies

full stamina gaming 30 Jul, 2018 @ 1:25am 
This is such a cool mod. I honestly think it's one of those essential mods that every player should have. I got these suggestions I think would make it really shine:

1.- Adding magic find/gold find to the negative affixes. Harder affix = more MF/GF. Currently there isn't much of a reason to do maps with bad mods (the reduced cost is negligible). This would make maps with worse mods worth running.

2.- More spawn density. It's heavily up to preference, and there are mods that do this already like UltraMax, but they're incompatible. You can't modify density through affixes as far as I know, you'd have to increase it globally or add variants.

3.- Bumping the affix count to 2-8. 8 maximum may be overkill, but I do think single affix maps are underwhelming and a minimum of 2 would be better.

Great mod again, thank you for making and updating it. These could be made by the user themselves since they aren't so complicated, but while the mod's being updated I'll put these here instead.
steffire3 22 Jul, 2018 @ 1:47pm 
@ (author): Excellent work! Darkthan9800 tried using the TL1 tilesets and ran into a plethora of issues so if you find out how to make TL1 content function without bugs it will be a large victory for all modders.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=806910563&searchtext=path
Aherin 18 Jul, 2018 @ 7:04pm 
Keep it up bro :) Modding this game is so much fun
Ings  [author] 18 Jul, 2018 @ 6:55pm 
Yes! right now im mostly working on another project though, its going to take me a couple of days more
Aherin 18 Jul, 2018 @ 6:00pm 
This looks cool man, you gunna add more? :)
Ings  [author] 10 Jul, 2018 @ 8:19am 
Thanks! Im really excited about this mod
TOG | Phanjam 10 Jul, 2018 @ 5:14am 
Hey congratulations on the mod @Ings! Looks like a winner ;)