XCOM 2
[WotC]Hunter's Tracking Shot like Serial(ver2)
23 Comments
grammarsalad 8 Sep, 2024 @ 10:29pm 
Does anybody know if this works with chosen shot defense?
ShinyNobody 28 May, 2022 @ 5:41am 
hmmm strange that his shoots can see trough solid walls. that is the ony problem i have. sometimes he shouldt be able to shoot some people
Marcus 7 Jul, 2021 @ 1:57pm 
Have reduced the radius from 17 to 12 on the marked soldier, and lowered the damage of the hunters weapons by 1, and removed the plus one =50 to =0. See how that goes.
Alterd-Rushnano  [author] 25 Jun, 2019 @ 7:19am 
[h1]Update note l[/h1]
● The Hunter's Tracking Shot Mark is multi-targeted.
(Mark all soldiers within a very large radius around one of your soldiers)
Cyber Von Cyberus 7 Sep, 2018 @ 6:25am 
I think the best way to balance this mod would be to change how many soldiers the hunter can mark depending his tier (there are 4 tiers for the chosens) because honestly having the hunter mark my entire 4 man squad making it impossible for them to take any actions as they have to keep dashing makes it just impossible to progress during the early game, sadly there seems to be no way at all to modify this mod using the INI and it cannot be enabled / disabled mid campaign it seems
Cyber Von Cyberus 23 Aug, 2018 @ 3:45pm 
@Insuferable smartpants:
no, it's not, that mod replaces tracking shot with squadsight overwatch

Insufferable Smartypants 23 Aug, 2018 @ 3:38pm 
Is this compatible with the Chosen AI improvements mod? I've never seen him use tracking shot.
Faleap 23 Aug, 2018 @ 3:19pm 
I would gladly redownload this if the effect was lowered to only two or three guys marked- I had to fight him at the blacksite and it was literally impossible as none of my units could even shoot with how far they had to run to escape the cone.
p6kocka 6 Aug, 2018 @ 4:43pm 
@Alterd-Rushnano
Could you pls make the Hunter use the Tracking shot not more than 5-6 times in one turn? Or to keep down this ability somehow. Because I have 12 squad size and I´m running with my 8-10 marked soldiers every turn. It´s too much. Thank you.
Rokoshy 4 Aug, 2018 @ 7:22am 
@trsand98 Hate. He probably hate that particular soldier.
trsand98 3 Aug, 2018 @ 10:07am 
In my latest campaign, I ran into the hunter, and on his turn, he'd spam tracking shot on a single target like 5-6 times. Any idea what would cause this?
Cyber Von Cyberus 29 Jul, 2018 @ 5:10pm 
how can I set the tracking shot mark to disorient the target in the INI ?
p6kocka 22 Jul, 2018 @ 3:19am 
Still one question. I have bige squad size mod with 12 units. Is itnormal that the chosenn aims with his tracking shot 8 from them?
p6kocka 22 Jul, 2018 @ 3:00am 
Your mod plus Agressiev Chosen mod = beautiful pain... thank you all. :D
dmc32 21 Jul, 2018 @ 2:57pm 
Good idea taking out the disoriented effect just being able to track multiple targets times per turn and kill on the next turn is a challenge.
Lux Manifestus 18 Jul, 2018 @ 8:22pm 
Out of curiosity, is the AI affected by this improvement of the ability or is it ultimately a collateral effect upon other soldiers not principally targeted by Hunter's Tacking Shot?
Lurian 18 Jul, 2018 @ 2:48pm 
Very Nice Mod. This mod override the chosen AI? Or is just the ability cost?
Aegelweard 18 Jul, 2018 @ 1:03pm 
I appreceiate the work you've done but... could you somehow speed up the Chosen turn? The fact the camera jumps 50 times back and forth has a high chance of inflicting dizziness on the player :)
Insufferable Smartypants 18 Jul, 2018 @ 10:59am 
Will this work if paired with the Wrath of the Chosen AI Pack?
tobias599 18 Jul, 2018 @ 7:59am 
Thanks! I know, I will never win a legend campaign with my setup, but I want to reach the end game, that's my goal and winning is a bonus ;)
Alterd-Rushnano  [author] 18 Jul, 2018 @ 7:46am 
@tobias599
Oops. I did not think about that. For a certain amount of balance - the elements will work in a separate mode.


@Green Soul
THX! :)
tobias599 18 Jul, 2018 @ 2:50am 
I would love to use it, but the Disoriented Effect would just squad wipe 10 soldiers :D
I play with increased pods, random pods spawning, all pods active and Beta Strike! (Legend)
Don't forget every enemy mod in this workshop and the Better AI isn't playing around.

Remove the Disoriented Effect and I will use this mod, unless it changes the AI, because I have the agressive Chosen mod.
Green Soul 18 Jul, 2018 @ 2:05am 
It's amazing! lol