PixARK
Rob's Quality of Life Items - Fixed
48 Comments
mizuhi 27 Oct, 2020 @ 9:50am 
greetings!
i just tryied your mod, nice work by the way :D wished i could do st like that ;)

but, i ve got a little problem, my workbenches couldnt reach the stuff inside the large storage. it was right next to them... with the vanila ones it works fine (but they are just to small XD )

first i thought it conflicted with my second mod "CT Pixark Stacking Mod x100
PixARK" but the same problem happens an a (fresh started map/char) and no other mods installed.

normaly i am the one doing st wrong... but here i cant find anything XD
ps: playing pixark no skyark
rob_arend  [author] 24 Oct, 2020 @ 9:25am 
@rexfilms145 I would love to and have tried. However, the last update to the dev kit was in Jan 2020, which included Skyward, but had no way to actually cook a mod to work with the DLC. Unfortunately, it looks like there can't ever be mods on Skyward.
[DP] DeceasedPotassium 24 Oct, 2020 @ 1:05am 
Please update for new DLC :)
Ragnar 7 Dec, 2019 @ 4:30pm 
Can't you add a small crate with like 50 slots?like so you can put them on top of each other,that way they take up less space.
Senzoba 25 Sep, 2019 @ 6:39pm 
Raising the level cap to be able to learn all engrams would be nice
rob_arend  [author] 2 Sep, 2019 @ 1:52pm 
@Malafor Thanks for the assist! I did add it to the description for convenience
Dragon 2 Sep, 2019 @ 1:13pm 
@ m1st3r_m1sch13f Its at the top of the page if you url's turned on.
But The mod id is 1463346962
mR_m1sch13f 2 Sep, 2019 @ 1:08pm 
where is the mod id????
rob_arend  [author] 23 Aug, 2019 @ 8:18am 
@2G33K4U they haven't released an updated dev kit in a year. As soon as they do get one out, I'll update asap. or they fix whatever is blocking mods, whichever comes first
2G33K4U 23 Aug, 2019 @ 8:14am 
Will you be updating this for expansion? I logged in and all my QOL stuff was gone. Just curious.
rob_arend  [author] 20 Jul, 2019 @ 6:19am 
@gunn.n I'm sure that can be done, but I'm not good enough(at least yet). I'd like to get a nanny implemented that would care for and imprint on dinos, but that is a ways off too.

The best suggestion I could give would be either. Alter the maturation settings in your INI so that dinos mature more quickly, therefor requiring less food/baby sitting time.

