Darkest Dungeon®

Darkest Dungeon®

CourtyardPlus - Random boss maps Patch
19 Comments
Moon/Void Slime  [author] 10 Mar, 2021 @ 10:08am 
correct, this acts like regular random maps
ZarahNeander 10 Mar, 2021 @ 7:01am 
While the fixed maps are the most sophisticated 'press d to walk forward' simulator and hence tedious af, they have one advantage: you can bail out and come back. I assume, random maps however are refreshed. Is that true?
And apart from that: excellent mod! Thx alot for it!
Moon/Void Slime  [author] 28 Jun, 2020 @ 11:42pm 
Uploaded a fix. ty
Fennec Fawx 28 Jun, 2020 @ 8:51pm 
My plot quests say they're at epic length still, not sure if the mod is working or not. This is being used on a save that did start with courtyard+ and this mod too, but this was before the patch.
BemusedManatee 17 Apr, 2020 @ 6:40pm 
Hi. The latest update seemed to be crashing the game until I changed the goal of the Croc quests to be "kill_crocodile_D/E" to match the main mod - it was "kill_croc_D/E" before, which I think may be a typo?
Kinesia 25 Apr, 2019 @ 11:59am 
After a couple of days trying to get a new invitation I'm giving up and using this!
Moon/Void Slime  [author] 9 Aug, 2018 @ 4:16pm 
unsub and resub to the main mod. It should work. I updated it today and some files from the old version got mixed in so I just went through and made sure eveyrthing matched again.

Thank you for your patience.
BANGBANGCHOOCHOOTRAIN 9 Aug, 2018 @ 3:30pm 
Both my files have fan_1 = D and fan_2 = E, and were working fine last night. Today after the main mod patch, it crashes again w/same error. I tried just unsubscribing and resubscribing to make sure I had no messed up files, and it still crashes. :/
Moon/Void Slime  [author] 8 Aug, 2018 @ 3:23pm 
I updated, Updated again. It should be fan_1 = D and fan_2 = E. Not this patch but the main file.
BANGBANGCHOOCHOOTRAIN 8 Aug, 2018 @ 3:16pm 
Recent update causes crashes again as the letters have flip flopped. I assume this patch should match your original mod files, which are now fan_1 = B and fan_2 = C. This patch currently has fan_1 = D and fan_2 = E
Moon/Void Slime  [author] 8 Aug, 2018 @ 2:22pm 
I have updated and fixed it
Moon/Void Slime  [author] 1 Aug, 2018 @ 7:12am 
Crap I forgot to update the patch before I left. I apologize
BANGBANGCHOOCHOOTRAIN 31 Jul, 2018 @ 6:25pm 
I had a crash from the patch earlier today on the main courtyard+ mod. I fixed it by updating the plot quest file in this mod to have the fanatics match the larger mod.

I changed "kill_fanatic_B" to D, and C to E and the game loads. Not sure how it will work once I actually unlock the fanatic kill quest.
Victoria on Fire 20 Jul, 2018 @ 4:34pm 
Excellent! That's exactly what I was hoping for. Thanks Moon Slime.
Moon/Void Slime  [author] 20 Jul, 2018 @ 3:56pm 
Correct. It makes the plot missions into randomly generated meduim dungeons like any other boss. No invite required.

Okay the countess is a long mission.
Victoria on Fire 20 Jul, 2018 @ 3:36pm 
I'd also like some more info on what this does. Does this mean the Baron, Viscount, and Countess levels are now no longer horifically long nightmare mazes and instead resemble normal boss levels?
Hibou Inquiet 17 Jul, 2018 @ 8:17am 
wait so my dumb is the doungeon no longer random or is it now random?
Video Games Exist 17 Jul, 2018 @ 7:35am 
<3
Schadenfreude 17 Jul, 2018 @ 4:05am 
I suggest you add the "requirements" for this mod to the side bar, to avoid hate and confusion.