The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

ZFixed Lights
13 Comments
ZoCks  [author] 21 Aug, 2013 @ 3:34pm 
Hey ortiz_212000 havent been in game for ages, but I dont see any reason why it shouldnt be, since open cities doesnt change lights as far as I remember ;)
Pepper-Oni 21 Aug, 2013 @ 1:32pm 
is it compatible with open citys?
Jove 3 Feb, 2013 @ 5:44pm 
Subbing. Keep up the good work!
Overtone 21 Apr, 2012 @ 4:22am 
Oh, THANX !!! Great work!
magius74 11 Apr, 2012 @ 3:16pm 
Thank You very much for this.
ZoCks  [author] 17 Mar, 2012 @ 8:24pm 
@shankone03

Havent yet change any interior light. In a future update, thay may happen.
Mike n nike007 17 Mar, 2012 @ 8:01pm 
does it work in interior too?
ZoCks  [author] 7 Mar, 2012 @ 7:23am 
@Heironious, I just did read this from detailed cities future plans:
"Adding city lights to unnaturally dark areas of the cities (If you have a lighting mod it might have already fixed this)."

So, when this happens, my mod will not be necessary if you use detailed cities. Or depending of the load order, his or my changes will be aplied.
ZoCks  [author] 7 Mar, 2012 @ 7:16am 
@Heironious

As this Mods didnt change anything Light related (at least the changelog doesnt say anything about it), should not be any problems ;)
Heironious 5 Mar, 2012 @ 10:51pm 
Will this conflict with Detailed Cities and Detailed Outskirts (eventually) since you will be adding more locations?
ZoCks  [author] 29 Feb, 2012 @ 10:41pm 
Thank You Squirrel1256, very appreciated. =)
@Sky but there is Zocks in ZFixed. ;)
Darkillius 29 Feb, 2012 @ 9:17pm 
Theres no Z in fix.
Squirrel1256 29 Feb, 2012 @ 3:59pm 
Great mod Thanks!!!