The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Orcish stronghold "Grommash" (v.1.02)
202 Comments
Zalroth 4 Aug, 2017 @ 5:08pm 
@Darkoracle Please add an grommash armor set to this mod it be great grommash from WoD that is
FireflyKnight85 2 Aug, 2017 @ 4:47pm 
" Amazing follower tweaks" allows you to customize something like 30 followers and the ability to tell them where to hang out when dismissed. you could potentially get all orc followers, but you will need more orcs. "More people in skyrim" part 1 and 2 will give you Orc adventurers both in cities and in newly added OUTSKIRTS of major vanilla cities. im gonna try to see how many i can pack into this stronghold on my new Orc.
Jean-Cobra 3 Jan, 2017 @ 3:02pm 
The fortress need orcish people on our commandment !
Payl_Ache 21 Dec, 2016 @ 2:28pm 
Considering the last update was in 2012, I doubt that it's still getting updated
ElderMind 30 Oct, 2016 @ 7:38pm 
been loking for a good orc compound to call my own and i have found it. Thank you very much for your time and effort much love and appreciation your way brother.
Raexer 28 Mar, 2016 @ 8:19pm 
This is one of my permanent homes for my orc character along with Grommash and Adal'Matar. Thanks and badass layout work. (:
papa heavy 29 Nov, 2015 @ 7:02am 
Awesome mod, this helps me with my orc cheaf playthrough. I use other mods like the costom homes mod(so my wife can move in) and the become a bandet mod so I can have a bunch of orcs at the stronghold. Also the amazing follower tweks mod has that awesome command that will make your followers stay in one place as long as you want without them runing off. (this stuff may help the guy below me)



mod 11/10
kaygallagher 27 May, 2015 @ 10:11pm 
Would love this if it had NPCs and the ability to move your family to it
elemental_prod 3 Apr, 2015 @ 8:57pm 
Good job! Is this still being worked on? I found my Orc's perfect new home in, perfect location as he is an avid hunter! This is very close to a couple more small hunting mods I installed, a small stand and processing area nearby it. This tops it off perfectly for my Orc! His permanent new residence. Very good detail and thought put into interior. I really like the nooks and crannies, and multi levels inside. Nothing overdone, no insane amount of armour and weapon pegs, but enough for a warrior to display his choicest trophies of fallen enemies, or his own smithing displays. Extremely impressive.
Retron-66 15 Mar, 2015 @ 3:55am 
Lok'tar ogar For the HORDE!!! Awsome mod but when will the one with guards and stuffs come out????
sUnGlAsSeS 17 Jan, 2015 @ 5:18pm 
Horde scum...
Geralt of Rivia 15 Jan, 2015 @ 5:39pm 
When we gonna get some savage orc's for guards and stuff?
Grimmsayer 10 Jan, 2015 @ 10:19pm 
Victory or Death
Darkoracle  [author] 11 Dec, 2014 @ 5:02am 
Lok'tar ogar
Майев Песнь Теней 10 Dec, 2014 @ 9:00am 
FOR THE HORD!!!
Trusty_Cakes 27 Sep, 2014 @ 2:10pm 
Amazing house, probably one of my favorites. Will it be long before the NPCs are added? I feel the place is kind of empty without them. You should also add your family to move there.
ʕ •ᴥ•ʔ Kiami 13 Jul, 2014 @ 4:00am 
LOK'TAR! THIS IS THE FORTRESS YOUR WARCHIEF DESIRES. FOR THE WARSONG CLAN!
Sotha Sil 2 Apr, 2014 @ 5:03pm 
Yeah add a fair amount of NPCs to the other mod or an update cause its even hard (for me at least) to spawn a bunch of orc NPCs
Psycho Republic 8 Mar, 2014 @ 9:30pm 
This looks awesome- I can't wait to see the residents.
Darkoracle  [author] 3 Mar, 2014 @ 8:12am 
-))) yeah may be, but when it covered with navmesh,it not should be. So i still dont't know why. I've never tested it with different followers at all. It worked fine with some of them, so sry for that, may be i'll fix it sometime. Primarily it was one-person mod and it's still unfinished.
TheDifferential 2 Mar, 2014 @ 10:20pm 
Yeah, it's just by the forge. I use the followers mod so that I have a whole bunch of orcs hanging out at my home, and I leave some working the blacksmith. Whenever I go outside, there's always an orc head sticking out of the ground, and then they just kinda levitate up to the floor. Maybe it's because that smithing platform is elevated?
Darkoracle  [author] 26 Feb, 2014 @ 3:35am 
That is strange, as for me never met such bug. I placed nav meshes everywhere, round the house and inside, but nevertheless followers still behave like morons. But they never fall anywhere.
TheDifferential 26 Feb, 2014 @ 12:11am 
Has anyone else tried keeping followers at this place? For some reason when I leave them hanging out by the forge outside, they fall through the floor. Anyone else experiencing this problem? Other than that, this is probably one of the best home mods I've seen, especially since there is an extreme lack of orc-themed abodes.
