RimWorld

RimWorld

Export Agency
391 Comments
Espiovvv 11 Jun @ 11:54am 
Thanks for already updating to 1.6
UnDeadPuff 5 Mar @ 12:01pm 
Hello. Does this allow for the export of the auto-slaughter settings?
Silent 20 Feb @ 12:45am 
Man, you're sacred!!!
llunak 21 Dec, 2024 @ 3:00pm 
Could you please add support for the Everybody Gets One mod? I see the additional data from Better Workbench Management is included, but the "Edit who counts as a person" data is lost.
Cortec 14 Dec, 2024 @ 9:10am 
Well I'm dumb. Load save, copy settings, load new save, paste settings
Cortec 14 Dec, 2024 @ 9:08am 
Wait I might be dumb, can't export regular stockpile settings either. How do I export storage settings?
Cortec 14 Dec, 2024 @ 9:06am 
Not able to export or import shelves storage settings
aef8234 10 Nov, 2024 @ 5:36pm 
I'm also getting two policies whenever I export just one
KatieDante 29 Oct, 2024 @ 5:58pm 
hello :) this does not work for drug policies. they are all getting reset to "for addictions", and nothing in the other columns. works perfectly for everything else though! tested with this as the only mod installed.
SSS-class Warlock 9 Oct, 2024 @ 1:26am 
Maybe I am running into some odd conflicts, but the functions here seem to display whatever it's called in the code, giving me stuff like two "BILL_0" and such at a time
NihilRetnar 22 Sep, 2024 @ 9:34am 
Like the campfire, some mods add them for torches etc. Unless I'm stupid and that doesn't even exist except for my 500 modded game, if so I apologize and please disregard.
erdelf  [author] 21 Sep, 2024 @ 2:33pm 
.. fuel policies ?
NihilRetnar 21 Sep, 2024 @ 11:43am 
Could this be done for fuel policies as well?
erdelf  [author] 19 Sep, 2024 @ 7:20pm 
what makes you think those are wrong? I'm not an artist, and I wanted to pick something else than the vanilla icons that have the same names.
Daemonjax 19 Sep, 2024 @ 4:59pm 
This mod doesn't load the correct icons -- it's a red target icon that says COPY and then (for loading) it gives you a fist icon that says PASTE... This is in 1.4 with nothing but this mod loaded.
Suwa 17 Sep, 2024 @ 12:23am 
How can i delete a bill?
TWrecks 15 Sep, 2024 @ 4:28am 
Hey for some reason I can't seem to save a bunch of medical operations. Any reason why that might occur?
Draky 6 Sep, 2024 @ 7:55am 
based.
erdelf  [author] 6 Sep, 2024 @ 4:02am 
Better name for one. Maintained by the original author, and not a maintainer.
Otherwise, I don't know. Never heard of it. Hard to say.
Draky 5 Sep, 2024 @ 11:31am 
Whats the difference between this and the [1.5][KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings ?
verymulch 2 Jul, 2024 @ 5:07pm 
Ah. Thank you.
Asymptotic Wanderer 20 May, 2024 @ 2:44am 
this mod is a life saver would love food policies to be added though, use to use KVs older version/similar mod that one also didnt have food policies. thanks though great mod.
That Guy 14 May, 2024 @ 11:51am 
Fantastic mod - any chance food policies could be added like drug/clothing policies?
Paladin Val 27 Apr, 2024 @ 7:58am 
I don't see this as a cheat if you already did the work. This game isn't meant to be a full time job, I find it weird that tools could be considered cheating. No one goes out and about and claims their car, socket wrench, flashlight or clothing is cheating otherwise us as humans have zero actual ability to survive over any other creature. In order for a thing to be cheating it has to take away from the core experience in a giving way. This is a story generating simulation of a Sci-fi Colony. This isn't a management game or even a construction game, those are just necessary features.
erdelf  [author] 27 Apr, 2024 @ 7:34am 
a lot of modders have different ideas about what QoL means.
Enough people consider this mod cheating, others like me QoL
Paladin Val 26 Apr, 2024 @ 8:06pm 
I'm shocked that erdelf and Mlie/many other rimworld modders don't just make a uniform QoL mod that just makes Rimworld work. The one and done vanilla pure mod of dreams.
Genaeve 13 Apr, 2024 @ 7:28am 
Thank you, Erdelf!! <3 :MysteriaGodOfDeathHappy:
Taocayo 11 Apr, 2024 @ 3:22pm 
What an amazing feature that should be part of core. Thank you.
erdelf  [author] 1 Apr, 2024 @ 4:28am 
... I need a log for those things, or I can't help
Argyuile 31 Mar, 2024 @ 5:56pm 
Whenever I load this mods I become unable to click on any pawn portrait. In addition if I manually click on a pawn the menu that normally comes up with the Draft button (among other buttons) does not appear.
erdelf  [author] 28 Mar, 2024 @ 9:39am 
I need a log for those things, or I can't help.
Snues 28 Mar, 2024 @ 9:00am 
With a combination of many other mods I think it made me crash when traveling to a hunter work site on the map. Removing the mod fixed it. Also it gave me a bill-something error already in the menu. I had 10 bills at the time.
erdelf  [author] 13 Mar, 2024 @ 10:24am 
feel free to test it out in the unstable ^^
ronhin375 13 Mar, 2024 @ 10:23am 
whooof fast update
MasterOfGrey 16 Feb, 2024 @ 8:55pm 
Well in practice, my presumption is that it just doesn't save the things it's not sure what to do with. I've not directly run into a gameplay impact as yet.

