Insurgency

Insurgency

Custom 13 Hours M249 Tactical w/ HUD ICON -- FIXED!
25 Comments
Jin 25 Nov, 2023 @ 12:01pm 
no fucking way i know this is 3 years old but I really appreciate your work. Thank you!
Lil Raccoon 6 Oct, 2021 @ 8:08pm 
best part yall dont know about this mod is that if yall load a retexture first, it works with this
฿ØØ₲₳ᄂØØ ₵ЯØO 14 Dec, 2020 @ 7:38pm 
in the loadout screen the suppressor floats infront of the barrel
Nate  [author] 9 Dec, 2020 @ 1:51pm 
You are right to suspect the delta animations.

You have to edit the .qc as when you decompile it, crowbar kinda adds some weird stuff. Look for the delta ironsight, etc. lines and you should see there are subtract commands. Delete those and recompile... there is some guess and check for sure.
฿ØØ₲₳ᄂØØ ₵ЯØO 9 Dec, 2020 @ 10:25am 
so my other question is

i took this model and put a 200 round mag on it from sandstorm , it works and is textured in game except when i aim down sights the camera doesnt look through the sights but instead straight ahead , wtf :(
฿ØØ₲₳ᄂØØ ₵ЯØO 9 Dec, 2020 @ 10:22am 
doing it now :D
Nate  [author] 8 Dec, 2020 @ 10:44pm 
@฿ØØ₲₳ᄂØØ ₵ЯØØ
Test it when you get a chance, please. Thanks!
Nate  [author] 8 Dec, 2020 @ 8:38pm 
You can just ask me here.

Ok I didn't know there was a discrepancy between the world model and first person view. I'll check the textures and get back to you.
฿ØØ₲₳ᄂØØ ₵ЯØO 8 Dec, 2020 @ 10:44am 
also i added u to inbox u a question about weapon deltas
฿ØØ₲₳ᄂØØ ₵ЯØO 8 Dec, 2020 @ 10:44am 
yes on the first person view the mag bag is greenish and on world model its gray lol thats what i was pointing out
Nate  [author] 8 Dec, 2020 @ 9:48am 
@฿ØØ₲₳ᄂØØ ₵ЯØØ
This: https://pasteboard.co/JE0jYJp.png is what I see for the world model. Doesn't appear anything is wrong? Perhaps try unsubscribing, verifying game files, and then resubscribing.
Nate  [author] 7 Dec, 2020 @ 11:32pm 
@฿ØØ₲₳ᄂØØ ₵ЯØØ
Perchance can you link to a screenshot? It would make things easier to diagnose.
฿ØØ₲₳ᄂØØ ₵ЯØO 7 Dec, 2020 @ 8:18pm 
ty , love this mod
Nate  [author] 7 Dec, 2020 @ 7:19pm 
@฿ØØ₲₳ᄂØØ ₵ЯØØ

I'll check it out... give me a few.
฿ØØ₲₳ᄂØØ ₵ЯØO 7 Dec, 2020 @ 5:16pm 
world model has gray mag material?
Jin 12 Nov, 2020 @ 6:52am 
Thanks man much appreciated. Forgot about this mod in a long time
Nate  [author] 11 Nov, 2020 @ 10:45pm 
@Staedtler Fixed!
Staedtler 3 Apr, 2019 @ 3:56am 
could you fix the supressor bug? thanks
Nate  [author] 19 Jul, 2018 @ 11:59am 
@Cyn I'll look into it. I'm working on something else atm it'd be helpful if you sent me a snapshot
Cyn 18 Jul, 2018 @ 11:38pm 
I think after the May update its world model was being held incorrectly. Specifically, it was hovering over the wrist on the character's left arm
Nate  [author] 18 Jul, 2018 @ 11:18am 
@Cyn yes I haven't changed anything but the VGUI icon so far. Planning to fix the rest, what specifically is bugged with the world model?
Cyn 17 Jul, 2018 @ 11:29pm 
is the world model bugged like the original release? I remember the last time I suscribed after the May update, the worldmodel for this was bugged.
Tulamat-(ITA)- 17 Jul, 2018 @ 2:47pm 
Ok thanks... see you later!
Nate  [author] 17 Jul, 2018 @ 2:40pm 
Tan as far as what, the metal? I'd have to first fix what's wrong with this one as far as bone placement/floating suppressor (working on that now). Then, MAYBE, I'll try my luck at tan materials. I'm a pretty shitty texturerer though
Tulamat-(ITA)- 17 Jul, 2018 @ 2:20pm 
Make a TAN version... please!