Torchlight II

Torchlight II

Fisherman's Friend (v.22)
20 Comments
Dumytin 14 Apr, 2020 @ 6:20pm 
Es raro pero a mi no me aparecen zonas nuevas de pesca :´c
steffire3 3 Feb, 2017 @ 2:07am 
@Cycles [author]:

Thank you so much for your reply on the linked discussion below!

I found it very helpful.

-^_^-
steffire3 31 Jan, 2017 @ 2:05am 
Could you write your opinion on an important question I have which I wrote on the page in the link below:

Is a Torchlight Character defined by Class or Skills?

This has to do with the way any and every mod class is built.

https://steamhost.cn/steamcommunity_com/app/200710/discussions/0/133255603285071449/

Thank you for your time. ^_^
steffire3 31 Dec, 2016 @ 6:13am 
We have made an updated "Better Vanilla Game Simple" that includes and links to your mod.

We have also given you credit inside our "Original Author Credit Discussion List".

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=795690198&searchtext=

It's our 4th compile and we simply want to inform you on how we are using your mod currently.

If you would like us to remove your mod then please notify us there.

Thank you for all your work to improve Torchlight_2!
Cycles  [author] 10 Feb, 2016 @ 7:31pm 
Broken Mines and equivalent maproom should (randomly) have fishing holes now. =)
Cycles  [author] 7 Feb, 2016 @ 3:53pm 
So reviewing, yes no fishing holes in the broken mines, or the map-room versions of it. I'll play around with fixing that, but its more complicated for those maps.
Cycles  [author] 7 Feb, 2016 @ 10:26am 
Good question. Its been a long time since I did any TLII modding, but I can certainly check which story dungeons I definitely hit.
Question 6 Feb, 2016 @ 3:03am 
Great mod, but i think you forgot to add fishing holes to the broken mines?
Solarius Scorch 23 Jan, 2014 @ 4:44am 
This is an excellent addition to the game. It doesn't really change the gameplay, but an occasional break from slaughter is much appreciated.
maccentris 3 Sep, 2013 @ 10:36pm 
Is there any way you can increase the chances of finding rare pet gear? I am desperate to find a mod that will focus on pet gear. Unfortunately, most fishing mods focus on fish :(

Please take a look at my thread here: https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/846963710866790124/?appid=200710
Onikage-056, God of Animatronics 27 Jun, 2013 @ 6:25pm 
Hmm... yeah, missed dungeon fishing spots when I was going through TL2 on my Outlander... only found three or four in the overworld, not counting the "Ever-Fish Fishing Spots" in the cities.
Mythgaard 21 Jun, 2013 @ 10:20am 
This is great, really missed this feature from TL1.
VinchenzoTheJackal & Shoon 13 Jun, 2013 @ 4:48pm 
This looks awesome! Considering finding fishing holes in both map scroll rooms and storyline places was common in Torchlight1, this mod adds something that should be in this game but was sadly left out. Say, did you ask VoodooRaj if he wanted to add this to his Fishing Overhaul? I bet it would make him very happy, especially to have someone to be contributing to his huge mod project.
Adnan Skinkaldıran 24 May, 2013 @ 5:53am 
awesome
tsuelue 22 May, 2013 @ 10:23am 
Awesome! Works just fine with custom maps too.
*starts tossing dynamite*
Cycles  [author] 21 May, 2013 @ 8:42am 
Thanks guys!
GoVoR 20 May, 2013 @ 7:51pm 
I confirmed that both mods work just fine together. Big kudos to both authors!
Voodu 20 May, 2013 @ 5:44pm 
I did not modify the fishing holes directly. I'd wager they will work just fine together.

Also.... Nice work on this Cycles! Great idea :)
Cycles  [author] 19 May, 2013 @ 10:50am 
The easiest way to know if it works would be to try it out. I don't know how VooduRaj modified the fishing system. It might have been done using base layout links and spawn classes, which would work fine. If the fishing holes were modified directly, it would probably not work. They should be at least weakly compatible, in that they don't interfere with each other.

Let me know if you run into any issues, and as always, back up your saves when experimenting with mod combos.
GoVoR 18 May, 2013 @ 4:46pm 
Looks promising. Curious if it works with VooduRaj's Pet and Fishing Overhaul [/link]