Left 4 Dead 2

Left 4 Dead 2

MSMC (Uzi)
38 Comments
Lexus 94 [憲兵] 15 Apr, 2023 @ 4:58am 
A Nice Indian Uzi
depre??ed Tweazyy 25 Dec, 2022 @ 7:13am 
its a good mod but why is there a guide how to use the msmc???
xdshot  [author] 5 Oct, 2021 @ 7:00am 
Download and hex edit it, rename camera attachment
Macrowolf 5 Oct, 2021 @ 6:00am 
Good mod but can you please get rid of the camera shakes when meleeing and reloading, and increase a bit the recoil during the shooting? Thanks.
Nozomi 2 May, 2020 @ 3:34am 
hot gun u got there
♔ JOHNY LUKES CZ ♔ 23 Feb, 2019 @ 6:30am 
Nice screenshots :P
xdshot  [author] 8 Feb, 2019 @ 4:42pm 
You can't edit existing ones.
tools guy-kun 8 Feb, 2019 @ 4:20pm 
any way to do this on other modded guns? notably the csgo weapon mods?
xdshot  [author] 8 Feb, 2019 @ 4:17pm 
Baked gun movement motion from stock uzi's. Since arms were ik rigged, their motion was made automatically.
tools guy-kun 8 Feb, 2019 @ 2:46pm 
did you animate the walking anim? how did you manage to get it identical to l4d2's?
Ghost 12 Dec, 2018 @ 1:48am 
understood(, sorry
xdshot  [author] 11 Dec, 2018 @ 4:13pm 
>This item is not authorized for posting on Steam, except under the Steam account named Servius, at the steamid STEAM_0:1:37961562.

Otherwise DCMA
Ghost 11 Dec, 2018 @ 9:47am 
can YOU make this pretty gun for ak-47 (WILL BE PERFECT WITH CLONE TROOPER)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=926342673&searchtext=dc-15
xdshot  [author] 27 Jul, 2018 @ 12:22pm 
Ok dear users:

For maximum pleasure just repeatably press next image.
Or just don't click those images if you don't want to bother.
Trapezoid 27 Jul, 2018 @ 12:15pm 
screenshots are fine, but do you really think people are going to want to analyze every single frame of the reload animation?
make a low-memory gif!
xdshot  [author] 27 Jul, 2018 @ 12:13pm 
1. Video tooks longer to load and watch rather than quickly scrolling the images
2. What the hell it means they are so many???
3. What is wrong with screenshot in functional means?
Trapezoid 27 Jul, 2018 @ 12:02pm 
if you're gonna post so many god damn screenshots why don't you just upload a video?
xdshot  [author] 22 Jul, 2018 @ 10:18am 
Thank you for kind words. I'm glad my recently discovered technique made well ;)

Original camera tilting was once planned to be disabled as it could add some 'sickness', but yet decided to keep it. Maybe I had to scale it a bit down.

Messing around with $origin was problematic. Move it too left - then during reloading it moves outside of screen. So I decided to keep as in original plus moving the gun bit forward.

Next time (if it is though) I'll take these notes in mind. Alex_D_Vasilkov is already making the derivative from this so he maybe adds some improvements as well.
Lt. Rocky 22 Jul, 2018 @ 10:01am 
This is a good clean port, Shot. Fingers line up and aimations blend together quite nicely. You've gotten really skilled at this.

I would however suggest toning down the camera animation and pulling the model more away from the view. As much as it may seem true to Call of Duty's perspective, the two games use different 1st person focal lengths, and in here it can get a bit nauseating to use this for too long.
xdshot  [author] 22 Jul, 2018 @ 9:59am 
Go ahead :steamhappy:
Codiak 22 Jul, 2018 @ 6:00am 
@xDshot yes, the M8A1 is based on the real life XM8. I really love the look of the blops 2 M8A1.
xdshot  [author] 22 Jul, 2018 @ 3:02am 
no game. Still hangs on wishlist.
Arima 22 Jul, 2018 @ 2:59am 
wow you should have taken the one from bo3
xdshot  [author] 22 Jul, 2018 @ 12:26am 
>Could you recommend a sound mod?
Any of your choice. I did this counting on stock sounds.
xdshot  [author] 22 Jul, 2018 @ 12:22am 
>M8A1
Is this XM8 actually? If so, I got the sources, luckily.
Alex_D #NoWar 21 Jul, 2018 @ 11:12pm 
@xDShot, you could try Max' SA80 anims - the bolt is never pulled, but mind the large round handguard.
vicious horse rat 21 Jul, 2018 @ 9:01pm 
Could you recommend a sound mod?
Codiak 21 Jul, 2018 @ 7:33pm 
Do you think you could make the M8A1?
MARK2580 21 Jul, 2018 @ 2:14pm 
ах вот он чем занимается, место того, чтобы писать lua :dealwithit:
xdshot  [author] 21 Jul, 2018 @ 1:33pm 
Tavor was reviewed because I could potentially use it's reload animations for my "long-time developed" assault rifle. Turned out it's animation is not sufficiently good.
Alex_D #NoWar 21 Jul, 2018 @ 12:47pm 
@RWBY, haven't I told you? Zoey's animation has a messed up grenade launcher idle sequence, but it reloads normally. See for yourself, the default one has it too.
Mundfish 21 Jul, 2018 @ 12:38pm 
Wait, how is that possible?
Alex_D #NoWar 21 Jul, 2018 @ 12:25pm 
Also, you mentioned something on my Tavor, and I kinda expected you to put a MARS sight on it or something.
xdshot  [author] 21 Jul, 2018 @ 12:13pm 
Didn't find cause
Mundfish 21 Jul, 2018 @ 12:12pm 
Have you tried to fix Chloe and "broken weapons" issue?
xdshot  [author] 21 Jul, 2018 @ 10:44am 
The rail is in whole with model, it wasn't meant to be removable, though mp variant is changeable, this one ripped from sp.
Alex_D #NoWar 21 Jul, 2018 @ 10:12am 
*sigh* You left the handguard rail system. Nevertheless, excellent work.