SOMA
Games
31 Comments
Nimblenoggin 29 Apr, 2022 @ 3:58pm 
The door buttons look like they trying to predict my moves.
Nimblenoggin 29 Apr, 2022 @ 3:54pm 
Please link your door buttons! It's annoying to see a door closed with a green button, and a door open with a yellow button!
ПΞGΛ 27 Feb, 2022 @ 2:14am 
When i do jump in vents i go to voids.
GniQQ 29 Jun, 2020 @ 8:35am 
I somehow got stuck. I got to the room with the 4 buttons, everything is opened (well, except what says ERROR or BLOCKED) and I am unable to progress. I literally ran around for over 30m afterwards and not able to go anywhere. What the hell? Am I bugged in?
Themyscrian 22 Oct, 2019 @ 4:32am 
i feel like the Portal 1-style twist where you're actually in a game and you get out should come sooner, or at least have more story hooks because i kinda zoned out just running around all these mazes. also, like other commenters, i just fell out of the vent section and the last save was so far back i couldn't be bothered continuing.

that being said, you actually worked to build up a creepy atmosphere instead of just using the proxies for a cheap scare, so well done! the eldritch horror was a cool concept, but because it can't attack you and you can just walk into it, it doesn't work too well as more than just a jumpscare. maybe having it behind a window with several voices calling out to the player because it's multiple people merged together? looking forward to seeing episode 2.
gorman2040 1 Jan, 2019 @ 6:01pm 
Good mechanics and new gameplay from the original game. Story is a bit simple but ok to keep you going. Maybe some overuse of mazes.
nelt 30 Dec, 2018 @ 10:45am 
very fung
NoMore 9 Dec, 2018 @ 10:05am 
Its very nice,.i like it:steamhappy:
Amoox 28 Oct, 2018 @ 6:03am 
Felt too much like a maze sometimes, otherwise a great mod!
Koyave 11 Oct, 2018 @ 9:14am 
I just finished it and enjoyed it a lot! Thanks!
MaxAV 23 Sep, 2018 @ 7:52am 
At the level where you have to begin by crouching (after around 30 min of play or so), i just crouched and fell into nomand's land, outside the map :-(. Couldn't get a proper save to get back so i couldn't play till the end :-(.
SKUFSLAYER 19 Sep, 2018 @ 10:31am 
don't work.
Mike Oxlong 7 Sep, 2018 @ 9:05am 
Pro: Interesting idea for a story, mostly good level design, reasonable length.

Con: Having to navigate a maze on almost every level started to become extremely grating on my nerves after a while, and the section where you have to stack boxes to climb up to another duct was poorly designed and extremely frustrating to try and complete.
HIghtier Gamer 5 Sep, 2018 @ 12:42pm 
Some of the best environments seen in the engine, esp. the horror areas. Good sound design.
Golbat34 27 Aug, 2018 @ 4:38pm 
Vape
Pumpkin King 250 26 Aug, 2018 @ 2:41pm 
After story mode i will definely play in your maps, looks awesome.
hikaru.gosunkugi 24 Aug, 2018 @ 6:56am 
I thought I was done after the campaign but mods are bringing me back 😊
Ancient_Aussie 21 Aug, 2018 @ 1:19am 
Great mod. Really enjoyed it. Thanks.
Discordia 12 Aug, 2018 @ 11:23am 
Good level design
Voice characters are improving (based on previous mods)
Track was decent in invoking dread or mystery

Protagonist voice acting was dull...Sounded more like he didn't have the right change for a vending machine, thea stuck in a lab/game show from hell. The fathers was hilarously bad.
Story - Confusing and not laid out well enough for people to engage
Near the beginnning, you're walking on dirt ground, with metal effect footsteps (specially when jumping)
Some box building puzzles are faffy
Protagonist can lift lumps of concrete with iron rods in them, but an office chair is HEAVY
Someone should report the Proxy's in this mod to the IOC, for doping. They walk faster than their sound file and constantly run in to walls
Fell out the world in the vent/crouching area. Checkpoint too far back for me to have the energy to go through the Proxy's again.

Decent effort though
freddy fazfart 10 Aug, 2018 @ 7:44pm 
Games was interesting, but I can't say I liked it too much.

