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Another plan is just renaming some in-game stuff for MOO flavour.. Like blue lasers, purple lasers etc to plasma beams, phasers etc. Not sure if I will dabble with adding new mechanics to them - too hard to balance
Longer term I am thinking of converting the L-Cluster into the Antaran pocket dimension.
There are plenty of ideas and none of them are above my ability to mod - it just takes a ton of time and I do not have too much of that. But I am invested in keeping this thing going as I play it regularly with my friend and we always go full MOO.
The link to the mod that fixes the upkeep bug is broken, though.
You should check out the Gwynn's Additional Playstyles mod. I used that one extensively with my latest MOO2 recreation. There is an option to make the Elerians true precognitives, another to make the Silicoid true rock eaters, etc. If you like I can send you a list of the essential mods I used with my builds. I do like that you've made a conversion using almost no other mods, though.
Anyway if you ever get around to uploading your mod, be sure to post a link here as well.. I am sure others would like to see it
Your take on the races is real interesting. I would like to make my own races more special also. Maybe add a few traits and customize their AI-s a bit so that they would play differently from the vanilla personalities. Make the Alkari hate the Mrrshans etc. Haven't had the time yet through. Also pretty high on my wishlist is creating the Oroin system with ruins and a guardian. Maybe even a custom precursor chain (if it is possible). And maybe another option for the L-Cluster where on opening the Antarans come pouring out.