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Source Filmmaker> Workshop > Mr_Mike's Workshop
59 ratings
[UCN] Props & Lighting Session
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Universe: Original IP
Session
Tags: Sfm
File Size
Posted
Updated
74.847 MB
Jul 14, 2018 @ 9:14am
Jul 14, 2018 @ 11:49am
2 Change Notes ( view )
REQUIRED ITEMS
This item requires all of the following other items
Ultimate Custom Night [MAP] [FNaF]
CREATED BY
Mr_Mike
Last Online 3 days ago
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[UCN] Props & Lighting Session
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DESCRIPTION
by
restarted and everything
My suggestion is to either delete any props outside of the scene , or temporally turn off all of the props visibility and then animate whatever your making to the song, then remove the .wav when your done, turn back on the visibility to the props, and render your animation .
It's not simple, but it seems to be the only way around this problem.
For now though, My suggestion is to either delete any props outside of the scene, or temporally turn off all of the props visibility until your done with the animation/poster that your working on.
When your done, turn back on the visibility to the props and render your animation/poster. It's not the best solution, but It should speed up the process.
https://cdn.discordapp.com/attachments/300318230453551104/540470239435948061/jump.png
My main guess is an issue with a bunch of the high ploy models that are included in the session. Depending on computer to computer, It could cause SFM to slow down pretty significantly, or it could just kinda give up and crash SFM as a whole.
If you need any help, feel free to check out the video above.