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I left one of my characters mining copper for a whole day and gained 14 strength points.
La antorcha prendida, luz por todos los lados,
Picando y picando y yo no te he encontrado,
Las manecillas giran, ya hay zombies sonando,
Bajándome la vida y no voy ni armado,
Bebiéndome la leche a sorbos y a tragos,
Te vi así de frente, qué tremendo impacto,
Pa' picarte un poquito, dime.
Si hay que ser minero,
Romper el pico en el hierro,
No importa el creeper que venga,
Pa' que sepas que te quiero,
Como un buen minero,
Me juego la vida por ti."
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3452181994 .
But can I somehow reduce training rate, without reducing mining rate?
Other things, like the manual laboring machines (wells, plates, etc) still give you laboring skills.
I haven't been able to find one
Late response, but yes machinery still increases labouring. This is only for rock mining, which is useful for Slave starts in Rebirth to help train your strength while you're trying to find a way to escape.
When you mine, you get a bigger heavier 'chunks' which are very very heavy to carry. You need a structure that converts it into the regular pieces.
You would need to switch out the nodes and what item it gives though, for instance a XL version of the copper/iron/stone/etc when mined. And then add a processing structure that you can place these in and 'break' them down for STR exp and turning 1 big chunk into multiple smaller ones.
No idea if this is possible to have a structure that can only be 'placed' touching a node to enable it.
If there was a way to partially increase strength, like running while mildly encumbered increases strength slightly but is still mostly athletics, that would make sense, but as is it's the opposite of sense.
Is there a way to make it compatible with other mods that add other mines?
Idk if it's genmod or what but I also have Tin, Silver, Gold, Uranium, (other?), and working them doesn't build strength. I can look past it lol, but would make my brain feel better for them to all work the same!
Again, Great 👍 commonsense mod here
I'm guessing it's how XP is awarded in combat VS other general tasks. Combat XP is awarded in bug chunks when you do/take damage, whereas mining awards constant XP. If this didn't totally supplant regular strength training, I'd use it.
it feels redundant since you already have strength