But it produces a large list of red errors when later loading the game up fresh again; for not being able to find some definitions.

I've been sick and haven't had the time/energy to troubleshoot it in detail - but the errors all seemed to be associated with the materials in the applied filter settings.
erdelf  [author] 16 Feb, 2024 @ 8:03pm 
meaning what exactly ?
MasterOfGrey 16 Feb, 2024 @ 7:02pm 
Btw, this seems to get really upset about working with Material Filter:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541305730
generalking007 5 Dec, 2023 @ 6:57pm 
a mod that lets me copy/paste medical operations..

thank god..

modifying my armies of robots was so tedious when i had to re-input each operation one at a time
TheBigCheese146 19 Nov, 2023 @ 2:13pm 
Good to know, thank you!
erdelf  [author] 19 Nov, 2023 @ 6:15am 
it seems that colony groups is hijacking my export with functions of his own that block it.
You'll have to talk to them I'm afraid.
TheBigCheese146 19 Nov, 2023 @ 5:10am 
Hi, I am having issues exporting medical bills. For some reason it just will not allow me too. I have added my log below https://gist.github.com/HugsLibRecordKeeper/c4c4df43046dd2ad4c48aca32a4485b3
erdelf  [author] 26 Sep, 2023 @ 3:50am 
full log, or I can't help.
ommielette 25 Sep, 2023 @ 8:33pm 
Exception filling window for ExportAgency.Dialog_RenameExportName: System.ArgumentNullException: Value cannot be null.
Parameter name: key
ommielette 25 Sep, 2023 @ 8:31pm 
I cant export medical bills, it doesnt do anything when I click the OK button, Help?
erdelf  [author] 20 Sep, 2023 @ 5:33am 
full log or nobody can help.
Espiovvv 20 Sep, 2023 @ 4:46am 
I have no idea what it's incompatible with, but this mod caused "an error occurred while generating a new map".
erdelf  [author] 14 Sep, 2023 @ 2:51pm 
%AppData%\..\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\Mod_1467209473_ExportAgencyMod.xml
jtseyman 14 Sep, 2023 @ 2:42pm 
Where exactly is the file where export agency saves your bill lists?
D9sinc 8 Sep, 2023 @ 8:39pm 
YO, Do my eyes deceive me?! 1.4 update finally. I loved this save for 1.3 and now that it's back, I'm super happy to run some old mod packs that I abandoned due to the tediousness of setting up the bills and medical operations.
nekomimimodou 21 Jul, 2023 @ 12:10pm 
Note I removed the harmony dll so you will have to have harmony in your mods now.