Garry's Mod

Garry's Mod

hl models
40 Comments
lyn  [author] 26 Nov, 2021 @ 10:39am 
sorry, last update to this project was made back in 2020, If I can get a time to get through it then I guess I'll put a schedule for it.
MX 26 Nov, 2021 @ 5:42am 
Hey, do you think you can do a Gordon Freeman version with his labcoat?
Oxeious 8 Feb, 2021 @ 5:04pm 
make the gordon on the tram in blue shift player model
Barkeus 21 Aug, 2020 @ 11:03am 
yoo can you maybe do this for all of the games? by all of the games i mean the hd remakes that have models like this
like the original half life (i need the scientist models for a project)
lyn  [author] 17 Jul, 2020 @ 4:47pm 
I will see what I can do about Dr.Rossenberg, ik he was in blue shift, I will just have to look around in my files.
lyn  [author] 17 Jul, 2020 @ 4:45pm 
Just realized what you were asking for wasn't in the original HD Models so unfortunately you are going to need to find a different addon for those :(
lyn  [author] 24 Jun, 2020 @ 8:17am 
Ill be working on another patch for it soon
moo 6 Jan, 2020 @ 1:40am 
what hapened with barney model
lyn  [author] 25 Dec, 2019 @ 6:15am 
the only animations that these characters come with are the player model animations
Blame John 20 Dec, 2019 @ 11:37am 
hey does barney come with his blue shift animations like eating and stuff?
Keaton 19 Nov, 2019 @ 2:00pm 
ngl, this is dumby thicc and i love it. Love you evan (full homo)
lyn  [author] 27 Oct, 2019 @ 4:44pm 
I'm glad you know your stuff. I was trying to see if you would prove me wrong, and as the internet always shows, I'm right. I just don't have a lot of free time to port over and make the player models, it does take a significant amount of time just for these.
Meet and ♥♥♥♥ Mushroom Kingdom 25 Oct, 2019 @ 12:18pm 
The Models can be loaded on certain softwares on PC that support the model type, even Jed's half life model viewer can load the models from the PS2 port, all the character models in the decay PC port are ripped from the PS2 game and even had the facial animations, with a bit work the PS2 models can be ported to PC
lyn  [author] 24 Oct, 2019 @ 3:54pm 
Actually Tommy Pigskin, PS2 models can't be ported on to a pc, so they are remade with an HD texture using half-life source, the ps2 is a console and the models can't be ported to a computer as it is almost a completely different game.
These are the PS2 Models, I don't see why so many people get them confused with the HD pack
lyn  [author] 3 Jul, 2019 @ 10:13am 
thought so
alexanderphilipwilby 3 Jul, 2019 @ 10:12am 
me
lyn  [author] 27 Jan, 2019 @ 9:22am 
what is it?
Magpie 26 Jan, 2019 @ 11:58pm 
i have another account
lyn  [author] 26 Jan, 2019 @ 11:15am 
Yes?
Magpie 26 Jan, 2019 @ 4:38am 
evan
Avocado 12 Jan, 2019 @ 1:52pm 
Though i love the models!
Avocado 12 Jan, 2019 @ 1:07pm 
Um,Half-Life Blue Shift is on GoldSrc not Source...
The Dude(Jix) 29 Oct, 2018 @ 11:49pm 
amazing mod m8
lyn  [author] 19 Oct, 2018 @ 12:54pm 
You don't even know how to make addons so you have no idea how difficult it is.
half life 2 fan 4 Aug, 2018 @ 5:46pm 
half life blue shfit is ON THE BLOODY GOLD SORCE ONLY PORT PLEASE:steamfacepalm:
lyn  [author] 1 Aug, 2018 @ 8:51am 
I'll apply the textures, but I can't garauntee anything.
MalikArsYasakani 1 Aug, 2018 @ 6:54am 
can you make it stop requiring half life blue shift or half life
JeffyJacob 28 Jul, 2018 @ 6:27pm 
COOL:steamhappy:
Magpie 26 Jul, 2018 @ 11:51pm 
by the way that's a refrance half life decay
lyn  [author] 26 Jul, 2018 @ 8:39am 
no?
Magpie 26 Jul, 2018 @ 7:51am 
i'll ask you again did i urinate on your rug!:steamsalty:
Magpie 26 Jul, 2018 @ 2:29am 
*when
Magpie 26 Jul, 2018 @ 2:29am 
why does it matter whan?
Blood Crayons 26 Jul, 2018 @ 1:09am 
Holy shit, that thumbnail xD btw Awesome job!
lyn  [author] 25 Jul, 2018 @ 8:56am 
when?
Magpie 25 Jul, 2018 @ 8:28am 
by the way did i urinate on your rug
Magpie 25 Jul, 2018 @ 8:17am 
noice
lyn  [author] 25 Jul, 2018 @ 6:29am 
Sorry about the whole wait, at least I am not valve.
Magpie 25 Jul, 2018 @ 6:29am 
thanks. i'll like this:steamhappy: