Crusader Kings II

Crusader Kings II

Old Style Civil Wars
46 Comments
General Panzerboy 24 May, 2021 @ 12:00pm 
(this goes without saying but just in case: make backup files if you modify the data)
General Panzerboy 24 May, 2021 @ 11:59am 
Hope I could help ^^
General Panzerboy 24 May, 2021 @ 11:58am 
As far as I know it does not matter where you put in the line as long you start the command line with } and also end it with }
e.g:

accepts_liege_governments_culture_and_religion = { # Tribals have no opinion penalty towards their liege if of the same culture and religion
order_government
}
vassal_call_to_arms = {
tribal_government
feudal_government
republic_government
merchant_republic_government
order_government
chinese_imperial_government
theocratic_feudal_government
muslim_government
theocracy_government
confucian_bureaucracy
nomadic_government
roman_imperial_government
}
no_vassal_tax = {
tribal_government
General Panzerboy 24 May, 2021 @ 11:55am 
@Cooli167 If you want to have the abbility to call your vassals into a war, either because of this mod or maybe even in general, you should want to dive into the datas of CK2 and edit the data yourself.

You only need to follow this directory -> Steam\steamapps\common\Crusader Kings II\common\governments

After you found it you want to acces the government files [e.g. feudal_governments] and add this line inside the data. Recommendation: Use Notepad ++ ;)

vassal_call_to_arms = {
tribal_government
feudal_government
republic_government
merchant_republic_government
order_government
chinese_imperial_government
theocratic_feudal_government
muslim_government
theocracy_government
confucian_bureaucracy
nomadic_government
roman_imperial_government
Paul 16 Jul, 2020 @ 10:09am 
looks more dangerous but also more real
Enriador  [author] 29 May, 2020 @ 12:07pm 
Glad to hear you found it. By editing that mod's CB_types.txt file like I explained you can make it do the same thing as this mod.
TheMediCat 29 May, 2020 @ 8:35am 
Scratch that, I think the problem isn't your mod but a conflict with Crusades Improved! My bad =)

Thanks for the help!
TheMediCat 29 May, 2020 @ 8:27am 
Do you know what broke your mod with the new update? and is 01_cb_types new CBs that need to be edited, or are they all irrelevant to civil wars?
Enriador  [author] 29 May, 2020 @ 8:13am 
You have to dive into /common/cb_types/00_cb_types.txt and edit some lines from "major_revolt = yes" to "major_revolt = no". Notepad++ helps a lot with this.
TheMediCat 28 May, 2020 @ 4:08pm 
This mod doesn't seem to be working as of 3.3.3. I have revolts for Council Power and Against Tyranny and each of them are a single realm instead of many. How can this mod be fixed to work with the latest version?
Cooli167 20 Apr, 2020 @ 1:37pm 
What happened to the Call to Arms mod? I can't access it
Energywelder 9 Feb, 2020 @ 9:22pm 
Oh yeah it's definitely working in part, Byzantium is almost constantly fractured :,( (typical Byz) If it is indeed just that skipped CB, shouldn't be a problem too often, although i really would've preferred Pannonia to remain pagan as i march north and rofl-stomp them
Enriador  [author] 9 Feb, 2020 @ 6:34pm 
The mod is updated to work with Holy Fury, but I possibly skipped that CB (which is special indeed).
Energywelder 9 Feb, 2020 @ 6:20pm 
For reference it's "Pannonian Civil War to Stop Great conversion" or whatever aren't great conversions introduced in Holy Fury? Idk how the code works but if its a new type of war that might not be included in the list of wars old style would apply to.
Energywelder 9 Feb, 2020 @ 6:15pm 
I'm seeing old style civil wars for some countries, like Byz, but Pannonia just divided in 2
Enriador  [author] 20 Feb, 2019 @ 1:21pm 
Probably is. What non-cosmetic mods are you using?
TigerWave01 20 Feb, 2019 @ 11:47am 
I'm not too sure what the problem is, but this mod isn't working for me. It just reverts back to making the titular title and such. I do use a good bit of mods, so could a possible incompatibility issue arise besides changes to CBs?
Enriador  [author] 18 Feb, 2019 @ 12:25pm 
Well, it makes vassal play easier. =D
Havi 18 Feb, 2019 @ 9:12am 
I love the idea but the game is already hard enough for me
Enriador  [author] 3 Dec, 2018 @ 2:59pm 
Oh, that's a surprise. I know WTWSMS used new CBs.
Endovelicus 30 Nov, 2018 @ 6:28pm 
@Enriador, your mod is compatible with WTWSM without doubt
Endovelicus 29 Nov, 2018 @ 8:22pm 
@Enriador
Thanks man
Enriador  [author] 29 Nov, 2018 @ 12:03pm 
@Flavius Ludovicus Augustus

This mod was never compatible with HIP/WTWSMS - both change CBs.