Random: Hoverlord, Space Baron 15 Feb, 2014 @ 1:43pm 
If this had a bunch of Orc NPCs in it, it would be the best house mod for an Orc out there. Still pretty awesome, but feels so empty.
Darkoracle  [author] 9 Feb, 2014 @ 1:52am 
It implies that there is a circular staircase somewhere behind the door. You can imagine, that It is a cylindrical space with stairs inside, smth like that-)
snapfit 8 Feb, 2014 @ 12:22pm 
Extremely orky!
Only thing that seems a bit strange is that the door to the balcony is on the ground floor.
Still great work, best Housing mod on the Workshop!
Manticrow 5 Feb, 2014 @ 11:03am 
Lok'tar
yadudeirock 27 Jan, 2014 @ 1:29pm 
Darkoracle please get back to me I don't know if you gave up on this project or not but I would like to talk to you
MATRIARCH_yautja 3 Dec, 2013 @ 5:23am 
love it but need some orc guards and traders please thank you .
traktorzetor23 17 Nov, 2013 @ 6:14am 
Orcs Guards and traders please :)
CouchPotatoDean 5 Sep, 2013 @ 1:34am 
Okay well thanks for the follow up. Very well done for your first mod.
Darkoracle  [author] 3 Sep, 2013 @ 6:10am 
It's because of many objects. There are lots of 3d models was used to make a unique architecture . If it was possible to make unified model, it would be not so laggy. Also i think region must be separated on mini locations, but i don't know how to do. That is my first work, so i tried to make it as best as possible, but it turned out far from ideal. I also playing with laggs, but when i start a game and load in that region, there are much less laggs. Or may be the problem is in dynamic light sources, located outside a house. I'm still not understood. May be someone more experienced can give advice.
CouchPotatoDean 3 Sep, 2013 @ 12:34am 
very laggy in this region. any possible explanations?
GhostKeeper 2 Aug, 2013 @ 5:40am 
Have you added the orc guards yet?
Gurthrick 3 Jul, 2013 @ 8:19pm 
cool tanks for the fix!
Darkoracle  [author] 3 Jul, 2013 @ 7:33am 
Gurthrick, i wrote about that in description. Sorry for that, but i had to replace all respawning containers, and that was so long ago, not in last patch. There is a link in description to old version of mod. You should load with that old version and take your items out from containers, then you can use the last version of this mod. I'm playing with this mod since i made it, and only once i'd lost my items, because of respawning containers. And after replaced all containers, i'd never met a problems like that.
Gurthrick 2 Jul, 2013 @ 9:56pm 
All of my stuff was just erased after that last patch... everything in Grommosh
Darkoracle  [author] 9 Jun, 2013 @ 7:10am 
Livvysmoo , thx for reporting errors. This mod wasn't updated for a long time. That must be a lapse. If you'll find more errors, plz let me know and i'll try to fix it in the next update. And Thx for a good review
little mothball 9 Jun, 2013 @ 6:43am 
By far my favourite player house. Plenty of storage and display space but nothing too over the top. Love the look of orc strongholds.
Couple of errors:
-the outside doors on the small orc shacks and the bee hives have random european vowels as names
-the barrel next to the forge is called 'crafting staff' rather then 'crafting stuff' spelling error
I'll let you know if i see any others

Fantastic overall! thanks and look forward to any future mods!
turret001 29 May, 2013 @ 8:16am 
This is the best house mod I've ever seen. I love your work, This is just. Awesome! Maybe you should code something for leading an orc camp!
Electric Angel 18 May, 2013 @ 12:48am 
maybe ad som more orcs
jtucsok 28 Apr, 2013 @ 1:25pm 
i got your mod and love the look and it is a truly fitting stronghold any idea when we will see the add on your talking about for guards and such it would be nice to have some npc's to interact with :)
jtucsok 22 Apr, 2013 @ 2:28pm 
hi this looks awsome but a screen shot of it's location will realy help in seeing if it will conflict with any of my many house mods lol what can i say i love to own houses lol
SteelEnforcer 22 Apr, 2013 @ 10:50am 
Thank you.
Darkoracle  [author] 22 Apr, 2013 @ 5:24am 
SteelEnforcer, that's because you didn't read description-) It's located near the silent moon camp on the north from Whiterun, at the foot of the mountains. Actually it's visible from Whiterun on the horizont
SteelEnforcer 21 Apr, 2013 @ 6:04pm 
Could someone tell me where is this location on the map?
DacVermin 10 Apr, 2013 @ 3:04pm 
This mod would be the best ever if it had some NPC's
Fidd1er 1 Apr, 2013 @ 12:40pm 
This mod is amazing, it just needs some orcs, like a LOT of orcs. The set up of this place made me think of Warcraft's Horde, so i'd like to see the orcish people in their prime here.
Sir Paperweight the Third 29 Mar, 2013 @ 7:07pm 
Fantastic stronghold...Just curious, when will the mod-added NPCs come? That's all this mod needs to be probably the best orc-related one out there.
Darkoracle  [author] 23 Mar, 2013 @ 7:40am 
No, it doesn't.