see https://steamhost.cn/steamcommunity_com/app/593600/discussions/0/1638661595043884271/ for the settings I used on my server. this would work for single player as well, you just have to navigate to that directory.
Safir 20 Jul, 2019 @ 5:43am 
Could you make it so one can pixel block baby animals? it is very difficult to make them survive to 10%..
rob_arend  [author] 15 Jun, 2019 @ 6:39pm 
I can't convey how dumb that was. but it's fixed now. sorry for the disruption!
Evy 8 Jun, 2019 @ 8:04pm 
Hello! Thank you for the nice mod.
There was a little problem. You can not retrieve items from the large chest after updating the mod.
You have to choose to drop the item to retrieve it.
It will be helpful if you can tell if there is a solution:sadpopo:
rob_arend  [author] 8 Jun, 2019 @ 6:37pm 
@Malafor we played with it tonight, and the only problem we came across was that the trough didn't have the massive range I intended. I'll likely do another update tomorrow morning to address that.
Dragon 8 Jun, 2019 @ 5:21pm 
@ rob_arend Thanks for the update will now reinstall :cozybethesda:
rob_arend  [author] 8 Jun, 2019 @ 2:58pm 
I found a way to fix it, finally. the only thing I didn't thoroughly test was the wall sconce(wall torch), but that was intact. Everything should be working as expected now.
Ardat-Lillith 11 Apr, 2019 @ 12:08pm 
Ah yeah no problem. Thankyou. i already removed it and the save im on didnt have a lot of resources anyways just yet
rob_arend  [author] 10 Apr, 2019 @ 5:21pm 
lose* you may love those items, but that makes it all the more important to move them
rob_arend  [author] 10 Apr, 2019 @ 5:21pm 
just note that if you decide that you want to remove the mod, you will want to move everything you have in QOL storage/items into vanilla storage, or you'll love all of your resources.
rob_arend  [author] 10 Apr, 2019 @ 5:15pm 
@Lillithium yes, that's a known issue with my mods, unfortunately. any content added since they've updated the dev kit last isn't available. I asked them to update the devkit in Dec so that I could fix it, but they've yet to do so. I apologize for the inconvenience :(
Ardat-Lillith 9 Apr, 2019 @ 10:04am 
Hello! I LOVE this mod but i ran into a problem - The mod removes the "Pliers" engram. Please keep up the good work and possibly fix this issue~! i cant use this mod unless that gets fixed because its rather game breaking having no way to repair tools and armor. Thanks, and have a good one
Orlanka 17 Dec, 2018 @ 3:30pm 
Thanks for the update! First Ark with their slow ass Dev Kit patches now PixArk....
Gobi 15 Dec, 2018 @ 10:28pm 
Thanks Rob :)
rob_arend  [author] 15 Dec, 2018 @ 8:41am 
@Gobi and Orlanka, sorry for the inconvenience, but it appears as though they have not updated the dev kit, which is preventing me from fixing these issues. The mechanics of remote inventory(The issue Gobi was referring too) have changed. Also, the new engrams have not been added, so I cannot recook the mod with the new default content. I've attempted to escalate to Snail, I hope they will get back to me soon.
Gobi 14 Dec, 2018 @ 6:59am 
Thanks for a nice mod, but have a problem. Then Im looking in to my Workbench or Smelter, I can´t find nearby QOL storage, even though they a placed side by side...
Orlanka 13 Dec, 2018 @ 8:59pm 
Thanks! Totally wasnt thinking about it when I went to test it either and lost my chest with all my mats in it :P but thats on me. I knew it would happen but only dawned on me after I logged back in LOL. Thanks for the fast reply!
rob_arend  [author] 13 Dec, 2018 @ 7:47pm 
Yeah, I see the bug now. Using only QOL in SP, I didn't have either engram available until I removed it. I'll get that fixed ASAP
rob_arend  [author] 13 Dec, 2018 @ 7:40pm 
@Ortanka Thank you for the heads up. I'll check on that this weekend to see what the problem is. I'm glad you're enjoying it otherwise!
Orlanka 13 Dec, 2018 @ 6:27pm 
The mod seems to remove the Spyglass and the Mini Ark Portal engrams. Turned the mod off in SP and they are back. Any help would be greatly appreciated. Great mod BTW!
Modzo 27 Oct, 2018 @ 11:21am 
Rob thank you for a really fast answer! Have a great one m8
rob_arend  [author] 27 Oct, 2018 @ 10:37am 
Confirmed, everything seems to be working now. I updated the ActiveMods in the gameuserserrings.ini, went back to a previous save, and confirmed the the existing standing torch and preservation bins looked proper. I'll go through making and placing things, but everything has worked so far.
rob_arend  [author] 27 Oct, 2018 @ 9:59am 
@Rick Sanchez I noticed that updating wiped out my active mods list in the gameusersettings.ini on my dedicated server. I'm still investigating things not working, but that was the first issue I ran into.
rob_arend  [author] 27 Oct, 2018 @ 8:02am 
@Rick Sanchez I'm going to retry cooking it with the updated dev kit.
@Morbidslaugh I'll take a look at the standing torch and see what the problem is. Thank you for reporting that!
Modzo 27 Oct, 2018 @ 4:27am 
It doesn't work after update
Morbidslaugh 23 Oct, 2018 @ 6:48pm 
the standing torch in mod isn't there it is a wall torch , love this mod though
spyder6977 29 Aug, 2018 @ 9:03pm 
Thanks, just a small incovence. agin thanks fore all the work you already have done.
rob_arend  [author] 29 Aug, 2018 @ 2:17pm 
@spyder6977 those are still planned, unfortunately. I'm working on them currently. I'm not sure when I'll have them all done, but stay tuned :)
spyder6977 28 Aug, 2018 @ 8:50pm 
Love the extra storage space, but work stations can't seem to see them. Is this normal or do I need to rebuild the benchesa?
rob_arend  [author] 14 Aug, 2018 @ 3:07am 
@Airadel Great! I'm glad it's working for you now. Sorry for the inconvenience in that interim. I can give automatic doors and gates a shot, but that might be a bit over my head. I'm learning new things every day.
Airadel 14 Aug, 2018 @ 3:03am 
It's working now! Thanks! Just wanted to give you a heads up! (Any chance you have Automatic gates and doors in the works?)
rob_arend  [author] 13 Aug, 2018 @ 8:15am 
@Airadel Yeah, i noticed that last night and spent the evening fixing it. I would recomme d either unsubbing and resubbing to the mod, or restarting steam to get the most recent version. That issue was caused by me inappropriately messing with some collision configs to fix placement and snapping. Let me know if you have any other issues after updating
Airadel 13 Aug, 2018 @ 1:07am 
I'm having an issue with the preserving bins, I crafted them and they SUPER tiny (More than half the size) and they don't really "exist". I placed them and I ghost through them, can't pick them up, can't use them, can't open them, they just float there doing nothing
rob_arend  [author] 6 Aug, 2018 @ 10:42am 
@Zaedo yes, it'll be all tables comprehensively. However, not all at once, unfortunately.
Zaedo 4 Aug, 2018 @ 2:45pm 
Good idea, I'll wait for the next updates, sure they'll be great. I hope you do not just hold onto the workbench and that you expand other crafting terminals
XShortBusX 3 Aug, 2018 @ 7:46pm 
Great additions. Keep up the good work.
TheKapans 3 Aug, 2018 @ 5:39pm 
if you can do whatever you want i hope it will be great dude
anjaymi 3 Aug, 2018 @ 6:49am 
cool