Portal 2

Portal 2

Spring
80 Comments
Crimson Phoenix 2 Apr @ 4:18pm 
Quick and easy, but really fun to play and finish. 9/10.
ForsacaZ 17 Aug, 2024 @ 6:59am 
Good map.

7.7/10
Aneonen 9 Oct, 2022 @ 8:56pm 
Really pleasant quick narrative
Avatar 3 Jun, 2021 @ 9:03pm 
Well made map.
gordo 5 May, 2021 @ 4:45pm 
Simple map but the puzzle needed some trials to get the sequence correct. Thanks.
SpielSatzFail 27 Sep, 2020 @ 8:38am 
Great map! Although with some experience I didn't have to think much but figured out the moves right away. Still the maneuvers are sooo satisfying! Thumbs up :-)
Funny how | \_/ ()'s comment reminded me that there are only TWO surfaces ^^
P.S. the chamber is perfect as is, not too big or anything. It has kind of backtracking because you always go back and forth, but it wasn't annoying in the least!
metadavid 27 Aug, 2020 @ 12:11am 
Quick and easy, ingenious and brilliant!
wildgoosespeeder 14 Mar, 2020 @ 8:02pm 
Another simple, yet effective map.
jefersongtz 22 Feb, 2020 @ 4:41pm 
a pretty good level (sorry my english is bad)
Petutski 24 Aug, 2019 @ 11:55pm 
Excellent short map! And not impossible. Nice and tricky. Thanks for your work
Petutski 24 Aug, 2019 @ 11:49pm 
Great looking map! Nice and logical. Thanks!
| \_/ () 19 Aug, 2019 @ 3:28am 
This test really makes the most out of having only two portalable surfaces. And it looks stylisticly great at the same time. Cheers to that!
ArizonaRunner 29 May, 2019 @ 4:25pm 
A little sneaky. Thanks.
Cortexcyan 25 May, 2019 @ 4:02pm 
Excellent puzzle once I worked it out, like the cathedral chamber design!
Ali 11 May, 2019 @ 8:35am 
nice simple design
t_jacquelin 26 Mar, 2019 @ 1:05pm 
Always as good and clever maps !!!
Thank you
AlosTalos 22 Mar, 2019 @ 1:55pm 
Clever puzzle
Fumbly Bumbly  [author] 4 Jan, 2019 @ 4:43am 
Thanks all.
@GodDrane I would never use cube throwing in a puzzle. Two blocks high should be enough indication that it is unintended. I consider lifting a cube onto a one block high ledge acceptable, however, because it requires no dexterity.
GodDrane 4 Jan, 2019 @ 3:25am 
You can actually just throw the cube up instead of using the spring. Don't know if it's intended or not.
Joric 15 Dec, 2018 @ 8:29am 
*in Wheatleys voice* what was that? That was nothing!
quatrus 15 Nov, 2018 @ 3:56pm 
Fun enjoyed it. Thanks for creating.
vincaduchess 5 Nov, 2018 @ 10:48am 
A fine puzzle. I was initially totally stumped on this one. Came back with a fresh perspective and it was clear. Thanks for your work. Very creative.
club 19 Oct, 2018 @ 6:31pm 
Excellent.
=MAG= D1B27 15 Oct, 2018 @ 12:42pm 
Nice!
pkScary 12 Oct, 2018 @ 1:57am 
An exceptional map.
BehindPortal 11 Oct, 2018 @ 4:27am 
BehindPortal 11 Oct, 2018 @ 4:20am 
easy lol. well designed. :p2blue:favorite:p2cube::p2orange:
LaserBeam 7 Oct, 2018 @ 8:50pm 
Spirng by Fumbly Bumbly is pretty good. The chanber solution is simple yet still managed to over-think it. The big open area was quite refreshing and the music creates an eerie vibe. Feel like space could benefit from some more puzzles or turrets. Had a bit of fun thanks Fumbly Bumbly for the work.
تمتص_☒ 6 Oct, 2018 @ 2:50am 
dafuq, why u don't have 1 million subs?
sdrevik 3 Oct, 2018 @ 8:19am 
Very nice,took me a bit to figure out how I could get back and forth, but logical once you think it out.
dj3 10 Sep, 2018 @ 9:32am 
Superb.
Секретариат 20 Aug, 2018 @ 9:56am 
Очень качественная работа, спасибо!
Zoraya 18 Aug, 2018 @ 2:20pm 
Excellent well thought out design and puzzle, thanks!
nock 7 Aug, 2018 @ 6:56am 
Sneaky, but very nice work!

Blind Run: https://youtu.be/8S8abR-_saA
jandlml 5 Aug, 2018 @ 7:52pm 
another nice simple little map. :steamhappy:
Panca 2 Aug, 2018 @ 6:50am 
Clever, simple. I like it!
B.Ware 25 Jul, 2018 @ 9:42am 
Good logical solution.
gordo 24 Jul, 2018 @ 3:46pm 
Clever, fun map. Enjoyed solving the puzzle. Thanks.
Leo 23 Jul, 2018 @ 11:45am 
Nice map, I found it very easy as I was familiar with the mechanic but it was still clever and very enjoyable. Actually, it makes me want to create easier maps than I'm used to, thanks for the inspiration. I also felt the map could have been a bit smaller, but it's your style and I respect that. The visuals are lovely as always, so it's probably for the better ;)
Fiszu 23 Jul, 2018 @ 6:28am 
Nice map, I enjoyed it.
anuvis725 23 Jul, 2018 @ 6:28am 
muy bien
Fumbly Bumbly  [author] 22 Jul, 2018 @ 1:58pm 
Thanks for playing, everyone.
@Edward_shooter I'm not sure what you mean. For all those who throw the cube up onto the ledge, that is unintended. I don't fix cube throws, I only fix cube lifting (raising a cube onto a 1 block high ledge). For anybody familiar with my style of mapping, you would know that I don't rely on tricks and dexterity as moves in a puzzle. This is entirely logical.
If my visual style confuses you, I apologise. However, I think it is naive to say that large maps inherently confuse players. Space management, while still being an important part to creating a puzzle, does not necessarily override layout and concise placement of elements.
Edward_shooter 22 Jul, 2018 @ 7:54am 
"you've successfully thrown the cube up the platform, after 1 million tries, then you realised the whole evening was wasted." Conclusion: Large maps confuse players
lowelldogger 22 Jul, 2018 @ 7:39am 
Very smooth! I really enjoyed this one. More please!
Sophronius 21 Jul, 2018 @ 3:00pm 
Very well done, I was scratching my head on that one to figure out the sequence, your map looks really nice too.
Paper Jack 21 Jul, 2018 @ 2:13pm 
Pretty cool puzzle! A really nice one.
Different 21 Jul, 2018 @ 2:04pm 
Very good puzzle! The solution becomes very clear once you think it through.
Lemmywings 21 Jul, 2018 @ 12:43pm 
TOP
EndOfPortal 21 Jul, 2018 @ 11:08am 
Another clever puzzle.
Leroymilo 21 Jul, 2018 @ 6:59am 
that's a good map !