Too many points go unsearched and ignored, and left me in questions most of the time, a few:
1) How does the PC know about these "games?"
2) What "prize" is the winner rewarded?
3) Is there any explanation other than "SHE LOST!" for what happened to Oda? How'd she become a monster?
4) Why do these games exist? Does law enforcement not know about this?

Anyway, the mod felt almost rushed to a sense. Greater exploration and more time should've gone to world and ambiance building, along with moreso "Games" part to it.

I also recommend adding the ability to *go back* to certain sections; I missed a few things and didn't think I'd be shoved on to the next area so quickly, nor was I able to go back.

Overall, meh. The experience was alright. The stealth with Oda was fun, but its "buffed" speed is atrocious. Oda got stuck on so many walls and objects it was very annoying. Proxies, IMO, are supposed to stay slower.
Damned Husky  [author] 3 Aug, 2018 @ 6:21am 
Yes, there are several monster encounters in this mod.
Ps. Thank you everyone for trying Games out and commenting!
dcove78 2 Aug, 2018 @ 2:33pm 
Quick question: Are there any enemies? I accidently dropped a fire extinguisher on the ground and heard a proxy trapped it a room screaming, can it get out?
Macgyverthehero 29 Jul, 2018 @ 9:50pm 
VA for the medical worker here. Personally I don't think this was your best custom story as I found it rather too slow-paced, but I do like the simple story telling that it had and the level design, while still very much corridory, wasn't as linear as some of your previous custom stories.

6/10
beta_chad wannabe 29 Jul, 2018 @ 9:06pm 
really good mod we see that you put a lot of work in it and hope you do more content like that :)
Wämä 29 Jul, 2018 @ 12:59pm 
Aarons voice actor here. Any and all feedback is appreciated :)
StarButterflyRules 29 Jul, 2018 @ 12:40am 
(Spoilers)

Review:

Disclaimer: This review is subjective and is not targeted towards anyone personally (this includes the mod makers themselves).

Games is a mod about a man named Aaron who partakes in 'The Games': a relality TV with a dark underline to it in order to pay the fees it would take to save his ill father.
StarButterflyRules 29 Jul, 2018 @ 12:40am 
The mod developer Damned Husky has proven himself to make a mod that puts story first and gameplay second (as well as his signature design choices of large, minimally created maps and longer than usual mod lenghts). His mod The Search really blew me away with its ambiion but his follow up mod Caught was very much underwheling so I was quite interested to see what he would bring to the table with his most recent mod.

Games was definetely an improvement on Caught but it had major boots to fill left behind by The Search but the major thing I got out of it was that it was the first SOMA mod in a while that actually scared me. Granted many of the scares either came out of no where or had poor timing but you have succeded when you've made me hesitant walking down a dark hallway. This is partially credited to the mod's awesome sound design and some pretty cool ways the mod gets under your skin.
StarButterflyRules 29 Jul, 2018 @ 12:39am 
Unfortunetely after Damned turns the lights off in the room for the Nth time you start from crawling on the ground peering behind every corner in fear a chicken nugget will chase you to freely running around expecting nothing to jump out (which usually is correct, give or take a few flying-naked-men-esque scares such as a chair thrown away for no reason whatsoever).

Granted the mod does make up with its lacluster gameplay with some pretty decent map designs: while a lot of the detail work is either minimal or non existant, the amount of variety in map styles and layouts is pretty commendable: one moment you could be running around a cold, blue facility and the next you could be parkoring in a burning room filling with smoke. My advice is to make less levels but to polish it to such a degree where it's the best it can be (such as Draugemalf's mods).
StarButterflyRules 29 Jul, 2018 @ 12:39am 
Minor complaints that dont really effect the score are a few glitches (includuing one where I had to restart a good 15 mins of gameplay after I fell through below a flight of stairs and the game didnt autosave before hand), the enemies when they appear look wonky with the fast movement and dont come off as threatening and some of the voice work being fairly wooden (such as Aaron and his father).

Overall it is a flawed but welcome addition to the workshop, being one of the few mods that actually scared me. Varied level design, decent story but with a few bugs and general lack of polish.

7/10
Agent SoS 28 Jul, 2018 @ 7:10pm 
sure, ill try it :P
Trivvy™ 28 Jul, 2018 @ 3:03pm 
Hello folks, I'm the VA for Quinn. Let us know what you think :)