Darkest Dungeon®

Darkest Dungeon®

Exaelus' Mod Collection
13 Comments
RndmPlb 10 Jun, 2019 @ 6:50am 
This is indeed incredible, thanks !
Exaelus  [author] 18 Mar, 2019 @ 3:11pm 
@dog man: Thanks man, glad you like em. ^^
Anus Tappi 18 Mar, 2019 @ 10:32am 
brilliant class mods
Exaelus  [author] 5 Feb, 2019 @ 11:38am 
@Rage_Slash: It's all random with arduous edition, random positions and random buffs, but the monsters don't spawn with monsters that they didn't spawn in vanilla, if you know what I mean. I studied the normal 30 variations of monster spawns and made A LOT of repeating combinations with those specific monsters, so you don't have hallway monsters spawning with room monsters or Crypt monsters spawning with Weald monsters.
Sylve Esencia 5 Feb, 2019 @ 9:11am 
i see cause yea so far been up against a few madmen (which i am streaming a non modded version because i suck at this game) and haven't seen one yet (but im guessing madmen are a mod only mob?) but yea every single battle its the melee's at the back the ranged people at the front so like: Stress incantation mob (duno name), madman, rouge, then (big dual claw one)
Exaelus  [author] 5 Feb, 2019 @ 7:39am 
@Rage_Slash: It's all random spawns. The monsters spawn with the monsters they are meant to spawn but there is like 30000+ combinations of spawns in the Arduous Edition. So if you are lucky they might be out of position or you might get 2 octotanks and 2 thralls which explode in your face and you have to abandon. ^^
Sylve Esencia 5 Feb, 2019 @ 3:59am 
i don't know why but for some reason the monsters are spawning the opposite order they are meant to be well spawning as is it just me being dumb or something?
Mrjeje 27 Dec, 2018 @ 2:05pm 
Nice job man. Need more Class Mod because you are the best for me.
MrOblivion 31 Oct, 2018 @ 5:43am 
Merci !
Exaelus  [author] 3 Sep, 2018 @ 12:38am 
@Rougheredge: The game is very easy to mod dude. I would call myself persistant/determined/patient more than actually talented but thanks for the compliment. ^^
Rougheredge 3 Sep, 2018 @ 12:03am 
Right, that makes sense. Like once you've settled everything down then you could do something like that as a "complete edition" of sorts, no point having to essentially double the amount of work you do every time you update something.

Well, in the mean time good luck on your modding, you're very talented.
Exaelus  [author] 2 Sep, 2018 @ 11:54pm 
@Rougheredge: I could do that but not just yet, constantly having to update another mod because you updated some X mod is very tedious. Once things settle down and my mod is done and not many changes are happening then I will.
Rougheredge 2 Sep, 2018 @ 7:19pm 
Would it be possible to make a mod that packages all your class mods together into one? For people with large amounts of mods.