安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Is it possible to make a compatibility patch or version of this that is compatible with "More Star Classes"? Specifically I really want to be able to select the secret green star class as I have a whole lore thing planned out for my race of necroids about how (kinda like necrons) an aberrant star shaped their society and they seek to bring its light to the cosmos, which is why their ships would match that green... I just rly want that damn green star :c
Not sure if you are still interested in Stellaris, but is there any chance of updating?
Just wondering :) For me, there's no problems. Great mod.
I don't know if it's just me, so someone please confirm it.
You sir made the game just very enjoyable.
Now if you can make the same for Ringworld start and Void Dwellers now that would be friggin grand.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1884048277
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1526656277 “
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1784949333
https://www.youtube.com/watch?v=sq_Fm7qfRQk
When I don't immediately update, it's because nothing has changed that would have an impact on the mod. Usually, I just have to increment the version number in the mod file. The mod still works fine even if it says outdated.