Counter-Strike 2

Counter-Strike 2

Inferno [Hide and Seek] (Beta 1)
14 Comments
𝖇𝖚𝖍 5 Dec, 2022 @ 4:06am 
how do you have vmf files of original maps? i decompiled inferno in bsp source and when i compiled vmf file to test if it bspsource works i was having 10 fps
Fedyka 12 Jun, 2021 @ 3:05pm 
cool!
TKW 5 Apr, 2021 @ 11:21am 
I love it, I just don't like the fact you can't easily restart after the end of the round, and mp_restart game 1 does not work.
Frifroome 11 May, 2020 @ 6:12am 
There you have a good start ! Very good job ! But in my opinion there are so much more possibilities to explore. I know it's a beta so this is why I permit myself to tell you that the map have so much doors that could be use, like breakable or clipable. And maybe add secret path could be an idea. Here is my report on your beta. Ty for the map <3 Hf !
ƒΛSGЦץ  [author] 11 May, 2019 @ 11:49pm 
PSA:
Most of you have probably noticed, that this map has been dead development-wise for a while now. I just don't have the time to keep working on these maps anymore and it just isn't as fun, as it used to be. Development has been shifted to gBGyo, who has kindly offered to keep working on the map.
Subob 13 Mar, 2019 @ 8:02am 
this is fire
Raclette.txt 12 Jan, 2019 @ 6:46pm 
How can we have more than 1-2 round on the map ? The cmd of the console not working
Crhadden1 8 Jan, 2019 @ 5:20pm 
Once you're done with Infernew and Aztec can you do Cobble? old Cobble?
Xord 21 Dec, 2018 @ 2:29pm 
Do more of this Hide and Seek please :D
ƒΛSGЦץ  [author] 18 Sep, 2018 @ 11:59am 
Starting and restarting is working fine for me.
Ashley 16 Sep, 2018 @ 1:17pm 
i can´t start game. Why?
Ilari 22 Aug, 2018 @ 8:53am 
can't start a new round
ƒΛSGЦץ  [author] 3 Aug, 2018 @ 12:05pm 
This took way longer than it should have honestly. But i have my motivation back, so things should be quicker now.
Kawasaki Ki-10 3 Aug, 2018 @ 12:02pm 
finally am i right or am i right