Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I wonder if you could have an option for the Heavy Weapon Dude to have the correct firerate?
I know this sounds a bit complex, but theoretically this could simplify the question of load what from where. Also, I suggesting relocating all Doom files to GarrysMod\garrysmod\Data\gmDoom\ location instead to separate them from other things.
"Does it run in vanilla Doom?" is actually a very good guideline, all things considered. If you still have doubts, just try it yourself instead of endlessly asking "will it work?". Learn by doing.
HeXen would most likely be difficult to create with all the scripting, connected levels, hubs, etc. Though the enemies and items wouldn't be that difficult to work out.