Space Engineers

Space Engineers

Twin Drills (Formerly #375405720)
17 Comments
Swadius 20 Apr @ 12:14am 
Does the small inventory size of the drills affect how ore goes into cargo? I was mining a lot of voxels, but the cargo doesn't seem to be increasing very much.
Tharatan  [author] 23 Jun, 2024 @ 12:55pm 
After several years and changing computers, I have finally regained my ability to upload changes to this item. XML edits to bring basic functions in line with current SE versions have been done.

If there are errors or outdated information in the properties of this block, please let me know.

I have no plans to alter the skins/models of the blocks, or alter their basic operating principles. Too many games/creations/servers could be affected if fundamental changes are made.
Darkmind 8 Oct, 2023 @ 2:14am 
Is it too heavy....
shadow2121 23 Aug, 2021 @ 7:26am 
it did not werck
Arbiter 23 Feb, 2021 @ 4:29pm 
@Smallwig : I Made an updated version if you want you can look on my workshop.
smallwig 6 Jan, 2021 @ 2:57am 
Can you change the small ship drills to be regular sized? It is just impossible to properly work with the little ones
⎛⎝๖ۣۜÐÆ ๖ۣۜTigar⎠⎞ 17 Aug, 2019 @ 1:29am 
As you have taken this over can you maybe make it so that the twin drill on small ship are the same size as the normal one as an added option so that we can cycle between the 2? right now it doesnt make a lot of sense for something that tiny to pack that much of a punch :P
Thane Greyhaven 22 Mar, 2019 @ 8:53am 
Thank You for keeping this alive! I’ve got a bit of a request though. On a small grid ship, this is a VERY small tool compared to the welder & grinder. Is there any way to make a medium variant? Something that would connect to the small block large ports the way the welder & grinder do? It would save having to use 8 of the small ones. lol No worries if You can’t, I know You’re not the original madder so You probably don’t have access to the original files. But it was a thought I had. Cheers!
MX Duke 21 Feb, 2019 @ 7:48am 
Thank you for keeping this mod alive!:steamhappy:
Tharatan  [author] 26 Sep, 2018 @ 7:47pm 
@Alejo - its a low-priority item for me right now. Since I didn't create the mod originally, I don't have the original model files....I would have to create new models and textures from scratch.
Alejo 26 Sep, 2018 @ 9:56am 
Are you planing to update the models?
W. Wolfe 12 Aug, 2018 @ 3:34pm 
whats the stats?
Thomas Croft 5 Aug, 2018 @ 3:34pm 
The greatest mod in the workshop thx buddy I would die without these. :)
RoCkHeLuCk 23 Jul, 2018 @ 7:07pm 
If you need any help you can count on me.
Tharatan  [author] 23 Jul, 2018 @ 7:10am 
If we haven't seen the original mods return by 7-27-2018, I will start looking at making sure these get updated with PCU values appropriate for the new update, and checking if there are any errors within the mods that have accumulated since it was last updated.
red13seto 23 Jul, 2018 @ 2:38am 
nice thanks
RoCkHeLuCk 22 Jul, 2018 @ 8:52pm 
Thanks bro.