Starbound

Starbound

FU Factory Delagger
30 Comments
Δ-k180 8 Feb @ 2:24pm 
i am quite laggy as of late
ornge 17 Jan, 2023 @ 1:30pm 
Sad that this was abandoned. Seems it would be a good thing since FU is quite laggy as of late.
Lurch456 7 Feb, 2022 @ 7:47pm 
yeah i just found out this breaks machines lol
ZielAcht_Order66 10 Oct, 2020 @ 6:22am 
Agree... This mod was very good 2 years ago. Unfortunately it breaks all FU related machines for me, centrifuges, extractors, sifters, all of them. Pls fix
Drunk Man 18 Mar, 2020 @ 8:41pm 
Another issue with the mod: It overrides the extended character creation window added by FU.
14th Angel 29 Feb, 2020 @ 6:51am 
From the looks of the comments, this mod might not even be worth it anymore. I really loved the Robotic Apiaries for both the look and how they worked but not worth it anymore for the three major problems it causes. Growing trays stop providing resources yet continue consuming things, bees aren't breedable anymore (Which brought me here to see if it was the issue and I was correct sadly), and extraction machines are broken when trying to process certain resources. Not even sure if the dev is alive anymore and it looks even the dev of Digital Machines, which this mod works off of, has given up on it too
Vinylla 4 Feb, 2020 @ 11:42am 
Anyone know if there's a more up-to-date mod similar to this?
Celeste 14 Jan, 2020 @ 1:10pm 
It's a shame, this was one of the best mods for FU till 2018, but it's so outdated now that only causes problems
Khaviya "Basileia" Byzantinos 4 Dec, 2019 @ 1:22am 
It broke my centrifuges. Please fix it
Tails Prower 29 Jul, 2019 @ 10:27pm 
Currently using your factory delagger mod for FU Starbound, but I can't seem to get my bees to crossbreed with the mod enabled. Are you able to look into your mod and see if there's a potential fix for it? It seems like a great idea, but as it stands it stops people from getting very far with the bee portion of the FU mod.
RyuukiNawa 2 May, 2019 @ 10:23am 
Blumose-san, please help us
RyuukiNawa 29 Apr, 2019 @ 7:00pm 
Hydrotray dont work.
Wires dont work...
Hiran 30 Nov, 2018 @ 12:31am 
@blumoose Im reworking parts of HLib to increase performance and usability. Please contact me to avoid incompatibility.
Wakazu 14 Nov, 2018 @ 7:23pm 
Somebody needs to fix this =\ Great ideas, but very poor implementation.
Hiran 17 Oct, 2018 @ 10:45am 
@blumoose Are you there? Please appear on discord. If you dont have time to support this mod any further then I will take it. If you wont answer then I will assume you have no time and take it on myself to patch it.
Varnagand 17 Oct, 2018 @ 7:15am 
Is anyone also having problems with interbreeding the diferent types bees? No mater wich apiary or bee combination i use they don't breed anymore.
Celeste 9 Oct, 2018 @ 10:48pm 
Sometimes this causes strange things while using water pumps and ITD, i tried connected a water pump to a generator many times, but the wire just wouldn't turn red even if it was right, removed the mod and it started working, hope you can find a fix for this, cause FU just lag too much to play without this
test 6 Oct, 2018 @ 2:52am 
It did break extraction lab for me too
[ATS] Mercnet 22 Sep, 2018 @ 4:28pm 
The mod breaks the Extraction Lab MK1. You put in a stack, it taks 500 or 1000 on lower teir items and then never does anything.
Viktor Van River 2 Sep, 2018 @ 1:08am 
It brakes all growing trays. Growing tray is consume seeds, water and fertilizer, but there is no output. And hydroponics has no consumption at all.
SilverLight 25 Aug, 2018 @ 7:18am 
Hey I saw your comment saying on how you would do more machines soon, so could you make a mod where centrifuges and extraction labs work like 10 to 100 times more fast?
blumoose  [author] 6 Aug, 2018 @ 12:11am 
In the next 3 weeks or so I'll be working on bulk machines for the other devices (extractors, etc). I am currently leaning towards making a Core Machine for each type of operation, then other augment machines to enhace its operation.

For instance, you might have a Bulk Extractor of some sort. Place that and it works like pretty normal extractor. But you could craft something like a Bulk Processessing Node, place that near the extractor, wire them together, and the extractor now works at twice the speed. A MIMO node would let the extractor process another material at the same time. And you can place and connect multiple of each one to enhance the original machine. Power, input, and output would all be done through the Core Machine only. This way there's not a huge mess of wires, but you still end up with a impressive-looking factory. It should keep the lag down by having all the big scripting work done in just one place.
blumoose  [author] 5 Aug, 2018 @ 3:30am 
Great! Thanks for letting me know about those problems!
argh113 4 Aug, 2018 @ 9:31am 
That fixed it. Everything I tried seems to be working fine.
blumoose  [author] 3 Aug, 2018 @ 2:07pm 
Ok, I actually fixed this now. Note that frames in multi-hive apiaries only affect the hive they are part of.
blumoose  [author] 3 Aug, 2018 @ 12:44pm 
I will look into this tonight.
argh113 3 Aug, 2018 @ 4:25am 
thanks for the update. The Atmosphereic Condensors work fine now. Small new problem, solar/eclipse frame seem to not work anymore (at least in FU apiaries, did not check out the new ones yet)
blumoose  [author] 3 Aug, 2018 @ 2:07am 
Ok, sorry for the delay, I am putting up a new version now. It has new Apiarites in it.
blumoose  [author] 1 Aug, 2018 @ 2:36am 
I'll take a look and put out a fix in the next 24 hours
argh113 27 Jul, 2018 @ 6:40am 
Most of the machines and all bees seem to be working, but the "Atmospheric Condenser" is not working with this mod installed