Tabletop Simulator

Tabletop Simulator

Call Of Thule Model Pack: WWII Models, Architecture and Minis!
14 Comments
GrayGeist 14 Jun, 2020 @ 7:48am 
Your politics are refreshing.
Texer 15 Jan, 2020 @ 11:36pm 
No worries, found some animated ones on the workshop.
K  [author] 15 Jan, 2020 @ 9:10pm 
I know where to get some my friend. Sorry for the late reply. Add me and we'll discuss it.
Texer 10 Jan, 2020 @ 5:44am 
I really like your animated models and props and I'm gonna use them in my Call of Cthulhu Acthung! game. My only question is do you have any Russian troop models that you just haven't shared? Thank you for sharing this.
K  [author] 5 Mar, 2019 @ 7:04am 
Send me a steam message and I’ll look into ot
DonnieLove 5 Mar, 2019 @ 2:52am 
It's been a while, but I have to ask. You don't know if there are any cots in the game you ripped these from, do you? Y'know, something like this: http://www.everydaysurvival.us/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/u/s/us-military-cot.jpg

It's a long shot, but I figured it wouldn't hurt to ask.
K  [author] 20 Jul, 2018 @ 12:06pm 
Welcome to the club. It's downhill from here.
DonnieLove 20 Jul, 2018 @ 12:05pm 
I have now. I laughed, I cried, and I failed at meming all in three seconds.
K  [author] 20 Jul, 2018 @ 12:01pm 
I've uploaded worse to the workshop, believe me. Haven't you seen my NSFW tabletop mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1366384924 lmao
The models I've included, aside from the table/spotlights/gold, are things I've brought into the game. People release compendiums of the stuff people upload, but stuff just gets lost down along the way after awhile so start collecting mods while you can. My profile is friend's only so I'm not sure it's possible to follow my trail on tabletop, but feel free to add me if you like.
DonnieLove 20 Jul, 2018 @ 11:56am 
They're going to be of much use. They're all top notch imho, and I'm still not sure what wizardry you modders use to make things like the searchlights (brilliant) and similar lighting effects. Also, the addition of things like radios and other equipment will be great for set pieces in tabletop wargames/period piece RPGs. They're surprisingly hard to come by.

If this does get taken down you should add it to nexus mods. You might want to upload it there just in case. I don't THINK people will be fickle enough to start reporting things just for having real world references like the Nazi eagle, but just in case. Censorship is a scary beast these days, and it might be best to have plan B already in effect.

Can't wait to see where you go with this.
K  [author] 20 Jul, 2018 @ 11:50am 
Your comment was sensible enough to convince me to change it, thanks for keeping it sensible. You're also welcome, I'm glad my assets could be of some use to someone else.
DonnieLove 20 Jul, 2018 @ 11:40am 
Keep the gold, lose the Jew part? We all know Hitler was big on snatching shiny objects. If it came from the game (I never played Nazi Zombies much) I can see why you added it. Still, as Baryonyx said: better safe than sorry. I do not agree with removing the Nazi standards, though. They're a part of WW2 history. You can't just erase history because it's ugly; and frankly, there's too much of that going on these days.

That aside, I love the terrain models (ammo cans, crates, footlockers, etcetera). I'm under the impression that we can never have too many set pieces.
K  [author] 19 Jul, 2018 @ 5:51pm 
you're a cool guy, thanks you rock baby!
Baryonyx 19 Jul, 2018 @ 5:44pm 
Interesting mod. Even if you say in the description that you do not endorse national socialism I would recommend you remove things like the Hitler portraits, the standard and the "jew gold". It's not funny and can get you banned.

That aside, a lot of the assets seem useful because there are not that many on the workshop for building interiors of the first half of the 20th century. A lot of the larger things have issues with only being meant to be looked at from one side.

The animated soldiers are really interesting, though you should try to improve the animatiosn as I saw guns moving around differently than the hands that hold them. Also, I question the usefulness of non-looping animations.

And finally, if you intend this to be useful for wargaming, I would recommend you try to give some things better colliders, to make it easier to place models next to each other and next to terrain and field equipment.