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正式名称为改进的战斗报告。
这是通知日志的附加模块。
修改作战报告以提高可读性:
没有胡言乱语,只有基本信息,你的部队和他们的部队,结果是什么?
颜色编码的损坏编号。黄金:有利结果,红色:消极结果。
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2107403797
Every combat text has its own input variables (1_UnitName, 2_UnitName, 2_ENUName, 3_Num, 4_Num, 4_EnemyAdjective, ....). Isn't it possible to sent always all variables to the function that calls these texts so that you can create consistent ones?
I have searched the whole day but i am not a modder and didn't find the call to LO_COMBAT...
The only exceptions being things like, Unit_1 was bombarded by Enemy_District for example. So for most messages I had to default to the sword icon.