Space Engineers

Space Engineers

(ARMCO) T-65B X-wing Kit
120 Comments
JaytheOstrich 27 Apr @ 10:48am 
Why can't I select just the Left Static S-Foil block for placement? I can move it from the G-Menu to the toolbar, but it comes up as Right S-Foil to place, and scrolling won't let me get to the Left one, nor does it mirror. I get Right Static S-Foil on both sides of the mirror. Very frustrating.
B1487E 19 Aug, 2023 @ 9:24pm 
MOD_ERROR: (ARMCO) T-65B X-wing Kit, in file: Unknown
Compilation of C:\Users\user\AppData\Roaming\SpaceEngineers\Mods\1457376670.sbm_T65XWingWeapons failed:

I get this error!
morpheusfd 20 May, 2023 @ 7:38am 
Generate 15 errors !
Nighthunter 20 Feb, 2023 @ 1:11pm 
Hey @Spacebar I found a problem with your mod with the new ai update. The singular Blasters seem to be registered the Wrong way around. Basicly the shootie end is the back of the block, so Ai drones won't fire at their targets when useing these. Also could we get a Weaponcore Version of this and the other non Weaponcore packs? That would be amazing.
JWA 3 Sep, 2022 @ 8:19pm 
Love the missile launchers. There is nothing else like them on the workshop as far as I can tell. I will say it's very difficult to blend them in with other blocks. Wish they were a standard 1byX corner slope.
ninjawizard 26 May, 2022 @ 2:38am 
so guys this is still working or what?
m3 23 May, 2022 @ 11:28am 
Red Leader standing by
ninjawizard 22 May, 2022 @ 10:10pm 
the sound frequency needs to be 41,000 or something now, i fixed one of these star wars mod the other day
B1487E 5 May, 2022 @ 7:51am 
I have two of the X-Wing Laser cannons on my Z-95, but only one fires and there is no sound. Perhaps Keen broke this mod as well when they dropped the latest update.
Daily77 24 Apr, 2022 @ 4:45am 
not sure if you know but there is a audio bug in for the laser cannons when it's pre built into the wing
DiZ_1989 18 Feb, 2021 @ 12:16am 
I don't know if you're keeping up with this mod anymore Spacebar, but when I try to build the cockpit, it just builds an R2 unit instead. Which is especially weird because if I paste in one of your X-Wing blueprints - the ARMCO one - then the cockpit shows up just fine, so it's in there. But when I build it normally in survival, it becomes an R2 unit.
kingkydude 29 Oct, 2020 @ 10:45am 
in my opinion this is by far the best star wars mod for x-wings ive ever seen well made.
any plans to do similar for the ETA-2 jedi interceptor Arc-170 or even laat doors?
꧁꧂🅻🅴🅾꧁꧂ 5 Oct, 2020 @ 1:59pm 
I created server and use this mod but only I can see the laser of cannons. My friends cannot. How to solve it?
morpheusfd 2 Oct, 2020 @ 5:27am 
Hello, I have a few questions:
- how to fix the front thrusters on the wings? No matter how much I try all the configurations, the propellers refuses to get on the wing as it appears on the captures ...
- the lazers of the variable geometry wings do not seem to be able to draw and be only decorative, only the lasers to be positioned on the fixed wings are functional, is it normal where did I do something wrong?
- How should the torpedo tubes be positioned correctly?
(a tutorial video would be great to help use the mod well)
Thanks for your answers, because this mod looks really great :-)
Spacebar  [author] 4 Aug, 2020 @ 1:35pm 
Keen broke something in the frostbite update and I haven't had time to unbreak it and I'm waiting to see how weaponcore MP update goes
Xskyth 4 Aug, 2020 @ 1:22pm 
I found that i can make ammo for the x-wing a-wing and y-wing main laser cannons, and when loaded they fire and cause damage just fine. But still won't generate ammo. None of the other weapons seem to be able to have there ammo built.
Xskyth 24 Jul, 2020 @ 5:05pm 
@Spacebar or anyone who might know, I am having the same problem with all the Spacebar Star Wars weapons. Not just this mod.
Xskyth 7 Jul, 2020 @ 9:03am 
Anyone know why the weapons are not recharging in survival mode? They also seem to fire faster then they used to in creative mode. I have tried unsubbing and resubbing, along with starting a new world.
Spacebar  [author] 6 May, 2020 @ 4:13am 
No because that's how they're intended to work
B1487E 5 May, 2020 @ 9:36pm 
Are you able to fix the issue of the engines clipping through the S-Foils when they are in attack position?
