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- Close the game
- Go to steamapps/common/DarkestDungeon/campaign/quest
- Open quest.types.json
- Scroll to the quests with the id "kill_the_crow_[letter]"
- Change the quest type to from "kill_monster" to "explore_room" and save the file
- Open your game's save, it should clear the quest
it means that it will remove all debuffs (less dmg, less crit, etc.) on a hero but it also removes buffs too (increased resistance, more dodge, etc.) and gives all the debuff and buffs to another hero. I think that's what it means
You purchase them from the Nomad Wagon, like how you purchase Crystaline trinkets.
And ID-10T doesn't work on Houndmaster properly, I guess? When I'm using Cry Havoc guard doesn't work (it has a sound and caption though) but it works with Vestal's Divine Comfort (she guards 2 heroes tho)
Or maybe it's intended? :thonking:
Undefined transfomartion now has 50% instead of 100% chance to proc
Added more possible transformations for Undefined
Other than that, pretty good mod!
How about a buff that has an effect that applies itself to the target? Kind of like a virus/plague that infects everyone it touches?
In addition to spreading itself, how about applying blight/bleed/cure/dot_heal somewhat randomly?
Nope. I deleted that save file and started a new one. I might ask, any chance you could expand Undefined's pool so it has the chance to be even stupider?
Anyway, now that you mentioned glitch enemies, I could suggest one.
BSOD: I imagine it looks like a blue morphing rectangular with a white :(. Everytime it attacks, it uses corresponding enemies' sprite but with the texture replaced by a BSOD screen. It's a 1 HP enemy with 99 dodge and it lasts three rounds before it inexplicably expire. It's a stresser enemy and it uses all the worst stress dealing abilities such as know this, Sleeper awaken, Embrace futility, fate's reveal.
do you need help with getting out of that quest?
Glitch enemies or dungeon is an interesting idea, but it will probably take time to make
These are super duper fun. I really want to see it expanded upon somehow. Out of all of these, I get most mileage from missing no so I really like that one.
Also, just to warn any geniuses out there who thought they could trivialise the Shrieker by bringing Undefined, FUCKING DON'T. You'll brick your game. The winning condition is to defeat the Shrieker. You change it into a spider, you are not going to go back because you can't retreat from the mission. So you are essentially trapped on the perch forever.
I like the idea, even if they are *a bit* out of game's time and space
Random diseases are possible, but not random quirks, only specific
A trinket that messes around with quirks? Maybe something that might give any quirk on hit, and any disease on miss?