If you want to make this mod compatible with any others, do the following:

1) Go to any other mods that change CBs (most likely inside the mods' cb_types folder).

2) Go through every faction demand CB (for example, Demand Gavelkind)

3) Change "major_revolt = yes" to "major_revolt = no".

4) Save the file & enjoy.
Endovelicus 28 Nov, 2018 @ 8:53pm 
@Enriador
I Prefer to play in HIP and WTWSMS, what i need to make this mod compatible again with 2.8.3.4 version?
Enriador  [author] 13 Nov, 2018 @ 11:57am 
Updated to 3.0.
Kaiser Waffle 23 Sep, 2018 @ 9:03pm 
Thanks i hate the current civil war system i always loved parts of my realm being stolen by rival powers of me doing it to them i thought it made a lot of sense being as the realm is weakened this makes it so peasant revolts are also more devasating.
Enriador  [author] 7 Sep, 2018 @ 9:40am 
You can change all of them, yes.
Fairas 7 Sep, 2018 @ 9:12am 
thanks for help ;)

Can i simply change every "major_revolt = yes" or would this be a problem?
Enriador  [author] 3 Sep, 2018 @ 9:57am 
@Fairas, if you want to make this mod compatible do the following:

1) Go to any other mods that change CBs (most likely inside the mods' cb_types folder).

2) Go through every faction demand CB (for example, Demand Gavelkind)

3) Change "major_revolt = yes" to "major_revolt = no".

4) Save the file & enjoy.
Fairas 3 Sep, 2018 @ 6:14am 
*list of all my Mods:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1206351367

Dont have the checksum yet, wasnt ingame
Fairas 3 Sep, 2018 @ 6:13am 
Sorry i didnt see the last line: "NOT compatible with ... any mods that changes CBs".

I think that was the problem, i deactivate some Mods and it works.

Your Mod sounds good but i also love my other mods, so i dont know a realy solution. I dont want to deactivate other Mods for it :steamsad:
Enriador  [author] 2 Sep, 2018 @ 11:34am 
@Fairas, tell me your other mods and checksum please.
Fairas 2 Sep, 2018 @ 11:02am 
This Mod didnt work for me, i tried new savegame.
ramsuzenet 11 Aug, 2018 @ 7:07am 
Tell me lies, tell me sweet little lies V
jjcarter21R 10 Aug, 2018 @ 9:13pm 
wow how many of you newbies never seen this art of border gore?(I lost my old account years back had way more hours in CK2)
Deximo Roger 9 Aug, 2018 @ 8:26am 
This could help break up the Aztecs if they aren't beaten at the beach. Subbed. I had no idea this was the way it was in vanilla. Late to the party I guess.
Fritz Bittenfeld 8 Aug, 2018 @ 7:31pm 
Didn't know it was like that.
SloganLogan 8 Aug, 2018 @ 6:04pm 
Hey thats pretty neat, I didn't know that civil wars used to be like that
Ograe 8 Aug, 2018 @ 5:11pm 
Thank you very much for this mod.
James Fire 6 Aug, 2018 @ 12:14pm 
So you've taken route 2, good to know.
Enriador  [author] 6 Aug, 2018 @ 5:45am 
@The Sign AKA Losinal AKA Bob 10, @zparadis

Script-wise, the mod is very simple. It simply stops the Revolt CBs (like Independence) from triggering a "Major Revolt" (aka creating a titular title).

If you have an on-going game where the CB was already fired, *probably* there won't be any problems - the current civil wars will follow the vanilla system normally, but any future wars will work under the modded system.

Let me know if you run into any trouble.
James Fire 5 Aug, 2018 @ 10:08pm 
Something like this will break currently in-progress civil wars, unless it a)doesn't touch them or b)Has code specifically to handle them.
The Sign AKA Losinal AKA Bob 5 Aug, 2018 @ 6:46pm 
By the dying breaths of the Karlings, thanks for this mod! I absolutley hate the "... Revolt" wars. Is this save-game compatible by chance, as there are several civil wars raging in my current save.
spore 4 Aug, 2018 @ 3:48pm 
great mod thanks
jglennv1 4 Aug, 2018 @ 2:39pm 
Good times
Moxa9 4 Aug, 2018 @ 5:03am 
It brings back memories