Spacebar  [author] 18 Apr, 2020 @ 5:16am 
Thank you for your useful comment Xann! I'm sure with the lengthy, well thought out information that you have provided to me, I will be able to quickly fix the issue in a short amount of time. Thanks for your feed back! Cheers! :steamhappy:
Xann 17 Apr, 2020 @ 7:01pm 
broken
Rogue One 2 Apr, 2020 @ 4:45pm 
Wings aren't showing up on a projector when I try to build it.
þis guy 24 Mar, 2020 @ 6:42am 
Hey i'm noticing that when i try to place the t-65 wing for the left side, it switches to the right hand side one and although it's the left-side block in my toolbar, the actual block being placed is for the right hand side? None of them are inverse - they place normally. Anyone else getting this?
Spacebar  [author] 13 Feb, 2020 @ 10:33am 
Just as a heads up, this pack is due for an overhaul/update. I will be adding weaponcore support in the near future once WeaponCore has MP support. As a part of this I might move the accessories, the repulsor, hyperdrive, life support, reactor and a couple other non specific parts to a new mod pack. If this happens I will update here and link the modpack.
Crytamius 8 Feb, 2020 @ 11:19am 
the pit breaks faster than light armor
Harry Spotter 23 Jan, 2020 @ 9:23pm 
Okay thanks mate !
Spacebar  [author] 20 Jan, 2020 @ 7:53am 
It's a keen bug. I'm waiting on multiplayer support for weaponcore to fix
Harry Spotter 20 Jan, 2020 @ 7:04am 
the guns attached to the s foils dont have lasers when shooting, but do damage. just the visuals are missing. how can i fix that ?
Ludo 1 Jan, 2020 @ 3:59pm 
I can't place a X-Wing cockpit it just places the r2 unit please help
Oniix 17 Jul, 2019 @ 7:06pm 
do you by chance have building instructions for a noob player (i.e me)?
Sable Winters 21 Jun, 2019 @ 5:41pm 
X-wing cockpit dies in two shots to precision rifle, just found that out on accident when my partner tried to scare me
Sable Winters 16 Jun, 2019 @ 10:29am 
Works like a charm now, thanks Spacebar!
Spacebar  [author] 16 Jun, 2019 @ 6:16am 
Should be fixed now
Sable Winters 14 Jun, 2019 @ 7:43pm 
ehhh... sorry I'm tired, I should specify that it's the standalone kx-9 i'm trying to use and not any of the others atm
Sable Winters 14 Jun, 2019 @ 7:41pm 
RG-9 does work... Maybe I have to unsub and resub?
Sable Winters 14 Jun, 2019 @ 7:39pm 
KX9 is not generating ammo for me, even while connected to a base with more than enough power to do so... advice?
General Madman 12 Jun, 2019 @ 2:44am 
hey Spacebar the fighter light support how do you add ice to it? or does it work some other way
Spacebar  [author] 18 May, 2019 @ 10:17pm 
Added Slim hyper drive. Added conveyor port to rear of the KX9 standalone blaster
ChrisWithAKube 14 May, 2019 @ 9:19pm 
I can't find the access port on the static KX9 cannon, did it move from the rear?
Ken Stormwolf 13 May, 2019 @ 9:44am 
New Hypderdrive? Explain comrade? like a standard Jumpdrive or does it have some nifty features :)
Spacebar  [author] 3 May, 2019 @ 9:50am 
Adjusted health of cockpit
He Who Laughs 30 Apr, 2019 @ 9:27pm 
Keen's habits die hard I guess.
Spacebar  [author] 30 Apr, 2019 @ 5:54pm 
What the fuck. It's doing it to me as well. IDK what keen did
Riccars 30 Apr, 2019 @ 10:45am 
I must be having some weird mod interaction, I can destroy the cockpit with a single elite rifle shot.
Spacebar  [author] 30 Apr, 2019 @ 6:59am 
I'ts using vanilla definitions so it has the same health as the fighter cockpit. I'll be making changes to this at some point
He Who Laughs 29 Apr, 2019 @ 8:21pm 
I too have noticed this, it would be nice if it was toughened up a bit.
Riccars 29 Apr, 2019 @ 7:38pm 
Does anyone else find the cockpit is made of paper mache? Literally any gunfire to the cockpit will destroy it instantly.
He Who Laughs 27 Apr, 2019 @ 9:31pm 
I managed to finish my X-Wing build, this kit being one of the main features, so thanks Spacebar!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1721933144
alanmatilla 6 Apr, 2019 @ 11:19am 
Whereabouts is the conveyor port for the KX-9 Laser Cannon that isn't attached to the wingan s-foil? It used to be at the back but I have been over every surface and there doesn't appear to be a port any more. There are 4 standalone KX-9s in my G menu even though they are the same module and none of them work.